ui texture atlas added
This commit is contained in:
parent
3a3d424b62
commit
a39842bb4b
@ -5,8 +5,6 @@ VisualStudioVersion = 15.0.28010.2019
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RhythmBullet", "RhythmBullet\RhythmBullet.csproj", "{4242553D-40F9-40F0-9AE6-CB6771DD9CF9}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RecrownedAthenaeum", "..\RecrownedAthenaeum\RecrownedAthenaeum\RecrownedAthenaeum.csproj", "{95A926DC-1482-4368-91DA-8D30AC04740A}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -17,10 +15,6 @@ Global
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{4242553D-40F9-40F0-9AE6-CB6771DD9CF9}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4242553D-40F9-40F0-9AE6-CB6771DD9CF9}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4242553D-40F9-40F0-9AE6-CB6771DD9CF9}.Release|Any CPU.Build.0 = Release|Any CPU
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{95A926DC-1482-4368-91DA-8D30AC04740A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{95A926DC-1482-4368-91DA-8D30AC04740A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{95A926DC-1482-4368-91DA-8D30AC04740A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{95A926DC-1482-4368-91DA-8D30AC04740A}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -10,6 +10,7 @@
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#-------------------------------- References --------------------------------#
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/reference:..\..\..\RecrownedAthenaeum\RecrownedAthenaeum.Pipeline\bin\Release\RecrownedAthenaeum.Pipeline.dll
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#---------------------------------- Content ---------------------------------#
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@ -712,3 +713,8 @@
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/processorParam:TextureFormat=Color
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/build:cursor.png
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#begin UI.tatlas
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/importer:TextureAtlasImporter
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/processor:TextureAtlasProcessor
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/build:UI.tatlas
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BIN
RhythmBullet/Content/UI.png
Normal file
BIN
RhythmBullet/Content/UI.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.8 KiB |
53
RhythmBullet/Content/UI.tatlas
Normal file
53
RhythmBullet/Content/UI.tatlas
Normal file
@ -0,0 +1,53 @@
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{
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"regions": [
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{
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"name": "Rounded9pButton-disabled",
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"location": {
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"X": 0,
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"Y": 0,
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"Width": 64,
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"Height": 64
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},
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"ninePatchData": {
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"textureName": "Rounded9pButton-disabled.png",
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"left": 25,
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"right": 25,
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"down": 25,
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"top": 25
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}
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},
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{
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"name": "Rounded9pButton-down",
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"location": {
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"X": 0,
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"Y": 64,
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"Width": 64,
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"Height": 64
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},
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"ninePatchData": {
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"textureName": "Rounded9pButton-down.png",
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"left": 25,
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"right": 25,
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"down": 25,
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"top": 25
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}
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},
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{
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"name": "Rounded9pButton",
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"location": {
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"X": 64,
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"Y": 0,
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"Width": 64,
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"Height": 64
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},
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"ninePatchData": {
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"textureName": "Rounded9pButton.png",
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"left": 25,
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"right": 25,
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"down": 25,
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"top": 25
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}
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}
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],
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"textureName": "UI.png"
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}
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@ -73,6 +73,10 @@
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<Reference Include="NAudio, Version=1.8.5.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\NAudio.1.8.5\lib\net35\NAudio.dll</HintPath>
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</Reference>
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<Reference Include="RecrownedAthenaeum, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\RecrownedAthenaeum\RecrownedAthenaeum\bin\Release\RecrownedAthenaeum.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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@ -132,12 +136,6 @@
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<ItemGroup>
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<Folder Include="Screens\UI\" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\RecrownedAthenaeum\RecrownedAthenaeum\RecrownedAthenaeum.csproj">
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<Project>{95a926dc-1482-4368-91da-8d30ac04740a}</Project>
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<Name>RecrownedAthenaeum</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
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<Import Project="..\packages\BulletSharp.0.11.1\build\net40-client\BulletSharp.targets" Condition="Exists('..\packages\BulletSharp.0.11.1\build\net40-client\BulletSharp.targets')" />
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