ui texture atlas added

This commit is contained in:
Harrison Deng 2019-01-13 22:09:12 -06:00
parent 3a3d424b62
commit a39842bb4b
5 changed files with 63 additions and 12 deletions

View File

@ -5,8 +5,6 @@ VisualStudioVersion = 15.0.28010.2019
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RhythmBullet", "RhythmBullet\RhythmBullet.csproj", "{4242553D-40F9-40F0-9AE6-CB6771DD9CF9}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RhythmBullet", "RhythmBullet\RhythmBullet.csproj", "{4242553D-40F9-40F0-9AE6-CB6771DD9CF9}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RecrownedAthenaeum", "..\RecrownedAthenaeum\RecrownedAthenaeum\RecrownedAthenaeum.csproj", "{95A926DC-1482-4368-91DA-8D30AC04740A}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -17,10 +15,6 @@ Global
{4242553D-40F9-40F0-9AE6-CB6771DD9CF9}.Debug|Any CPU.Build.0 = Debug|Any CPU {4242553D-40F9-40F0-9AE6-CB6771DD9CF9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4242553D-40F9-40F0-9AE6-CB6771DD9CF9}.Release|Any CPU.ActiveCfg = Release|Any CPU {4242553D-40F9-40F0-9AE6-CB6771DD9CF9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4242553D-40F9-40F0-9AE6-CB6771DD9CF9}.Release|Any CPU.Build.0 = Release|Any CPU {4242553D-40F9-40F0-9AE6-CB6771DD9CF9}.Release|Any CPU.Build.0 = Release|Any CPU
{95A926DC-1482-4368-91DA-8D30AC04740A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{95A926DC-1482-4368-91DA-8D30AC04740A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{95A926DC-1482-4368-91DA-8D30AC04740A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{95A926DC-1482-4368-91DA-8D30AC04740A}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@ -10,6 +10,7 @@
#-------------------------------- References --------------------------------# #-------------------------------- References --------------------------------#
/reference:..\..\..\RecrownedAthenaeum\RecrownedAthenaeum.Pipeline\bin\Release\RecrownedAthenaeum.Pipeline.dll
#---------------------------------- Content ---------------------------------# #---------------------------------- Content ---------------------------------#
@ -712,3 +713,8 @@
/processorParam:TextureFormat=Color /processorParam:TextureFormat=Color
/build:cursor.png /build:cursor.png
#begin UI.tatlas
/importer:TextureAtlasImporter
/processor:TextureAtlasProcessor
/build:UI.tatlas

BIN
RhythmBullet/Content/UI.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

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@ -0,0 +1,53 @@
{
"regions": [
{
"name": "Rounded9pButton-disabled",
"location": {
"X": 0,
"Y": 0,
"Width": 64,
"Height": 64
},
"ninePatchData": {
"textureName": "Rounded9pButton-disabled.png",
"left": 25,
"right": 25,
"down": 25,
"top": 25
}
},
{
"name": "Rounded9pButton-down",
"location": {
"X": 0,
"Y": 64,
"Width": 64,
"Height": 64
},
"ninePatchData": {
"textureName": "Rounded9pButton-down.png",
"left": 25,
"right": 25,
"down": 25,
"top": 25
}
},
{
"name": "Rounded9pButton",
"location": {
"X": 64,
"Y": 0,
"Width": 64,
"Height": 64
},
"ninePatchData": {
"textureName": "Rounded9pButton.png",
"left": 25,
"right": 25,
"down": 25,
"top": 25
}
}
],
"textureName": "UI.png"
}

View File

@ -73,6 +73,10 @@
<Reference Include="NAudio, Version=1.8.5.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="NAudio, Version=1.8.5.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\NAudio.1.8.5\lib\net35\NAudio.dll</HintPath> <HintPath>..\packages\NAudio.1.8.5\lib\net35\NAudio.dll</HintPath>
</Reference> </Reference>
<Reference Include="RecrownedAthenaeum, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\RecrownedAthenaeum\RecrownedAthenaeum\bin\Release\RecrownedAthenaeum.dll</HintPath>
</Reference>
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
@ -132,12 +136,6 @@
<ItemGroup> <ItemGroup>
<Folder Include="Screens\UI\" /> <Folder Include="Screens\UI\" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\RecrownedAthenaeum\RecrownedAthenaeum\RecrownedAthenaeum.csproj">
<Project>{95a926dc-1482-4368-91da-8d30ac04740a}</Project>
<Name>RecrownedAthenaeum</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" /> <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
<Import Project="..\packages\BulletSharp.0.11.1\build\net40-client\BulletSharp.targets" Condition="Exists('..\packages\BulletSharp.0.11.1\build\net40-client\BulletSharp.targets')" /> <Import Project="..\packages\BulletSharp.0.11.1\build\net40-client\BulletSharp.targets" Condition="Exists('..\packages\BulletSharp.0.11.1\build\net40-client\BulletSharp.targets')" />