19 lines
478 B
C#
19 lines
478 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RhythmBullet.Utilities.ContentSystem
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{
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public interface IContentPathModifier
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{
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/// <summary>
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/// Returns the complete path with the content folder as root.
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/// </summary>
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/// <param name="assetName">Is the asset's name</param>
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/// <returns></returns>
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string Modify(string assetName);
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}
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}
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