rhythmbullet/RhythmBullet/Zer01HD/Utilities/ContentSystem/IContentPathModifier.cs

19 lines
486 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RhythmBullet.Zer01HD.Utilities.ContentSystem
{
public interface IContentPathModifier
{
/// <summary>
/// Returns the complete path with the content folder as root.
/// </summary>
/// <param name="assetName">Is the asset's name</param>
/// <returns></returns>
string Modify(string assetName);
}
}