Commit Graph

21 Commits

Author SHA1 Message Date
86a4db5973 Transition to .Net Core and VSCode in progress. 2019-05-31 01:32:25 -05:00
03f1bdee7b Implemented new RA. 2019-03-09 02:02:32 -06:00
c8415dd794 Changed UI textures for buttons. 2019-03-07 23:46:18 -06:00
c7211323fd began implementing changes in RA. 2019-01-28 11:41:36 -06:00
5e1554edf0 reworked logic. 2019-01-22 19:33:42 -06:00
682488d6d5 changed reference location to be more local. 2019-01-20 23:33:39 -06:00
fce1b9c8b8 changed cursor. 2019-01-14 20:13:14 -06:00
bfc72917f0 Merge branch 'master' of deng-systems:git/RhythmBullet 2019-01-13 22:09:59 -06:00
a39842bb4b ui texture atlas added 2019-01-13 22:09:12 -06:00
ddb2c2391c added fonts to their respective directory for sake of repository portability. 2018-12-14 11:20:23 -06:00
a4bedd34af new cursor while cleaning up from refactor. 2018-11-18 00:17:23 -06:00
1195b8228a refactor and better screen mechanism (probably) 2018-11-17 23:27:05 -06:00
44b2c74ff5 Functioning state before changing to using render targets 2018-11-01 22:02:25 -05:00
b77aa6d7fd proper splash screen loading as well as proper unloading assets for end of game finished. 2018-10-31 01:10:15 -05:00
eeebff355f new loading texture. 2018-10-30 19:47:01 -05:00
7735445888 Loading screen base set up. 2018-09-15 14:05:14 -05:00
b0ecc4f457 fonts added per resolution 2018-09-13 11:33:57 -05:00
71600738d4 content system now has done check; cleaned assets; 2018-09-12 21:39:21 -05:00
e45d998c3a progress on automated asynchronous content management; ready for testing; began working on font generation system. 2018-09-12 16:34:44 -05:00
419fb6ab6b progress on asset management system 2018-09-12 01:32:05 -05:00
bce143efbb progress on adding base layer 2018-09-11 00:05:34 -05:00