untested visualizer complete.
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@@ -45,7 +45,7 @@ namespace RhythmBullet.Zer01HD.UI.Book
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Rectangle targetBounds = targetPage.Bounds;
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position.X = targetBounds.X + (targetBounds.Width * 0.5f);
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position.Y = targetBounds.Y + (targetBounds.Height * 0.5f);
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camera.LinearInterpolationToPosition(0.4f, position);
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camera.LinearInterpolationToPosition(0.4f, position, (float)gameTime.ElapsedGameTime.TotalSeconds);
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if (camera.Position == position)
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{
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targetPage = null;
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