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7b8f442f98
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visualizer now directly grabs data from openal.. slightly less synched for better efficiency?
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2018-01-09 23:22:59 -06:00 |
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b6da79adc2
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more restructuring that makes more sense
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2018-01-05 20:52:07 -06:00 |
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aa4a0f3166
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cleaned up, visualizer will use reflection to obtain output [planned, not implemented]
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2018-01-04 23:46:26 -06:00 |
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f292d6f81c
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cleaning up and preparing for reflection visuals and music synchronization
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2018-01-03 22:39:43 -06:00 |
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2b1b8ba620
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just some cleanup before recoding things...y
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2018-01-03 21:36:14 -06:00 |
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15a35f65dc
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change in structure for different platform support; major change
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2018-01-03 16:58:58 -06:00 |
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8023987148
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minor optimizations + page reload now funtions properly
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2017-12-09 00:36:49 -06:00 |
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307e118b3a
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fixed mac render glitch, flipped visualizer
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2017-09-22 10:26:36 -05:00 |
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695ed19c50
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smoothed out transition from loading splash to game menu
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2017-08-22 03:12:50 -05:00 |
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e8a96bbc87
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changed size of initial window
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2017-08-18 17:45:59 -05:00 |
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1af07188e6
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switched to lwjgl3, began changing way screen resize system works, minor bug fix with options screen
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2017-08-18 02:14:30 -05:00 |
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107b0e2553
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wav decoding optimization works
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2017-08-13 02:01:44 -05:00 |
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5f8b8f95fc
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begin working on status indicator
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2017-08-08 01:42:35 -05:00 |
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a72bd104f0
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basic ground work for entity coordinators added
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2017-08-02 02:05:16 -05:00 |
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162b7cb9c0
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renamed title image file
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2017-07-31 01:06:10 -05:00 |
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e6017b1808
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edited the title png
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2017-07-31 00:25:51 -05:00 |
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54c61fcba5
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rename project and game to RhythmBullet
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2017-07-31 00:06:10 -05:00 |
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99e6fe9c3f
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began setup of actual game screen
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2017-07-22 18:40:32 -05:00 |
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615789fe81
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added pellet entity as well as minor changes to collision functions
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2017-06-01 23:41:04 -05:00 |
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fa87f5e8cf
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Initial commit
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2017-04-18 18:25:45 -05:00 |
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