smoothed out transition from loading splash to game menu

This commit is contained in:
2017-08-22 03:12:50 -05:00
parent e8a96bbc87
commit 695ed19c50
5 changed files with 35 additions and 30 deletions

View File

@@ -1,17 +1,15 @@
package zero1hd.rhythmbullet.desktop;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import zero1hd.rhythmbullet.RhythmBullet;
public class DesktopLauncher {
public static void main (String[] arg) {
Lwjgl3ApplicationConfiguration config = new Lwjgl3ApplicationConfiguration();
config.setTitle("Rhythm Bullet");
config.setResizable(false);
config.setWindowSizeLimits(800, 480, 3840, 2160);
config.setWindowedMode(400, 400);
new Lwjgl3Application(new RhythmBullet(), config);
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.title = "Rhythm Bullet";
config.resizable = false;
new LwjglApplication(new RhythmBullet(), config);
}
}