began working on inverted gameplay

This commit is contained in:
2017-06-07 23:19:41 -05:00
parent 571c93b77f
commit d0cf02e19a
42 changed files with 125 additions and 34 deletions

View File

@@ -15,7 +15,7 @@ import zero1hd.polyjet.entity.enemies.VoidCircle;
public class EntityController {
AssetManager assets;
ShapeRenderer shapes;
public ShapeRenderer shapes;
public Array<Entity> activeAllies;
public Array<Entity> activeEnemies;