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0dce05050a
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Restructuring starting from the launcher up to obtaining PCM data from
the audio backend is complete but untested.
|
2018-07-22 12:35:08 -05:00 |
|
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7782a6a44b
|
decided on not using custom tag due to limitations of formatting;
completed (untested) both wav and mp3 metadata objects.
|
2018-07-21 01:11:22 -05:00 |
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0da840b691
|
added LGPL library as completely separated link; changed from mp3agic to
jaudiotagger;
|
2018-07-20 15:24:49 -05:00 |
|
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810db62c18
|
added some comments for how the metadata interface should be used.
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2018-07-19 19:05:23 -05:00 |
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02a65651ea
|
completed proper save mechanism for custom metadata
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2018-07-08 20:50:08 -05:00 |
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466f1cfc3e
|
started wav metadata, removed extra property from rbmetadata
|
2018-07-08 18:40:39 -05:00 |
|
|
2588b1e4a3
|
mp3 metadata complete
|
2018-07-08 18:36:39 -05:00 |
|
|
31bc3eb273
|
removed apache tika; outline for audio metadata done;
|
2018-07-02 02:02:58 -05:00 |
|
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8f70d72ed1
|
mp3 audio processor complete; slow conversion to cleaner system
|
2018-07-02 00:52:55 -05:00 |
|
|
bf94851e06
|
switched back to old system dependent audio method; updated libgdx
framework; added ashley
|
2018-06-30 00:13:39 -05:00 |
|
|
4321a07f66
|
progress on seeking
|
2018-06-29 02:11:29 -05:00 |
|
|
aceaa7c89f
|
progress on mp3 pcm processor
|
2018-06-25 20:52:00 -05:00 |
|
|
92ff8871a9
|
updated libgdx
|
2018-06-15 01:45:10 -05:00 |
|
|
0f296bfe1c
|
Refactored (name change); minor data logic improvement; structure
change;
|
2018-06-14 21:20:13 -05:00 |
|
|
55cac998ed
|
proper synchronization for reading samples; change to sample processor
interface to avoid creating unnessecary io streams; minor cleanup;
|
2018-06-14 20:01:23 -05:00 |
|
|
78324045f0
|
Minor restructuring done; furthered functionality of the audio system;
further work on thread-safety of the classes.
|
2018-06-14 00:48:29 -05:00 |
|
|
31b2278e9b
|
custom audio system tailored for music based game now has the WAV sample
reader with pan and volume controls.
|
2018-06-12 23:27:13 -05:00 |
|
|
45e3b55d84
|
new sync system for visualizer
|
2018-05-22 23:30:52 -05:00 |
|
|
0fdc65796d
|
visualizer should now be stable (with proper new buffer system)
|
2018-05-18 01:25:02 -05:00 |
|
|
874ef52bb9
|
cleaned up some code in visualizer
|
2018-04-15 14:18:35 -05:00 |
|
|
abf3028cfb
|
slightly better buffer system
|
2018-04-15 14:04:59 -05:00 |
|
|
62dc7381c6
|
Circular visualizer now has function organized circle vertice order; sorting comparator moved to local method;
|
2018-04-15 02:59:35 -05:00 |
|
|
bfcad74529
|
made more visualizer code accessible for other platforms by using interface
|
2018-03-21 23:26:09 -05:00 |
|
|
2aa498e292
|
changed shader options to slider; did some cleaning;
|
2018-03-18 00:21:27 -05:00 |
|
|
f35691536b
|
added loading message to music selection page; removed 2 bars since for some reason left and right has one extra bar on both sides at 1366x768
|
2018-03-17 00:20:00 -05:00 |
|
|
c3f00fe5b6
|
removed song counter on options page, made sure background will resize to non standard resolutions
|
2018-03-17 00:10:26 -05:00 |
|
|
5ae598db36
|
background now renders! yay.
|
2018-03-16 17:56:42 -05:00 |
|
|
8fd727e7d6
|
fixed music selection page bug where after resize and metadata loading, application would crash
|
2018-03-16 17:33:14 -05:00 |
|
|
188608d40d
|
minor cleanup and fixing
|
2018-02-14 22:28:10 -06:00 |
|
|
da9e657564
|
removed console outputs
|
2018-02-13 18:46:28 -06:00 |
|
|
882600abc6
|
visualizer circle is now properly drawn
|
2018-02-12 21:47:18 -06:00 |
|
|
768f562a25
|
all points for circles are properly placed in arrays
|
2018-02-12 21:22:12 -06:00 |
|
|
5395473205
|
Progress on game screen and circular visualizer
|
2018-02-12 17:29:23 -06:00 |
|
|
de38d1c863
|
circular visualizer progress
|
2018-02-12 09:41:00 -06:00 |
|
|
e939bffc68
|
organized packages; started working on round visualizer using mesh
|
2018-02-07 22:32:13 -06:00 |
|
|
b4f84816ce
|
minor cleaning
|
2018-02-04 23:00:31 -06:00 |
|
|
b9f70e0c9d
|
re-organized visualizer setup for future ease of use
|
2018-02-04 22:36:16 -06:00 |
|
|
7f51ca2c55
|
began working on game screen; changing entity system; clean up assets
|
2018-02-04 21:16:36 -06:00 |
|
|
1fbdefaecd
|
changing to a different way of handling entities (no longer using scene2d)
|
2018-02-01 14:59:51 -06:00 |
|
|
08fb879b1f
|
visualizer tuning
|
2018-01-30 14:45:00 -06:00 |
|
|
c70d161337
|
minor tuning to visualizer
|
2018-01-30 12:49:03 -06:00 |
|
|
5e3188ccc8
|
failsafe for problematic shaders
|
2018-01-30 11:48:41 -06:00 |
|
|
ee113fb90d
|
scroll bar is now grey for generic coloring
|
2018-01-29 20:33:37 -06:00 |
|
|
c339c61697
|
shader now functions with background; fixed shader option not updating live
|
2018-01-29 20:26:45 -06:00 |
|
|
1b7f3233e8
|
slight optimization; fixed issue with directory selection displaying incorrect song count
|
2018-01-29 20:13:27 -06:00 |
|
|
c3a13d20fa
|
main menu background progress
|
2018-01-29 14:33:20 -06:00 |
|
|
8c10e94246
|
Merge branch 'master' of /home/ydeng/git/RhythmBullet
|
2018-01-28 01:38:00 -06:00 |
|
|
67b3dec906
|
removed background per page setup in prep for consistent background for all pages
|
2018-01-28 01:33:36 -06:00 |
|
|
3444fcbd7e
|
added new background png to assets
|
2018-01-18 18:59:59 -06:00 |
|
|
95731b3257
|
removed background per page setup
|
2018-01-18 15:40:28 -06:00 |
|