Updated all mods to their latest versions.

This commit is contained in:
Harrison Deng 2022-06-19 21:33:21 -05:00
parent 3ac7cf66c2
commit de8901e15c
105 changed files with 2118 additions and 1717 deletions

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@ -11,7 +11,7 @@
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@ -40,7 +40,7 @@
<li><a href="https://www.curseforge.com/minecraft/mc-mods/awesome-dungeon-nether-forge">Awesome Dungeon Nether edition - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/extreme-reactors">Extreme Reactors (by ZeroNoRyouki)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-deco">Create Deco (by talrey)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/dynamic-view">Dynamic View[Forge/Fabric] (by someaddon)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/dynamic-view">Dynamic View[Forge] (by someaddon)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-base">RFTools Base (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/yungs-api">YUNG's API (Forge) (by YUNGNICKYOUNG)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-chunks-forge">FTB Chunks (Forge) (by FTB)</a></li>
@ -49,8 +49,8 @@
<li><a href="https://www.curseforge.com/minecraft/mc-mods/curios">Curios API (Forge) (by TheIllusiveC4)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/library-ferret-forge">Library Ferret - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/immersive-engineering">Immersive Engineering (by BluSunrize)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/crafttweaker">CraftTweaker (by Jaredlll08)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/terrablender">TerraBlender (Forge) (by TheAdubbz)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/crafttweaker">CraftTweaker (by Jaredlll08)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/productivebees">Productive Bees (by LobsterJonn)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/farmers-delight">Farmer's Delight (by vectorwing)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/projecte">ProjectE (by SinKillerJ)</a></li>

View File

@ -0,0 +1,49 @@
["Dark Coven Spacing"]
#spacing between dark covens, lower both spacing and separation to increase spawn rates
dark_coven_spacing = 29
["Witch Hut Separation"]
#separation of the witch huts, lower both spacing and separation to increase spawn rates
witch_hut_separation = 8
["Broom Netherite Tip Durability"]
#1 second of active time per 1 durability
broom_netherite_tip_durability = 200
["Witch Hut Spacing"]
#spacing between witch huts, lower both spacing and separation to increase spawn rates
witch_hut_spacing = 20
["Enhanced Broom Brush Durability"]
#200 durability will be about 32 minutes of flight time
enhanced_broom_brush_durability = 200
["Sage Bundle Settings"]
#Duration of how long each bundle will last while burning
sage_bundle_duration_in_seconds = 3600
["Broom Waterproof Tip Durability"]
#1 second of active time per 1 durability
broom_waterproof_tip_durability = 800
["Crow Pickpocket Cooldown"]
#time (in ticks) for crow being able to pickpocket again (base 1 minute 30 seconds)
crow_pickpocket_cooldown = 1800
["Dark Coven Separation"]
#separation of the dark covens, lower both spacing and separation to increase spawn rates
dark_coven_separation = 11
["Herb Jar Settings"]
#Disabling allows jars to hold any item
jars_only_hold_herbs = true
["Broom Brush Durability"]
#100 durability will be about 16 minutes of flight time
broom_brush_durability = 100
["Sage Burning Plate Settings"]
#Range of the Sage Burning Plate, setting to 0 will disable completely
spawn_disable_range = 48

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@ -95,8 +95,8 @@
y = 2147483647
[client.gui.window.sideConfig]
x = 9
y = 15
x = 10
y = -132
[client.gui.window.transporterConfig]
x = 10

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@ -0,0 +1,10 @@
#Mekanism Common Config. This config is not sync'd between server and client.
[common]
#Displayed energy type in Mekanism GUIs and network reader readings.
#Allowed Values: JOULES, FORGE_ENERGY, ELECTRICAL_UNITS
energyType = "FORGE_ENERGY"
#Displayed temperature unit in Mekanism GUIs and network reader readings.
#Allowed Values: KELVIN, CELSIUS, RANKINE, FAHRENHEIT, AMBIENT
temperatureUnit = "KELVIN"

View File

@ -77,6 +77,18 @@
#Amount (joules) of energy the Free Runners can accept per tick.
chargeRate = "320"
#Armored Free Runner Settings
[gear.free_runner.armored]
#Armor value of the Armored Free Runners
#Range: > 0
armor = 3
#Toughness value of the Armored Free Runners.
#Range: 0.0 ~ 3.4028234663852886E38
toughness = 2.0
#Knockback resistance value of the Armored Free Runners.
#Range: 0.0 ~ 3.4028234663852886E38
knockbackResistance = 0.0
#Jetpack Settings
[gear.jetpack]
#Jetpack Gas Tank capacity in mB.
@ -89,9 +101,14 @@
#Armored Jetpack Settings
[gear.jetpack.armored]
#Armor value of the Armored Jetpack.
#Range: > 0
armor = 8
#Toughness value of the Armored Jetpack.
#Range: 0.0 ~ 3.4028234663852886E38
toughness = 2.0
#Knockback resistance value of the Armored Jetpack.
#Range: 0.0 ~ 3.4028234663852886E38
knockbackResistance = 0.0
#Network Reader Settings
[gear.network_reader]
@ -213,6 +230,26 @@
#Rate at which Hydrogen can be transferred into the jetpack unit.
#Range: 1 ~ 9223372036854775807
jetpackTransferRate = 256
#Energy usage (Joules) of MekaSuit per tick of using hydrostatic repulsion.
energyUsageHydrostaticRepulsion = "500"
#Armor value of MekaSuit Helmets.
#Range: > 0
helmetArmor = 3
#Armor value of MekaSuit BodyArmor.
#Range: > 0
bodyArmorArmor = 8
#Armor value of MekaSuit Pants.
#Range: > 0
pantsArmor = 6
#Armor value of MekaSuit Boots.
#Range: > 0
bootsArmor = 3
#Toughness value of the MekaSuit.
#Range: 0.0 ~ 3.4028234663852886E38
toughness = 3.0
#Knockback resistance value of the MekaSuit.
#Range: 0.0 ~ 3.4028234663852886E38
knockbackResistance = 0.10000000149011612
[gear.mekasuit.damage_absorption]
#Percent of damage taken from fall that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.

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@ -28,9 +28,6 @@
resistiveHeaterEfficiency = 0.6
#Amount of heat each Boiler heating element produces.
superheatingHeatTransfer = 1.6E7
#Displayed temperature unit in Mekanism GUIs.
#Allowed Values: K, C, R, F, STP
temperatureUnit = "K"
#Peak processing rate for the Solar Neutron Activator. Note: It can go higher than this value in some extreme environments.
maxSolarNeutronActivatorRate = 64
@ -90,9 +87,6 @@
EthyleneBurnTime = 40
#Maximum Joules per mB of Steam. Also affects Thermoelectric Boiler.
maxEnergyPerSteam = "10"
#Displayed energy type in Mekanism GUIs.
#Allowed Values: J, FE, EU
energyType = "FE"
#Radiation Settings
[general.radiation]

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@ -0,0 +1,14 @@
#Generator Energy Storage Config. This config is synced from server to client.
[storage]
#Base energy storage (Joules).
heatGenerator = "160000"
#Base energy storage (Joules).
bioGenerator = "160000"
#Base energy storage (Joules).
solarGenerator = "96000"
#Base energy storage (Joules).
advancedSolarGenerator = "200000"
#Base energy storage (Joules).
windGenerator = "200000"

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@ -0,0 +1,14 @@
#Mekanism Generators Gear Config. This config is synced from server to client.
[generators-gear]
#MekaSuit Settings
[generators-gear.mekasuit]
#Geothermal charging rate (Joules) of pants per tick, per degree above ambient, per upgrade installed. This value scales down based on how much of the MekaSuit Pants is submerged. Fire is treated as having a temperature of ~200K above ambient, lava has a temperature of 1,000K above ambient.
geothermalChargingRate = "10.5000"
[generators-gear.mekasuit.damage_absorption]
#Percent of heat damage negated by MekaSuit Pants with maximum geothermal generator units installed. This number scales down linearly based on how many units are actually installed.
#Range: 0.0 ~ 1.0
heatDamageReductionRatio = 0.8

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@ -0,0 +1,96 @@
#Mekanism Generators Config. This config is synced between server and client.
[generators]
#Amount of energy in Joules the Bio Generator produces per tick.
bioGeneration = "350"
#Affects the Injection Rate, Max Temp, and Ignition Temp.
energyPerFusionFuel = "10000000"
#Peak output for the Solar Generator. Note: It can go higher than this value in some extreme environments.
solarGeneration = "50"
#Peak output for the Advanced Solar Generator. Note: It can go higher than this value in some extreme environments.
advancedSolarGeneration = "300"
#Heat Generator Settings
[generators.heat_generator]
#Amount of energy in Joules the Heat Generator produces per tick. heatGeneration + heatGenerationLava * lavaSides + heatGenerationNether. Note: lavaSides is how many sides are adjacent to lava, this includes the block itself if it is lava logged allowing for a max of 7 "sides".
heatGeneration = "200"
#Multiplier of effectiveness of Lava that is adjacent to the Heat Generator.
heatGenerationLava = "30"
#Add this amount of Joules to the energy produced by a heat generator if it is in an 'ultrawarm' dimension, in vanilla this is just the Nether.
heatGenerationNether = "100"
#The amount of lava in mB that gets consumed to transfer heatGeneration Joules to the Heat Generator.
#Range: 1 ~ 24000
heatGenerationFluidRate = 10
#Turbine Settings
[generators.turbine]
#The number of blades on each turbine coil per blade applied.
turbineBladesPerCoil = 4
#The rate at which steam is vented into the turbine.
turbineVentGasFlow = 32000.0
#The rate at which steam is dispersed into the turbine.
turbineDisperserGasFlow = 1280.0
#The rate at which steam is condensed in the turbine.
condenserRate = 64000
#Wind Generator Settings
[generators.wind_generator]
#Minimum base generation value of the Wind Generator.
windGenerationMin = "60"
#Maximum base generation value of the Wind Generator.
generationMax = "480"
#The minimum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's min height.
#Range: -2032 ~ 2030
minY = 24
#The maximum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's logical height.
maxY = 2031
#The list of dimension ids that the Wind Generator will not generate power in.
windGenerationDimBlacklist = []
#Fusion Settings
[generators.fusion_reactor]
#The fraction of the heat dissipated from the case that is converted to Joules.
#Range: 0.0 ~ 1.0
thermocoupleEfficiency = 0.05
#The fraction fraction of heat from the casing that can be transferred to all sources that are not water. Will impact max heat, heat transfer to thermodynamic conductors, and power generation.
#Range: 0.001 ~ 1.0
casingThermalConductivity = 0.1
#The fraction of the heat from the casing that is dissipated to water when water cooling is in use. Will impact max heat, and steam generation.
#Range: 0.0 ~ 1.0
waterHeatingRatio = 0.3
#Hohlraum Settings
[generators.hohlraum]
#Hohlraum capacity in mB.
#Range: 1 ~ 9223372036854775807
maxGas = 10
#Amount of DT-Fuel Hohlraum can accept per tick.
#Range: 1 ~ 9223372036854775807
fillRate = 1
#Fission Reactor Settings
[generators.fission_reactor]
#Amount of energy created (in heat) from each whole mB of fission fuel.
energyPerFissionFuel = "1000000"
#The heat capacity added to a Fission Reactor by a single casing block. Increase to require more energy to raise the reactor temperature.
casingHeatCapacity = 1000.0
#The average surface area of a Fission Reactor's fuel assemblies to reach 100% boil efficiency. Higher values make it harder to cool the reactor.
#Range: 1.0 ~ 1.7976931348623157E308
surfaceAreaTarget = 4.0
#Whether catastrophic meltdowns can occur from Fission Reactors. If disabled instead of melting down the reactor will turn off and not be able to be turned back on until the damage level decreases.
meltdownsEnabled = true
#The chance of a meltdown occurring once damage passes 100%. Will linearly scale as damage continues increasing.
#Range: 0.0 ~ 1.0
meltdownChance = 0.001
#How much radioactivity of fuel/waste contents are multiplied during a meltdown.
meltdownRadiationMultiplier = 50.0
#Damage to reset the reactor to after a meltdown.
#Range: 0.0 ~ 100.0
postMeltdownDamage = 75.0
#The default burn rate of the fission reactor.
#Range: 0.001 ~ 1.0
defaultBurnRate = 0.1
#The burn rate increase each fuel assembly provides. Max Burn Rate = fuelAssemblies * burnPerAssembly
#Range: 1 ~ 1000000
burnPerAssembly = 1

View File

@ -22,7 +22,7 @@
#Maximum number of blocks in a small tin vein.
#Range: 1 ~ 64
maxVeinSize = 4
#Maximum number of blocks in a small tin vein.
#Chance that blocks that are directly exposed to air in a small tin vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 0.0
#Distribution shape for placing small tin veins.
@ -63,7 +63,7 @@
#Maximum number of blocks in a large tin vein.
#Range: 1 ~ 64
maxVeinSize = 9
#Maximum number of blocks in a large tin vein.
#Chance that blocks that are directly exposed to air in a large tin vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 0.0
#Distribution shape for placing large tin veins.
@ -109,7 +109,7 @@
#Maximum number of blocks in a upper osmium vein.
#Range: 1 ~ 64
maxVeinSize = 7
#Maximum number of blocks in a upper osmium vein.
#Chance that blocks that are directly exposed to air in a upper osmium vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 0.0
#Distribution shape for placing upper osmium veins.
@ -150,7 +150,7 @@
#Maximum number of blocks in a middle osmium vein.
#Range: 1 ~ 64
maxVeinSize = 9
#Maximum number of blocks in a middle osmium vein.
#Chance that blocks that are directly exposed to air in a middle osmium vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 0.0
#Distribution shape for placing middle osmium veins.
@ -191,7 +191,7 @@
#Maximum number of blocks in a small osmium vein.
#Range: 1 ~ 64
maxVeinSize = 4
#Maximum number of blocks in a small osmium vein.
#Chance that blocks that are directly exposed to air in a small osmium vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 0.0
#Distribution shape for placing small osmium veins.
@ -237,7 +237,7 @@
#Maximum number of blocks in a small uranium vein.
#Range: 1 ~ 64
maxVeinSize = 4
#Maximum number of blocks in a small uranium vein.
#Chance that blocks that are directly exposed to air in a small uranium vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 0.0
#Distribution shape for placing small uranium veins.
@ -278,7 +278,7 @@
#Maximum number of blocks in a buried uranium vein.
#Range: 1 ~ 64
maxVeinSize = 9
#Maximum number of blocks in a buried uranium vein.
#Chance that blocks that are directly exposed to air in a buried uranium vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 0.75
#Distribution shape for placing buried uranium veins.
@ -324,7 +324,7 @@
#Maximum number of blocks in a normal fluorite vein.
#Range: 1 ~ 64
maxVeinSize = 5
#Maximum number of blocks in a normal fluorite vein.
#Chance that blocks that are directly exposed to air in a normal fluorite vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 0.0
#Distribution shape for placing normal fluorite veins.
@ -365,7 +365,7 @@
#Maximum number of blocks in a buried fluorite vein.
#Range: 1 ~ 64
maxVeinSize = 13
#Maximum number of blocks in a buried fluorite vein.
#Chance that blocks that are directly exposed to air in a buried fluorite vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 1.0
#Distribution shape for placing buried fluorite veins.
@ -411,7 +411,7 @@
#Maximum number of blocks in a normal lead vein.
#Range: 1 ~ 64
maxVeinSize = 9
#Maximum number of blocks in a normal lead vein.
#Chance that blocks that are directly exposed to air in a normal lead vein are not placed.
#Range: 0.0 ~ 1.0
discardChanceOnAirExposure = 0.25
#Distribution shape for placing normal lead veins.

View File

@ -112,10 +112,14 @@
WeatheredCopperMapper = true
#Add Conversions for Brewing Recipes
BrewingMapper = true
#Allows setting EMC values through CraftTweaker. This behaves similarly to if someone used the custom emc file instead.
CrTCustomEMCMapper = true
#Uses the `custom_emc.json` File to add EMC values.
CustomEMCMapper = true
#Allows other mods to easily set EMC values using the ProjectEAPI
APICustomEMCMapper = true
#Loads json files within datapacks (data/<domain>/pe_custom_conversions/*.json) to add values and conversions
CustomConversionMapper = true
#Allows adding custom conversions through CraftTweaker. This behaves similarly to if someone used a custom conversion file instead.
CrTConversionEMCMapper = true

View File

@ -18,3 +18,7 @@
[processors.StoredEMCProcessor]
enabled = true
#Increases the EMC value of any Mekanism items by the value of the stored or installed contents.
[processors.MekanismContentsProcessor]
enabled = true

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@ -1,3 +1,3 @@
#need help ? http://adfoc.us/70606381270177
#Mon May 30 12:42:44 CDT 2022
#Sun Jun 19 19:56:45 CDT 2022
key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon

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@ -1,3 +1,3 @@
#need help ? http://adfoc.us/70606381270177
#Mon May 30 12:42:43 CDT 2022
#Sun Jun 19 19:56:45 CDT 2022
key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon

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@ -1,3 +1,3 @@
#need help ? http://adfoc.us/70606381270177
#Mon May 30 12:42:49 CDT 2022
#Sun Jun 19 19:57:01 CDT 2022
key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon

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@ -7,15 +7,15 @@
"forge:ingots/tin": "mekanism:ingot_tin",
"forge:ingots/iridium": "null",
"forge:ingots/zinc": "create:zinc_ingot",
"forge:gems/sapphire": "null",
"forge:gems/sapphire": "thermal:sapphire",
"forge:ingots/bronze": "tcintegrations:bronze_ingot",
"forge:ingots/invar": "null",
"forge:gems/ruby": "null",
"forge:dusts/niter": "null",
"forge:ingots/invar": "thermal:invar_ingot",
"forge:gems/ruby": "thermal:ruby",
"forge:dusts/niter": "thermal:niter_dust",
"forge:ingots/chrome": "null",
"forge:ingots/electrum": "immersiveengineering:ingot_electrum",
"forge:silicon": "ae2:silicon",
"forge:gems/apatite": "null",
"forge:gems/apatite": "thermal:apatite",
"forge:ingots/brass": "create:brass_ingot",
"forge:ingots/silver": "immersiveengineering:ingot_silver",
"forge:dusts/saltpeter": "immersiveengineering:dust_saltpeter",
@ -25,10 +25,10 @@
"forge:ingots/platinum": "null",
"forge:dusts/sulfur": "mekanism:dust_sulfur",
"forge:ingots/lead": "mekanism:ingot_lead",
"forge:ingots/graphite": "null",
"forge:ingots/graphite": "bigreactors:graphite_ingot",
"forge:ingots/uranium": "mekanism:ingot_uranium",
"forge:ingots/nickel": "immersiveengineering:ingot_nickel",
"forge:ingots/signalum": "null",
"forge:ingots/enderium": "null",
"forge:ingots/lumium": "null"
"forge:ingots/signalum": "thermal:signalum_ingot",
"forge:ingots/enderium": "thermal:enderium_ingot",
"forge:ingots/lumium": "thermal:lumium_ingot"
}

View File

@ -0,0 +1,20 @@
#Settings affecting the logical server side.
[server]
#Opt-out settings
[server.optout]
#Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file.
pattern_excludes = ""
#Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file.
pattern_includes = ""
#Miscellaneous settings
[server.miscellaneous]
#Enables experimental features. Use at own risk.
with_experimental = false
#Enable that devices are dropped as item also in creative mode, allowing to relocate them with contents and settings.
with_creative_mode_device_drops = false
#Enable debug log messages for trouble shooting. Don't activate if not really needed, this can spam the log file.
with_debug_logging = false

View File

@ -20,5 +20,6 @@
"speedHover": 0.075,
"sprintSpeedMulti": 1.1,
"sprintSpeedMultiVertical": 1.05,
"sprintFuelMulti": 2.1
"sprintFuelMulti": 2.1,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.092,
"sprintSpeedMulti": 1.05,
"sprintSpeedMultiVertical": 1.025,
"sprintFuelMulti": 1.4
"sprintFuelMulti": 1.4,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.0,
"sprintSpeedMulti": 2.0,
"sprintSpeedMultiVertical": 1.5,
"sprintFuelMulti": 0.0
"sprintFuelMulti": 0.0,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.005,
"sprintSpeedMulti": 1.8,
"sprintSpeedMultiVertical": 1.4,
"sprintFuelMulti": 3.8
"sprintFuelMulti": 3.8,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.03,
"sprintSpeedMulti": 1.6,
"sprintSpeedMultiVertical": 1.3,
"sprintFuelMulti": 3.5
"sprintFuelMulti": 3.5,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.0,
"sprintSpeedMulti": 2.0,
"sprintSpeedMultiVertical": 1.5,
"sprintFuelMulti": 4.0
"sprintFuelMulti": 4.0,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.03,
"sprintSpeedMulti": 1.5,
"sprintSpeedMultiVertical": 1.25,
"sprintFuelMulti": 3.2
"sprintFuelMulti": 3.2,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.03,
"sprintSpeedMulti": 1.5,
"sprintSpeedMultiVertical": 1.25,
"sprintFuelMulti": 3.2
"sprintFuelMulti": 3.2,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.075,
"sprintSpeedMulti": 1.1,
"sprintSpeedMultiVertical": 1.05,
"sprintFuelMulti": 2.1
"sprintFuelMulti": 2.1,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.005,
"sprintSpeedMulti": 1.8,
"sprintSpeedMultiVertical": 1.4,
"sprintFuelMulti": 3.8
"sprintFuelMulti": 3.8,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.07,
"sprintSpeedMulti": 1.3,
"sprintSpeedMultiVertical": 1.15,
"sprintFuelMulti": 2.7
"sprintFuelMulti": 2.7,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.025,
"sprintSpeedMulti": 1.5,
"sprintSpeedMultiVertical": 1.25,
"sprintFuelMulti": 3.2
"sprintFuelMulti": 3.2,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.1,
"sprintSpeedMulti": 1.0,
"sprintSpeedMultiVertical": 1.0,
"sprintFuelMulti": 1.0
"sprintFuelMulti": 1.0,
"curios": true
}

View File

@ -20,5 +20,6 @@
"speedHover": 0.14,
"sprintSpeedMulti": 1.0,
"sprintSpeedMultiVertical": 1.0,
"sprintFuelMulti": 1.0
"sprintFuelMulti": 1.0,
"curios": true
}

View File

@ -4,7 +4,6 @@ The Undergarden
Tinkers' Construct
Sophisticated Core
Storage Drawers
Patchouli
Piglin Expansion
PneumaticCraft: Repressurized
Productive Bees
@ -56,7 +55,10 @@ Thermal Locomotion
Thermal Series
Zero CORE 2
Advanced Peripherals
Electrodynamics
MrCrayfish's Furniture Mod
Pipez
Thermal Innovation
Engineer's Decor
Hexerei
Occultism
Simply Light

View File

@ -193,17 +193,11 @@ thermal:smelter
thermal:smelter_catalyst
thermal:stirling_fuel
thermal:tree_extractor
minecraft:mod_blasting
minecraft:smelting
electrodynamics:chemical_crystallizer_recipe
electrodynamics:chemical_mixer_recipe
electrodynamics:electrolytic_separator_recipe
electrodynamics:energized_alloyer_recipe
electrodynamics:fermentation_plant_recipe
electrodynamics:lathe_recipe
electrodynamics:mineral_crusher_recipe
electrodynamics:mineral_grinder_recipe
electrodynamics:mineral_washer_recipe
electrodynamics:oxidation_furnace_recipe
electrodynamics:reinforced_alloyer_recipe
electrodynamics:wire_mill_recipe
hexerei:dipper
hexerei:drying_rack
hexerei:mixingcauldron
hexerei:pestle_and_mortar
occultism:crushing
occultism:miner
occultism:ritual
occultism:spirit_fire

View File

@ -1,3 +1,32 @@
T:{Count:1b,id:"projecte:dm_pedestal"}
T:{Count:1b,id:"minecraft:music_disc_cat"}
T:{Count:1b,id:"minecraft:dragon_breath"}
T:{Count:1b,id:"minecraft:diamond_block"}
T:{Count:1b,id:"projecte:relay_mk3"}
T:{Count:1b,ForgeCaps:{Parent:{}},id:"projecte:arcana_ring"}
T:{Count:1b,id:"create:super_glue",tag:{Damage:1}}
T:{Count:1b,id:"ae2:wireless_crafting_terminal",tag:{filter_type:"ALL",gridKey:16539734368422L,internalCurrentPower:1600000.0d,sort_by:"NAME",sort_direction:"DESCENDING",view_mode:"ALL"}}
T:{Count:1b,id:"minecraft:glowstone"}
T:{Count:1b,id:"cfm:oak_coffee_table"}
T:{Count:1b,ForgeCaps:{Parent:{}},id:"projecte:rm_pick",tag:{}}
T:{Count:1b,id:"mekanism:hazmat_boots"}
T:{Count:1b,id:"projecte:condenser_mk1"}
T:{Count:1b,ForgeCaps:{Parent:{}},id:"projecte:rm_morning_star",tag:{}}
T:{Count:1b,id:"immersiveengineering:connector_mv"}
T:{Count:1b,id:"mekanism:advanced_logistical_transporter"}
T:{Count:1b,id:"minecraft:repeater"}
T:{Count:1b,id:"projecte:relay_mk1"}
T:{Count:1b,id:"pipez:advanced_upgrade"}
T:{Count:1b,id:"rftoolsutility:redstone_receiver"}
T:{Count:1b,id:"rftoolsbuilder:shape_card_quarry_clear",tag:{dimX:15,dimY:7,dimZ:10,mode:0,offsetX:1,offsetY:18,offsetZ:-49,selectedDim:"minecraft:overworld",selectedX:432,selectedY:30,selectedZ:1758,shape:"Box",solid:1b}}
T:{Count:1b,id:"minecraft:dirt"}
T:{Count:1b,id:"minecraft:bread"}
T:{Count:1b,id:"minecraft:charcoal"}
T:{Count:1b,id:"productivebees:sturdy_bee_cage"}
T:{Count:1b,id:"rftoolspower:power_core2"}
T:{Count:1b,id:"minecraft:blaze_rod"}
T:{Count:1b,id:"immersiveengineering:hemp_fiber"}
T:{Count:1b,id:"minecraft:gold_ingot"}
T:{Count:1b,id:"create:stressometer"}
T:{Count:1b,id:"minecraft:coal"}
T:{Count:1b,id:"immersiveengineering:electric_lantern"}

View File

@ -0,0 +1,18 @@
#Visual Settings
[visual]
#Disables the headache- and possibly seizure-inducing visual effects of Demon's Dream.
disableDemonsDreamShaders = false
#Disables holiday themed visual content such as familiar skins.
disableHolidayTheming = false
#Misc Settings
[misc]
#Sync JEI search in storage actuator.
syncJeiSearch = false
#If true, divination rod will render all matching blocks with an outline. Disable if it causes lag.
divinationRodHighlightAllResults = false
#The scan range in blocks for the divination rod. Too high might cause lags
#Range: > 1
divinationRodScanRange = 129

View File

@ -0,0 +1,92 @@
#WorldGen Settings
[worldgen]
#Ore Gen Settings
[worldgen.oregen]
#Ore Settings
[worldgen.oregen.silverOre]
#True to generate this ore.
generateOre = true
#The tag for the blocks this ore will spawn in.
fillerBlockTag = "minecraft:stone_ore_replaceables"
#The size of veins for this ore.
#Range: 0 ~ 127
size = 7
#The count value for the decorator for this ore.
#Range: 0 ~ 127
count = 3
#Range configuration min height.
#Range: > -2147483648
bottomOffset = 50
#Range configuration max height. A negative max height is interpreted as offset from the top of the world (relevant for nether)
#Range: > -2147483648
maximum = 200
#Ore Settings
[worldgen.oregen.silverOreDeepslate]
#True to generate this ore.
generateOre = true
#The tag for the blocks this ore will spawn in.
fillerBlockTag = "minecraft:deepslate_ore_replaceables"
#The size of veins for this ore.
#Range: 0 ~ 127
size = 7
#The count value for the decorator for this ore.
#Range: 0 ~ 127
count = 3
#Range configuration min height.
#Range: > -2147483648
bottomOffset = -64
#Range configuration max height. A negative max height is interpreted as offset from the top of the world (relevant for nether)
#Range: > -2147483648
maximum = 50
#Ore Settings
[worldgen.oregen.iesniumOre]
#True to generate this ore.
generateOre = true
#The tag for the blocks this ore will spawn in.
fillerBlockTag = "minecraft:base_stone_nether"
#The size of veins for this ore.
#Range: 0 ~ 127
size = 3
#The count value for the decorator for this ore.
#Range: 0 ~ 127
count = 10
#Range configuration min height.
#Range: > -2147483648
bottomOffset = 10
#Range configuration max height. A negative max height is interpreted as offset from the top of the world (relevant for nether)
#Range: > -2147483648
maximum = 128
#Underground Grove Settings
[worldgen.underground_grove]
#True to generate underground groves. Should not be changed in most scenarios.
generateUndergroundGroves = true
#The chance for a grove to spawn in a chunk (generates 1/groveSpawnChance chunks on average).
#Range: > 0
groveSpawnChance = 400
#The min height for a grove to spawn (applied to the center of the grove, not the floor).
#Range: 0 ~ 512
groveSpawnMin = 25
#The max height for a grove to spawn (applied to the center of the grove, not the ceiling).
#Range: 0 ~ 512
groveSpawnMax = 60
#The chance grass will spawn in the underground grove.
#Range: 0.0 ~ 1.0
grassChance = 0.6
#The chance small trees will spawn in the underground grove.
#Range: 0.0 ~ 1.0
treeChance = 0.1
#The chance vines will spawn in the underground grove.
#Range: 0.0 ~ 1.0
vineChance = 0.3
#The chance glowstone will spawn in the ceiling of the underground grove.
#Range: 0.0 ~ 1.0
ceilingLightChance = 0.1
#The biome types the underground grove cannot spawn in.
biomeTypeBlacklist = ["NETHER", "END"]

View File

@ -1,5 +1,5 @@
#This file stores configuration options for Iris, such as the currently active shaderpack
#Mon May 30 12:43:51 CDT 2022
#Sun Jun 19 19:59:12 CDT 2022
enableDebug=false
maxShadowRenderDistance=9
shaderPack=

View File

@ -1,6 +1,16 @@
{
"description": "Tracks the active upgrades for the Pneumatic Armor (clientside)",
"active": [
"pneumaticcraft:core_components"
"pneumaticcraft:core_components",
"pneumaticcraft:block_tracker.module.spawner",
"pneumaticcraft:block_tracker.module.misc",
"pneumaticcraft:charging",
"pneumaticcraft:step_assist",
"pneumaticcraft:block_tracker.module.fluids",
"pneumaticcraft:entity_tracker",
"pneumaticcraft:block_tracker.module.inventories",
"pneumaticcraft:block_tracker.module.hackables",
"pneumaticcraft:block_tracker.module.end_portal",
"pneumaticcraft:scuba"
]
}

View File

@ -2,8 +2,8 @@
"Description": "Stores the layout of Pneumatic Armor HUD elements",
"stats": {
"power": {
"x": 0.995,
"y": 0.005,
"x": 0.984375,
"y": 0.41420117,
"leftSided": true
},
"message": {
@ -12,13 +12,13 @@
"leftSided": false
},
"blockTracker": {
"x": 0.995,
"y": 0.1,
"x": 0.865625,
"y": 0.41420117,
"leftSided": true
},
"entityTracker": {
"x": 0.995,
"y": 0.2,
"x": 0.75625,
"y": 0.24852072,
"leftSided": true
},
"itemSearch": {

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