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#The renderer to use for monitors. Generally this should be kept at "best" - if
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#monitors have performance issues, you may wish to experiment with alternative
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#renderers.
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#Allowed Values: BEST, TBO, VBO
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monitor_renderer = "BEST"
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#The maximum distance monitors will render at. This defaults to the standard tile
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#entity limit, but may be extended if you wish to build larger monitors.
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#Range: 16 ~ 1024
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monitor_distance = 64
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