Removed Create:Alloyed mod.
This commit is contained in:
parent
a707700a0c
commit
c01823b41d
@ -11,7 +11,7 @@
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"manifestType": "minecraftModpack",
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"manifestVersion": 1,
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"name": "RSEMCM",
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"version": "0.2.0",
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"version": "0.1.5",
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"author": "",
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"files": [
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{
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@ -320,13 +320,13 @@
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"required": true
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},
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{
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"projectID": 268566,
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"fileID": 3743837,
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||||
"projectID": 422301,
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||||
"fileID": 3773881,
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||||
"required": true
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||||
},
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{
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"projectID": 422301,
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"fileID": 3773881,
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||||
"projectID": 268566,
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||||
"fileID": 3743837,
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||||
"required": true
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||||
},
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{
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@ -484,11 +484,6 @@
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"fileID": 3737402,
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"required": true
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},
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{
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"projectID": 564792,
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"fileID": 3789101,
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"required": true
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},
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{
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"projectID": 531834,
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"fileID": 3777498,
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@ -60,8 +60,8 @@
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/extreme-reactors">Extreme Reactors (by ZeroNoRyouki)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/mekanism">Mekanism (by bradyaidanc)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/mcjtylib">McJtyLib (by McJty)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/mekanism-generators">Mekanism Generators (by bradyaidanc)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/sophisticated-backpacks">Sophisticated Backpacks (by P3pp3rF1y)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/mekanism-generators">Mekanism Generators (by bradyaidanc)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-deco">Create Deco (by talrey)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/ferritecore">FerriteCore (Forge) (by malte0811)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/botania">Botania (by Vazkii)</a></li>
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@ -93,7 +93,6 @@
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/yungs-api">YUNG's API (Forge) (by YUNGNICKYOUNG)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/ding">Ding (by ohaiiChun)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/flywheel">Flywheel (by jozufozu)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-alloyed">Create: Alloyed (by MythrilBagels)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-confectionery">Create Confectionery (by Furti_Two)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/shetiphiancore">ShetiPhianCore (by ShetiPhian)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/iron-furnaces">Iron Furnaces [FORGE] (by XenoMustache)</a></li>
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@ -1,3 +1,3 @@
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#need help ? http://adfoc.us/70606381270177
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#Sun May 15 21:56:02 CDT 2022
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#Sat May 21 15:12:35 CDT 2022
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key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon
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|
@ -1,3 +1,3 @@
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#need help ? http://adfoc.us/70606381270177
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#Sun May 15 21:56:01 CDT 2022
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#Sat May 21 15:12:34 CDT 2022
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key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon
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|
@ -1,3 +1,3 @@
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#need help ? http://adfoc.us/70606381270177
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#Sun May 15 21:56:07 CDT 2022
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#Sat May 21 15:12:40 CDT 2022
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key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon
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13
curseforge/overrides/config/cofh_core-client.toml
Normal file
13
curseforge/overrides/config/cofh_core-client.toml
Normal file
@ -0,0 +1,13 @@
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[Tooltips]
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#If TRUE, Enchantment descriptions will be added to the tooltip for Enchanted Books containing only a single enchantment.
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"Show Enchantment Descriptions" = true
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#If TRUE, Items will be associated with various keywords which assist with searching in various menus such as JEI.
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"Show Item Descriptions" = true
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#If TRUE and Advanced Tooltips are enabled (F3+H), Tags will be will be added to item tooltips if possible.
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"Show Item Tags" = true
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#If TRUE, CoFH Items will always show full details (charge state, etc.) and will not require Shift to be held down.
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"Always Show Item Details" = false
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#If TRUE, CoFH Items will display a message prompting to hold Shift to see full details (charge state, etc.). This does not change the behavior, only if the informational message should display.
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"Show 'Hold Shift for Details' Message" = true
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@ -27,5 +27,8 @@
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"forge:ingots/lead": "mekanism:ingot_lead",
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"forge:ingots/graphite": "null",
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"forge:ingots/uranium": "mekanism:ingot_uranium",
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"forge:ingots/nickel": "immersiveengineering:ingot_nickel"
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"forge:ingots/nickel": "immersiveengineering:ingot_nickel",
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"forge:ingots/signalum": "null",
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"forge:ingots/enderium": "null",
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"forge:ingots/lumium": "null"
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}
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10
curseforge/overrides/config/extremereactors/client.toml
Normal file
10
curseforge/overrides/config/extremereactors/client.toml
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#Client only settings
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[client]
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#If true, disables all particle effects in the Reactor.
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disableReactorParticles = false
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#If true, no (advanced) tooltips will be added to blocks and items that can be used inside the Reactor or Turbine or as a fuel source.
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disableTurbineParticles = false
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#If true, no custom Patchouli components will be added and the book will stop to work correctly. Enable this if you are having problems with newer versions of Patchouli
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disablePatchouliTweaks = false
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130
curseforge/overrides/config/extremereactors/common.toml
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130
curseforge/overrides/config/extremereactors/common.toml
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#Common configuration settings
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[common]
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#General options
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[common.general]
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#A multiplier for balancing fuel consumption.
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#Range: 0.5 ~ 100.0
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fuelUsageMultiplier = 1.0
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#A multiplier for balancing overall power production from Extreme Reactors generators.
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#Range: 0.5 ~ 100.0
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powerProductionMultiplier = 1.0
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#Number of ticks between updates for the Redstone Port.
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#Range: 10 ~ 100
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ticksPerRedstoneUpdate = 20
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#Define how Reactors works
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[common.reactor]
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#The maximum valid size of a Reactor in the Y dimension, in blocks.
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#Lower this if your server's players are building ginormous Reactors.
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#Bigger Y sizes have far less performance impact than X/Z sizes.
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#Range: 3 ~ 256
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maxReactorHeight = 48
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#The maximum valid size of a Reactor in the X/Z plane, in blocks.
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#Lower this if your server's players are building ginormous Reactors.
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#Range: 3 ~ 256
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maxReactorSize = 32
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#A multiplier for balancing Reactor power production. Stacks with powerProductionMultiplier.
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#Range: 0.5 ~ 100.0
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reactorPowerProductionMultiplier = 1.0
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#How much light (0-15) does a Fuel Rod emits.
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#Range: 0 ~ 15
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fuelRodLightValue = 15
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#Define how Turbines works
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[common.turbine]
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#The maximum valid height of a Turbine (Y axis), in blocks.
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#Range: 5 ~ 256
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maxTurbineHeight = 32
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#The maximum valid size of a Turbine in the X/Z plane, in blocks.
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#Range: 5 ~ 256
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maxTurbineSize = 32
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#A multiplier for balancing rotor sizes.
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#Multiplies the amount of energy lost to aerodynamic drag per tick.
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#Range: 0.5 ~ 10.0
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turbineAeroDragMultiplier = 1.0
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#A multiplier for balancing coil size.
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#Multiplies the amount of energy drawn per coil block per tick.
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#Range: 0.5 ~ 10.0
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turbineCoilDragMultiplier = 1.0
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#A multiplier for balancing coil size.
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#Multiplies the amount of fluid each blade block can process (base of 25 will be multiplied,
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#then rounded down to the nearest integer).
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#Range: 0.5 ~ 10.0
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turbineFluidPerBladeMultiplier = 1.0
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#A multiplier for balancing rotor sizes.
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#Multiplies the amount of energy lost to friction per tick.
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#Range: 0.5 ~ 10.0
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turbineMassDragMultiplier = 1.0
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#A multiplier for balancing turbine power production.
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#Stacks with powerProductionMultiplier.
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#Range: 0.5 ~ 10.0
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turbinePowerProductionMultiplier = 1.0
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#Define how Fluidizer works
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[common.fluidizer]
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#The maximum valid size of a Fluidizer in the Y dimension, in blocks.
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#Lower this if your server's players are building ginormous Fluidizer.
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#Range: 3 ~ 64
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maxFluidizerHeight = 16
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#The maximum valid size of a Fluidizer in the X/Z plane, in blocks.
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#Lower this if your server's players are building ginormous Fluidizer.
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#Range: 3 ~ 64
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maxFluidizerSize = 16
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#The amount of energy need to process a single tick of a recipe.
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#Range: 20 ~ 1000
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energyPerRecipeTick = 25
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#Recipes options
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[common.recipes]
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#If set, charcoal will be smeltable into graphite bars.
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#Disable this if other mods need to smelt charcoal into their own products.
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registerCharcoalForSmelting = true
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#If set, coal will be smeltable into graphite bars.
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#Disable this if other mods need to smelt coal into their own products.
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registerCoalForSmelting = true
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#If set, coal blocks will be smeltable into graphite blocks.
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#Disable this if other mods need to smelt coal blocks into their own products.
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registerCoalBlockForSmelting = true
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#Define how ores generates in the world
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[common.worldgen]
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#If false, disables all world gen from Extreme Reactors;
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#all other worldgen settings are automatically ignored.
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enableWorldGen = true
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#Re-run world gen in chunks that have already been generated (once they have been loaded),
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#but have not been modified by Extreme Reactors before.
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enableWorldRegeneration = false
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#User-set world generation version.
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#Increase this by one if you want Extreme Reactors to re-run world generation in already modified chunks.
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#Range: > 0
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userWorldGenVersion = 1
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#Enable generation of Yellorite Ore.
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yelloriteOreEnableWorldGen = true
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#Maximum number of Yellorite Ore clusters per chunk.
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#Range: 1 ~ 25
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yelloriteOreMaxClustersPerChunk = 3
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#Maximum number of Yellorite Ores to generate in each cluster.
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#Range: 1 ~ 16
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yelloriteOrePerCluster = 5
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#Maximum height (Y coordinate) in the world to generate Yellorite Ore.
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#Range: 1 ~ 256
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yelloriteOreMaxY = 32
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#Enable generation of Anglesite Ore.
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anglesiteOreEnableWorldGen = true
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#Maximum number of Anglesite Ore clusters per chunk.
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#Range: 1 ~ 16
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anglesiteOreMaxClustersPerChunk = 2
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#Maximum number of Anglesite Ores to generate in each cluster.
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#Range: 1 ~ 16
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anglesiteOrePerCluster = 5
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#Enable generation of Benitoite Ore.
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benitoiteOreEnableWorldGen = true
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#Maximum number of Benitoite Ore clusters per chunk.
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#Range: 1 ~ 16
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benitoiteOreMaxClustersPerChunk = 2
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#Maximum number of Benitoite Ores to generate in each cluster.
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#Range: 1 ~ 16
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benitoiteOrePerCluster = 5
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16
curseforge/overrides/config/ironchests/chests/copper.json
Normal file
16
curseforge/overrides/config/ironchests/chests/copper.json
Normal file
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{
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"length": 9,
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"rows": 4,
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"inventoryOffset": 8,
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"menuOffset": 8,
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"width": 176,
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"height": 187,
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"properties": {
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"type": "builder",
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"material": "metal",
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"requiresCorrectToolForDrops": true,
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"explosionResistance": 6.0,
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"destroyTime": 3.0,
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"sound": "copper"
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}
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}
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19
curseforge/overrides/config/ironchests/chests/crystal.json
Normal file
19
curseforge/overrides/config/ironchests/chests/crystal.json
Normal file
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{
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"length": 12,
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"rows": 6,
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"inventoryOffset": 35,
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"menuOffset": 8,
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"width": 232,
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"height": 222,
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"texture": "diamond",
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"transparent": true,
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"renderItems": true,
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"properties": {
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"type": "builder",
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"material": "glass",
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"explosionResistance": 0.3,
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"destroyTime": 0.3,
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"sound": "glass",
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"noOcclusion": true
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}
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}
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16
curseforge/overrides/config/ironchests/chests/diamond.json
Normal file
16
curseforge/overrides/config/ironchests/chests/diamond.json
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{
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"length": 12,
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"rows": 6,
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"inventoryOffset": 35,
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"menuOffset": 8,
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"width": 232,
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"height": 222,
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"properties": {
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"type": "builder",
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"material": "metal",
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"requiresCorrectToolForDrops": true,
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"explosionResistance": 6.0,
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"destroyTime": 5.0,
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"sound": "metal"
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}
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}
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20
curseforge/overrides/config/ironchests/chests/dirt.json
Normal file
20
curseforge/overrides/config/ironchests/chests/dirt.json
Normal file
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{
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"length": 1,
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"rows": 1,
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"inventoryOffset": 8,
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"menuOffset": 80,
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"width": 176,
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"height": 133,
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"properties": {
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"type": "builder",
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"material": "dirt",
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"explosionResistance": 0.5,
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"destroyTime": 0.5,
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"sound": "gravel"
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},
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"predicate": {
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"items": [
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"minecraft:dirt"
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]
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}
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}
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16
curseforge/overrides/config/ironchests/chests/gold.json
Normal file
16
curseforge/overrides/config/ironchests/chests/gold.json
Normal file
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{
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"length": 11,
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"rows": 6,
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"inventoryOffset": 26,
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"menuOffset": 8,
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||||
"width": 212,
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||||
"height": 222,
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||||
"properties": {
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||||
"type": "builder",
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||||
"material": "metal",
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||||
"requiresCorrectToolForDrops": true,
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||||
"explosionResistance": 6.0,
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||||
"destroyTime": 3.0,
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||||
"sound": "metal"
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||||
}
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||||
}
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16
curseforge/overrides/config/ironchests/chests/iron.json
Normal file
16
curseforge/overrides/config/ironchests/chests/iron.json
Normal file
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{
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"length": 9,
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||||
"rows": 6,
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||||
"inventoryOffset": 8,
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||||
"menuOffset": 8,
|
||||
"width": 176,
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||||
"height": 222,
|
||||
"properties": {
|
||||
"type": "builder",
|
||||
"material": "metal",
|
||||
"requiresCorrectToolForDrops": true,
|
||||
"explosionResistance": 6.0,
|
||||
"destroyTime": 5.0,
|
||||
"sound": "metal"
|
||||
}
|
||||
}
|
16
curseforge/overrides/config/ironchests/chests/netherite.json
Normal file
16
curseforge/overrides/config/ironchests/chests/netherite.json
Normal file
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|
||||
{
|
||||
"length": 13,
|
||||
"rows": 7,
|
||||
"inventoryOffset": 44,
|
||||
"menuOffset": 8,
|
||||
"width": 250,
|
||||
"height": 240,
|
||||
"properties": {
|
||||
"type": "builder",
|
||||
"material": "metal",
|
||||
"requiresCorrectToolForDrops": true,
|
||||
"explosionResistance": 1200.0,
|
||||
"destroyTime": 50.0,
|
||||
"sound": "netherite_block"
|
||||
}
|
||||
}
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17
curseforge/overrides/config/ironchests/chests/obsidian.json
Normal file
17
curseforge/overrides/config/ironchests/chests/obsidian.json
Normal file
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||||
{
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||||
"length": 12,
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||||
"rows": 6,
|
||||
"inventoryOffset": 35,
|
||||
"menuOffset": 8,
|
||||
"width": 232,
|
||||
"height": 222,
|
||||
"texture": "diamond",
|
||||
"properties": {
|
||||
"type": "builder",
|
||||
"material": "metal",
|
||||
"requiresCorrectToolForDrops": true,
|
||||
"explosionResistance": 1200.0,
|
||||
"destroyTime": 50.0,
|
||||
"sound": "metal"
|
||||
}
|
||||
}
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@ -0,0 +1,3 @@
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||||
{
|
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"to": "copper_chest"
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
{
|
||||
"to": "crystal_chest",
|
||||
"from": "diamond_chest"
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
{
|
||||
"to": "diamond_chest",
|
||||
"from": "gold_chest"
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
{
|
||||
"to": "gold_chest",
|
||||
"from": "iron_chest"
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
{
|
||||
"to": "iron_chest",
|
||||
"from": "copper_chest"
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
{
|
||||
"to": "netherite_chest",
|
||||
"from": "diamond_chest"
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
{
|
||||
"to": "obsidian_chest",
|
||||
"from": "diamond_chest"
|
||||
}
|
@ -3,10 +3,18 @@
|
||||
[modded_furnaces]
|
||||
|
||||
[modded_furnaces.vibranium_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 1500
|
||||
#Range: 1 ~ 100000
|
||||
generation = 1500
|
||||
# Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course.
|
||||
# Default: 32
|
||||
#Range: 1 ~ 64
|
||||
mult = 32
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 3
|
||||
@ -14,21 +22,37 @@
|
||||
speed = 3
|
||||
|
||||
[modded_furnaces.allthemodium_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 1000
|
||||
#Range: 1 ~ 100000
|
||||
generation = 1000
|
||||
# Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course.
|
||||
# Default: 16
|
||||
#Range: 1 ~ 64
|
||||
mult = 16
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 5
|
||||
#Range: 1 ~ 72000
|
||||
speed = 5
|
||||
|
||||
[modded_furnaces.unobtanium_furnace]
|
||||
[modded_furnaces.unobtainium_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 2000
|
||||
#Range: 1 ~ 100000
|
||||
generation = 2000
|
||||
# Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course.
|
||||
# Default: 64
|
||||
#Range: 1 ~ 64
|
||||
mult = 64
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 1
|
||||
@ -51,6 +75,14 @@
|
||||
recipe_cache = 10
|
||||
|
||||
[furnaces.iron_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 20
|
||||
#Range: 1 ~ 100000
|
||||
generation = 20
|
||||
# What tier this furnace should be.
|
||||
# Default: 0
|
||||
#Range: 0 ~ 2
|
||||
tier = 0
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 160
|
||||
@ -58,34 +90,44 @@
|
||||
speed = 160
|
||||
|
||||
[furnaces.obsidian_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 250
|
||||
#Range: 1 ~ 100000
|
||||
generation = 250
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 20
|
||||
#Range: 2 ~ 72000
|
||||
speed = 20
|
||||
|
||||
[furnaces.crystal_furnace]
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 40
|
||||
#Range: 2 ~ 72000
|
||||
speed = 40
|
||||
|
||||
[furnaces.netherite_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 400
|
||||
#Range: 1 ~ 100000
|
||||
generation = 400
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 5
|
||||
#Range: 2 ~ 72000
|
||||
speed = 5
|
||||
|
||||
[furnaces.diamond_furnace]
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 80
|
||||
#Range: 2 ~ 72000
|
||||
speed = 80
|
||||
|
||||
[furnaces.copper_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 20
|
||||
#Range: 1 ~ 100000
|
||||
generation = 20
|
||||
# What tier this furnace should be.
|
||||
# Default: 0
|
||||
#Range: 0 ~ 2
|
||||
tier = 0
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 180
|
||||
@ -103,13 +145,65 @@
|
||||
value_two = 100000
|
||||
|
||||
[furnaces.emerald_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 160
|
||||
#Range: 1 ~ 100000
|
||||
generation = 160
|
||||
# What tier this furnace should be.
|
||||
# Default: 1
|
||||
#Range: 0 ~ 2
|
||||
tier = 1
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 40
|
||||
#Range: 2 ~ 72000
|
||||
speed = 40
|
||||
|
||||
[furnaces.million_furnace]
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
|
||||
[furnaces.crystal_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 180
|
||||
#Range: 1 ~ 100000
|
||||
generation = 180
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 40
|
||||
#Range: 2 ~ 72000
|
||||
speed = 40
|
||||
|
||||
[furnaces.diamond_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 120
|
||||
#Range: 1 ~ 100000
|
||||
generation = 120
|
||||
# What tier this furnace should be.
|
||||
# Default: 1
|
||||
#Range: 0 ~ 2
|
||||
tier = 1
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 80
|
||||
#Range: 2 ~ 72000
|
||||
speed = 80
|
||||
|
||||
[furnaces.silver_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 50
|
||||
#Range: 1 ~ 100000
|
||||
generation = 50
|
||||
# What tier this furnace should be.
|
||||
# Default: 1
|
||||
#Range: 0 ~ 2
|
||||
tier = 1
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 140
|
||||
@ -117,12 +211,16 @@
|
||||
speed = 140
|
||||
|
||||
[furnaces.rainbow_furnace]
|
||||
# How many furnaces that needs to be linked in order for the Rainbow Furnace to generate power.
|
||||
# Default: 7
|
||||
# How much RF to generate per tick
|
||||
# Default: 1000
|
||||
#Range: 1 ~ 100000
|
||||
generation = 1000
|
||||
# How much power the Rainbow Furnace will generate.
|
||||
# Default: 10000
|
||||
#Range: 1 ~ 100000000
|
||||
power_to_generate = 10000
|
||||
# How many furnaces that needs to be linked in order for the Rainbow Furnace to generate power.
|
||||
# Default: 7
|
||||
# How many furnaces that need to be linked in order for the Rainbow Furnace to generate power.
|
||||
# Default: 9
|
||||
#Range: 1 ~ 100
|
||||
power = 7
|
||||
# Number of ticks to complete one smelting operation.
|
||||
@ -132,12 +230,34 @@
|
||||
speed = 20
|
||||
|
||||
[furnaces.gold_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 80
|
||||
#Range: 1 ~ 100000
|
||||
generation = 80
|
||||
# What tier this furnace should be.
|
||||
# Default: 1
|
||||
#Range: 0 ~ 2
|
||||
tier = 1
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 120
|
||||
#Range: 2 ~ 72000
|
||||
speed = 120
|
||||
|
||||
[furnaces.energy]
|
||||
# How much energy can be stored in tier 0 furnaces.
|
||||
# Default: 80 000
|
||||
#Range: > 4000
|
||||
tier_0 = 80000
|
||||
# How much energy can be stored in tier 2 furnaces.
|
||||
# Default: 1 000 000
|
||||
#Range: > 4000
|
||||
tier_2 = 1000000
|
||||
# How much energy can be stored in tier 1 furnaces.
|
||||
# Default: 200 000
|
||||
#Range: > 4000
|
||||
tier_1 = 200000
|
||||
|
||||
#JEI Settings
|
||||
[jei]
|
||||
|
||||
|
@ -48,3 +48,11 @@ Iron Furnaces
|
||||
Iron Jetpacks
|
||||
Tinkers' Integrations and Tweaks
|
||||
Decorative Blocks
|
||||
CoFH Core
|
||||
Extreme Reactors
|
||||
Mekanism: Generators
|
||||
Thermal Cultivation
|
||||
Thermal Expansion
|
||||
Thermal Locomotion
|
||||
Thermal Series
|
||||
Zero CORE 2
|
||||
|
@ -160,3 +160,36 @@ immersiveengineering:refinery
|
||||
immersiveengineering:sawmill
|
||||
immersiveengineering:squeezer
|
||||
immersiveengineering:workbench
|
||||
bigreactors:fluidizerfluidmixing
|
||||
bigreactors:fluidizersolid
|
||||
bigreactors:fluidizersolidmixing
|
||||
bigreactors:reprocessor
|
||||
ironfurnaces:category_generator_blasting
|
||||
ironfurnaces:category_generator_regular
|
||||
ironfurnaces:category_generator_smoking
|
||||
mekanismgenerators:fission
|
||||
thermal:bottler
|
||||
thermal:brewer
|
||||
thermal:centrifuge
|
||||
thermal:chiller
|
||||
thermal:compression_fuel
|
||||
thermal:crucible
|
||||
thermal:disenchantment_fuel
|
||||
thermal:furnace
|
||||
thermal:gourmand_fuel
|
||||
thermal:insolator
|
||||
thermal:insolator_catalyst
|
||||
thermal:lapidary_fuel
|
||||
thermal:magmatic_fuel
|
||||
thermal:numismatic_fuel
|
||||
thermal:press
|
||||
thermal:pulverizer
|
||||
thermal:pulverizer_catalyst
|
||||
thermal:pyrolyzer
|
||||
thermal:refinery
|
||||
thermal:rock_gen
|
||||
thermal:sawmill
|
||||
thermal:smelter
|
||||
thermal:smelter_catalyst
|
||||
thermal:stirling_fuel
|
||||
thermal:tree_extractor
|
||||
|
@ -0,0 +1 @@
|
||||
T:{Count:1b,id:"minecraft:oak_log"}
|
@ -1,5 +1,5 @@
|
||||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
||||
#Sun May 15 21:57:28 CDT 2022
|
||||
#Sat May 21 15:13:52 CDT 2022
|
||||
enableDebug=false
|
||||
maxShadowRenderDistance=9
|
||||
shaderPack=
|
||||
|
14
curseforge/overrides/config/patchouli-client-4.toml.bak
Normal file
14
curseforge/overrides/config/patchouli-client-4.toml.bak
Normal file
@ -0,0 +1,14 @@
|
||||
#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled
|
||||
disableAdvancementLocking = false
|
||||
#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_<bookid>
|
||||
noAdvancementBooks = []
|
||||
#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode
|
||||
testingMode = false
|
||||
#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book.
|
||||
inventoryButtonBook = ""
|
||||
#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature.
|
||||
useShiftForQuickLookup = false
|
||||
#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing.
|
||||
#Allowed Values: OVERFLOW, TRUNCATE, RESIZE
|
||||
textOverflowMode = "RESIZE"
|
||||
|
14
curseforge/overrides/config/patchouli-client-5.toml.bak
Normal file
14
curseforge/overrides/config/patchouli-client-5.toml.bak
Normal file
@ -0,0 +1,14 @@
|
||||
#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled
|
||||
disableAdvancementLocking = false
|
||||
#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_<bookid>
|
||||
noAdvancementBooks = []
|
||||
#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode
|
||||
testingMode = false
|
||||
#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book.
|
||||
inventoryButtonBook = ""
|
||||
#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature.
|
||||
useShiftForQuickLookup = false
|
||||
#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing.
|
||||
#Allowed Values: OVERFLOW, TRUNCATE, RESIZE
|
||||
textOverflowMode = "RESIZE"
|
||||
|
7
curseforge/overrides/config/thermal-client.toml
Normal file
7
curseforge/overrides/config/thermal-client.toml
Normal file
@ -0,0 +1,7 @@
|
||||
|
||||
[Sounds]
|
||||
#If TRUE, some 'Thermal Series' Blocks will have ambient sounds.
|
||||
"Ambient Block Sounds" = true
|
||||
#If TRUE, some 'Thermal Series' Mobs will have ambient sounds.
|
||||
"Ambient Mob Sounds" = true
|
||||
|
117
curseforge/overrides/config/thermal-common.toml
Normal file
117
curseforge/overrides/config/thermal-common.toml
Normal file
@ -0,0 +1,117 @@
|
||||
|
||||
[World]
|
||||
|
||||
[World.Ores]
|
||||
|
||||
[World.Ores."Oil Sand"]
|
||||
#Max number of veins per chunk; set to 0 to disable.
|
||||
#Range: 0 ~ 256
|
||||
"Vein Count" = 2
|
||||
#Max size of the vein.
|
||||
#Range: 1 ~ 256
|
||||
"Vein Size" = 24
|
||||
#Minimum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Min Y" = 40
|
||||
#Maximum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Max Y" = 80
|
||||
|
||||
[World.Ores.Silver]
|
||||
#Max number of veins per chunk; set to 0 to disable.
|
||||
#Range: 0 ~ 256
|
||||
"Vein Count" = 4
|
||||
#Max size of the vein.
|
||||
#Range: 1 ~ 256
|
||||
"Vein Size" = 8
|
||||
#Minimum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Min Y" = -60
|
||||
#Maximum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Max Y" = 40
|
||||
|
||||
[World.Ores.Lead]
|
||||
#Max number of veins per chunk; set to 0 to disable.
|
||||
#Range: 0 ~ 256
|
||||
"Vein Count" = 6
|
||||
#Max size of the vein.
|
||||
#Range: 1 ~ 256
|
||||
"Vein Size" = 8
|
||||
#Minimum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Min Y" = -60
|
||||
#Maximum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Max Y" = 40
|
||||
|
||||
[World.Ores.Nickel]
|
||||
#Max number of veins per chunk; set to 0 to disable.
|
||||
#Range: 0 ~ 256
|
||||
"Vein Count" = 4
|
||||
#Max size of the vein.
|
||||
#Range: 1 ~ 256
|
||||
"Vein Size" = 8
|
||||
#Minimum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Min Y" = -40
|
||||
#Maximum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Max Y" = 120
|
||||
|
||||
[World.Ores.Cinnabar]
|
||||
#Max number of veins per chunk; set to 0 to disable.
|
||||
#Range: 0 ~ 256
|
||||
"Vein Count" = 1
|
||||
#Max size of the vein.
|
||||
#Range: 1 ~ 256
|
||||
"Vein Size" = 5
|
||||
#Minimum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Min Y" = -16
|
||||
#Maximum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Max Y" = 48
|
||||
|
||||
[World.Ores.Sulfur]
|
||||
#Max number of veins per chunk; set to 0 to disable.
|
||||
#Range: 0 ~ 256
|
||||
"Vein Count" = 2
|
||||
#Max size of the vein.
|
||||
#Range: 1 ~ 256
|
||||
"Vein Size" = 7
|
||||
#Minimum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Min Y" = -16
|
||||
#Maximum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Max Y" = 32
|
||||
|
||||
[World.Ores.Tin]
|
||||
#Max number of veins per chunk; set to 0 to disable.
|
||||
#Range: 0 ~ 256
|
||||
"Vein Count" = 6
|
||||
#Max size of the vein.
|
||||
#Range: 1 ~ 256
|
||||
"Vein Size" = 9
|
||||
#Minimum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Min Y" = -20
|
||||
#Maximum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Max Y" = 60
|
||||
|
||||
[World.Ores.Niter]
|
||||
#Max number of veins per chunk; set to 0 to disable.
|
||||
#Range: 0 ~ 256
|
||||
"Vein Count" = 2
|
||||
#Max size of the vein.
|
||||
#Range: 1 ~ 256
|
||||
"Vein Size" = 7
|
||||
#Minimum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Min Y" = -16
|
||||
#Maximum Y spawn.
|
||||
#Range: -2048 ~ 2048
|
||||
"Max Y" = 64
|
||||
|
@ -1,156 +0,0 @@
|
||||
|
||||
#Wires
|
||||
[wires]
|
||||
#Connector max input in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
connector_max_input = 256
|
||||
#Max wire length in blocks.
|
||||
#Range: 0 ~ 256
|
||||
wire_length = 12
|
||||
#Connector max output in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
connector_max_output = 256
|
||||
#Connector internal input buffer in FE.
|
||||
#Range: > 0
|
||||
connector_input_capacity = 512
|
||||
|
||||
#General Settings
|
||||
[general]
|
||||
#Forge Energy conversion rate (in FE/t at max RPM).
|
||||
#Range: > 0
|
||||
fe_conversion = 240
|
||||
#Max stress for the Alternator and Electric Motor (in SU at max RPM).
|
||||
#Range: > 0
|
||||
baseline_stress = 8192
|
||||
|
||||
#Charger (Deprecated)
|
||||
[charger]
|
||||
#Charger max input in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
charger_max_input = 8192
|
||||
#Charger charge rate in FE/t.
|
||||
#Range: > 0
|
||||
charger_charge_rate = 8192
|
||||
#Charger internal capacity in FE.
|
||||
#Range: > 0
|
||||
charger_capacity = 32000
|
||||
|
||||
#Electric Motor
|
||||
[electric_motor]
|
||||
#Electric Motor internal capacity in FE.
|
||||
#Range: > 0
|
||||
motor_capacity = 2048
|
||||
#Electric Motor minimum required energy consumption in FE/t.
|
||||
#Range: > 0
|
||||
motor_min_consumption = 8
|
||||
#Electric Motor max input in FE (Energy transfer not consumption).
|
||||
#Range: > 0
|
||||
motor_max_input = 256
|
||||
#Electric Motor min/max RPM.
|
||||
#Range: > 1
|
||||
motor_rpm_range = 256
|
||||
|
||||
#Heater
|
||||
[heater]
|
||||
#Enable Induction Heater when attached to a Furnace Engine.
|
||||
heater_furnace_engine_enable = false
|
||||
#Induction Heater internal capacity in FE.
|
||||
#Range: > 0
|
||||
heater_capacity = 2048
|
||||
#Induction Heater max input in FE (Energy transfer, not consumption).
|
||||
#Range: > 0
|
||||
heater_max_input = 256
|
||||
#Induction Heater normal consumption rate in FE/t.
|
||||
#Range: > 0
|
||||
heater_normal_consumption = 256
|
||||
#Induction Heater when attached to a Furnace Engine consumption rate in FE/t.
|
||||
#Range: > 0
|
||||
heater_furnace_engine_consumption = 1024
|
||||
|
||||
#Tesla Coil
|
||||
[tesla_coil]
|
||||
#Tesla Coil charge rate in FE/t.
|
||||
#Range: > 0
|
||||
tesla_coil_charge_rate = 4096
|
||||
#Tesla Coil fire interval (in ticks).
|
||||
#Range: > 0
|
||||
tesla_coil_fire_cooldown = 20
|
||||
#Hurt range (in blocks/meters).
|
||||
#Range: > 0
|
||||
tesla_coil_hurt_range = 3
|
||||
#The chance that a AE2 Certus Quartz will be turned into Charged Certus Quartz for every tick.
|
||||
#Range: 0.0 ~ 1.0
|
||||
certus_quartz_charge_chance = 0.96
|
||||
#Charger internal capacity in FE.
|
||||
#Range: > 0
|
||||
tesla_coil_capacity = 32000
|
||||
#Energy consumed when Tesla Coil is fired (in FE).
|
||||
#Range: > 0
|
||||
tesla_coil_hurt_energy_required = 1024
|
||||
#The duration of the Shocked effect for mobs (in ticks).
|
||||
#Range: > 0
|
||||
tesla_coil_effect_time_mob = 20
|
||||
#The duration of the Shocked effect for players (in ticks).
|
||||
#Range: > 0
|
||||
tesla_coil_effect_time_player = 20
|
||||
#Tesla Coil max input in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
tesla_coil_max_input = 8192
|
||||
#Tesla Coil charge rate in FE/t for recipes.
|
||||
#Range: > 0
|
||||
tesla_coil_recipe_charge_rate = 1024
|
||||
#Damaged dealt to mobs when Tesla Coil is fired (in half hearts).
|
||||
#Range: > 0
|
||||
tesla_coil_hurt_mob = 3
|
||||
#Damaged dealt to players when Tesla Coil is fired (in half hearts).
|
||||
#Range: > 0
|
||||
tesla_coil_hurt_player = 2
|
||||
|
||||
#Alternator
|
||||
[alternator]
|
||||
#Alternator efficiency relative to base conversion rate.
|
||||
#Range: 0.01 ~ 1.0
|
||||
generator_efficiency = 0.75
|
||||
#Alternator internal capacity in FE.
|
||||
#Range: > 0
|
||||
generator_capacity = 2048
|
||||
#Alternator max input in FE (Energy transfer, not generation).
|
||||
#Range: > 0
|
||||
generator_max_output = 256
|
||||
|
||||
#Accumulator
|
||||
[accumulator]
|
||||
#Accumulator internal capacity in FE.
|
||||
#Range: > 0
|
||||
accumulator_capacity = 4196000
|
||||
#Accumulator max output in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
accumulator_max_output = 512
|
||||
#Accumulator max input in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
accumulator_max_input = 512
|
||||
|
||||
#Rolling Mill
|
||||
[rolling_mill]
|
||||
#Rolling Mill duration in ticks.
|
||||
#Range: > 0
|
||||
rolling_mill_processing_duration = 100
|
||||
#Rolling Mill base stress impact.
|
||||
#Range: 0 ~ 1024
|
||||
rolling_mill_stress = 16
|
||||
|
||||
#Misc
|
||||
[misc]
|
||||
#Diamond Grit Sandpaper durability (number of uses).
|
||||
#Range: > 3
|
||||
diamond_grit_sandpaper_uses = 1024
|
||||
#The relative speed of the Furnace Engine when powered by a Crude Burner.
|
||||
#Range: 0.0 ~ 100.0
|
||||
crude_burner_engine_speed = 2.0
|
||||
#The energy cost of turning Chromatic Compound into Overcharged Alloy.
|
||||
#Range: > 1
|
||||
overcharging_energy_cost = 16777216
|
||||
#The relative speed of the Furnace Engine when powered by a Furnace Burner.
|
||||
#Range: 0.0 ~ 100.0
|
||||
furnace_burner_engine_speed = 1.0
|
||||
|
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Reference in New Issue
Block a user