diff --git a/android/assets/shaders/retro.glsl b/android/assets/shaders/retro.glsl new file mode 100755 index 0000000..b5ae5f0 --- /dev/null +++ b/android/assets/shaders/retro.glsl @@ -0,0 +1,4 @@ +void main() +{ + gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0); +}