minor change in how the 2d camera is handled
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@@ -24,7 +24,7 @@ namespace RhythmBullet.Zer01HD.UI.Book
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{
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for (int page = 0; page < pages.Count; page++)
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{
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pages.ElementAt(page).Value.Draw(batch, camera);
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pages.ElementAt(page).Value.Draw(batch);
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}
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}
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