#Set to true if experience cost should be inverted, meaning the shorter the distance, the more expensive. Can be used to encourage other methods for short-distance travel.
inverseXpCost=false
#The amount of blocks per xp level requirement. If set to 500, the base xp cost for travelling 1000 blocks will be 2 levels.
#Range: > -2147483648
blocksPerXpLevel=1000
#The minimum base xp cost (may be subceeded by multipliers defined below)
#If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe.
restrictToCreative=false
#If enabled, only the owner of a waystone (the one who placed it) can rename it.
restrictRenameToOwner=false
#If enabled, waystones generated in worldgen are unbreakable.
generatedWaystonesUnbreakable=false
#If enabled, leashed mobs will be teleported with you
transportLeashed=true
#Whether to take leashed mobs with you when teleporting between dimensions
transportLeashedDimensional=true
#List of leashed mobs that cannot be taken with you when teleporting
leashedDenyList=["minecraft:wither"]
#Set to 'ALLOW' to allow dimensional warp in general. Set to 'GLOBAL_ONLY' to restrict dimensional warp to global waystones. Set to 'DENY' to disallow all dimensional warps.
#Allowed Values: ALLOW, GLOBAL_ONLY, DENY
dimensionalWarp="ALLOW"
#List of dimensions that players are allowed to warp cross-dimension from and to. If left empty, all dimensions except those in dimensionalWarpDenyList are allowed.
dimensionalWarpAllowList=[]
#List of dimensions that players are not allowed to warp cross-dimension from and to. Only used if dimensionalWarpAllowList is empty.
dimensionalWarpDenyList=[]
#Set to true if players should be able to teleport between waystones by simply right-clicking a waystone.
allowWaystoneToWaystoneTeleport=true
#Set to false to allow non-creative players to make waystones globally activated for all players.
globalWaystoneSetupRequiresCreativeMode=true
[cooldowns]
#The multiplier applied to the cooldown when teleporting to a global waystone via inventory button or warp stone.
#The cooldown between usages of the warp stone in seconds. This is bound to the player, not the item, so multiple warp stones share the same cooldown.
#Range: > -2147483648
warpStoneCooldown=300
#The time in ticks that it takes to use a warp stone. This is the charge-up time when holding right-click.
#Range: > -2147483648
warpStoneUseTime=32
#The time in ticks that it takes to use a warp plate. This is the time the player has to stand on top for.
#Range: > -2147483648
warpPlateUseTime=20
#The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click.
#Range: > -2147483648
scrollUseTime=32
#The cooldown between usages of the inventory button in seconds.
#Range: > -2147483648
inventoryButtonCooldown=300
[inventoryButton]
#Set to 'NONE' for no inventory button. Set to 'NEAREST' for an inventory button that teleports to the nearest waystone. Set to 'ANY' for an inventory button that opens the waystone selection menu. Set to a waystone name for an inventory button that teleports to a specifically named waystone.
inventoryButton=""
#The x position of the warp button in the inventory.
#Range: > -2147483648
warpButtonX=58
#The y position of the warp button in the inventory.
#Range: > -2147483648
warpButtonY=60
#The y position of the warp button in the creative menu.
#Range: > -2147483648
creativeWarpButtonX=88
#The y position of the warp button in the creative menu.
#Range: > -2147483648
creativeWarpButtonY=33
[worldGen]
#Set to 'DEFAULT' to only generate the normally textured waystones. Set to 'MOSSY' or 'SANDY' to generate all as that variant. Set to 'BIOME' to make the style depend on the biome it is generated in.
#Allowed Values: DEFAULT, MOSSY, SANDY, BIOME
worldGenStyle="BIOME"
#Approximate chunk distance between waystones generated freely in world generation. Set to 0 to disable generation.
#Range: > -2147483648
frequency=25
#List of dimensions that waystones are allowed to spawn in through world gen. If left empty, all dimensions except those in worldGenDimensionDenyList are used.
#List of dimensions that waystones are not allowed to spawn in through world gen. Only used if worldGenDimensionAllowList is empty.
dimensionDenyList=[]
#Set to 'PRESET_FIRST' to first use names from the custom names list. Set to 'PRESET_ONLY' to use only those custom names. Set to 'MIXED' to have some waystones use custom names, and others random names.
#These names will be used for the PRESET name generation mode. See the nameGenerationMode option for more info.
customWaystoneNames=[]
#Set to true if waystones should be added to the generation of villages. Some villages may still spawn without a waystone.
spawnInVillages=true
#Ensures that pretty much every village will have a waystone, by spawning it as early as possible. In addition, this means waystones will generally be located in the center of the village.
forceSpawnInVillages=false
[client]
#If enabled, the text overlay on waystones will no longer always render at full brightness.
disableTextGlow=false
#If enabled, activated waystones will not emit particles.
disableParticles=false
[compatibility]
#If enabled, JourneyMap waypoints will be created for each activated waystone.