rsemcs/Jenkinsfile

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pipeline {
agent any
stages {
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stage("integrate modpack") {
when {
branch '**/develop'
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}
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steps {
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sh "chmod u+x ./scripts/*.sh"
sh "./scripts/update_modpack.sh"
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}
}
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stage("server launch test") {
steps {
sh 'echo "eula=true" > eula.txt'
sh "chmod u+x ./run.sh"
lock('Port 25565') {
sh 'echo "stop" | ./run.sh'
}
logParser failBuildOnError: true, projectRulePath: 'Jenkinsparse', parsingRulesPath: 'Jenkinsparse', showGraphs: true, unstableOnWarning: true, useProjectRule: true
}
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}
stage("commit changes") {
when {
branch '**/develop'
}
steps {
sh "git clean -dfX"
sh "git add mods/**"
sh "git add config/**"
sh "git commit -a -m 'Automatic integration of latest modpack.'"
sshagent(['108c5045-64d1-42a6-acd7-a39da5e096d1']) {
sh "git push"
}
}
}
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stage("deploy") {
when {
branch '**/master'
}
steps {
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sh "git clean -dfX"
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sh "git add"
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sshagent(['ce4c701d-098c-4706-8f32-c0af996a7769']) {
sh "systemctl --user stop rsemcs"
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sh "scp -r ./** gamehost@entertainment:/home/gamehost/mcserver/"
sh "systemctl --user start rsemcs"
}
}
}
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}
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}