other half of the first commit that I didn't update
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41b90f3311
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@ -26,7 +26,7 @@ public class CreativeScreen extends ScreenAdapter {
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public CreativeScreen(RhythmBullet core, MainMenu mainMenu) {
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gamePlayArea = new GamePlayArea(core.getAssetManager(), core.getPrefs());
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ghud = new GameHUD(core.getDefaultSkin(), 100f, gamePlayArea);
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ghud = new GameHUD(core.getDefaultSkin(), 100f, gamePlayArea, mainMenu, core);
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chud = new CreativeHUD(core, mainMenu, gamePlayArea, ghud);
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inputs = new InputMultiplexer(chud, ghud, gamePlayArea);
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@ -2,6 +2,7 @@ package zero1hd.rhythmbullet.screens;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.InputMultiplexer;
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import com.badlogic.gdx.Screen;
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import com.badlogic.gdx.ScreenAdapter;
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import com.badlogic.gdx.graphics.GL20;
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import com.badlogic.gdx.graphics.Texture;
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@ -31,7 +32,7 @@ public class GameScreen extends ScreenAdapter {
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private ShaderProgram bgShader;
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private Texture background;
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public GameScreen(RhythmBullet core) {
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public GameScreen(RhythmBullet core, Screen screen) {
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this.core = core;
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// Overlay stuff
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@ -47,7 +48,7 @@ public class GameScreen extends ScreenAdapter {
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});
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gameArea = new GamePlayArea(core.getAssetManager(), core.getPrefs());
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gameHUD = new GameHUD(core.getDefaultSkin(), 100f, gameArea);
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gameHUD = new GameHUD(core.getDefaultSkin(), 100f, gameArea, screen, core);
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inputs = new InputMultiplexer();
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inputs.addProcessor(gameHUD);
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inputs.addProcessor(gameArea);
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@ -266,7 +266,7 @@ public class AnalyzePage extends Page implements MiniListener {
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Gdx.app.postRunnable(new Runnable() {
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@Override
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public void run() {
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gameScreen = new GameScreen(core);
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gameScreen = new GameScreen(core, core.getScreen());
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mapGenAlgorithm = new RhythmMapAlgorithm(gameScreen.getGameArea().em, gameScreen.getGameArea().cm, audioAnalyzer, speedModifier.getValue(), healthModifier.getValue(), sensitivityRating.getValue());
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mapGenAlgorithm.getSender().addListener(ap);
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mapGenThread = new Thread(mapGenAlgorithm);
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@ -288,6 +288,7 @@ public class AnalyzePage extends Page implements MiniListener {
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public void changed(ChangeEvent event, Actor actor) {
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gameScreen.setGamePlayMap(mapGenAlgorithm.getMap());
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core.setScreen(gameScreen);
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miniSender.send(MiniEvents.BACK);
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}
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});
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@ -2,6 +2,7 @@ package zero1hd.rhythmbullet.ui.stages;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Input.Keys;
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import com.badlogic.gdx.Screen;
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import com.badlogic.gdx.audio.Music;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Pixmap;
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@ -18,15 +19,13 @@ import com.badlogic.gdx.scenes.scene2d.ui.Skin;
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import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import zero1hd.rhythmbullet.RhythmBullet;
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import zero1hd.rhythmbullet.screens.PreGameScreen;
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import zero1hd.rhythmbullet.ui.builders.HealthBar;
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import zero1hd.rhythmbullet.ui.windows.FPSWindow;
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import zero1hd.rhythmbullet.ui.windows.PauseMenu;
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import zero1hd.rhythmbullet.util.MiniEvents;
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import zero1hd.rhythmbullet.util.ScoreManager;
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public class GameHUD extends Stage {
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private PreGameScreen pgs;
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private Screen returnScreen;
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private Label scoreLabel;
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private ImageButton pause;
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private boolean paused;
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@ -43,14 +42,14 @@ public class GameHUD extends Stage {
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private ScoreManager sm;
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private Color original, bass, um;
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public GameHUD(Skin skin, float maxHealth, GamePlayArea gpa, PreGameScreen preGS, final RhythmBullet core) {
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public GameHUD(Skin skin, float maxHealth, GamePlayArea gpa, Screen rs, final RhythmBullet core) {
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super();
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scoreLabel = new Label("Score: 0", skin, "default-font", Color.WHITE);
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scoreLabel.setPosition(10f, Gdx.graphics.getHeight()-scoreLabel.getHeight() - 10f);
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addActor(scoreLabel);
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this.sm = gpa.score;
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this.gpa = gpa;
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this.pgs = preGS;
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this.returnScreen = rs;
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pause = new ImageButton(skin.getDrawable("pause"),
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skin.getDrawable("pause-down"));
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@ -78,8 +77,7 @@ public class GameHUD extends Stage {
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pauseMenu.getQuitButton().addListener(new ChangeListener() {
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@Override
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public void changed(ChangeEvent event, Actor actor) {
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pgs.ap.miniSender.send(MiniEvents.BACK);
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core.setScreen(pgs);
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core.setScreen(returnScreen);
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}
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});
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pauseMenu.setPosition((Gdx.graphics.getWidth()-pauseMenu.getWidth())/2f, (Gdx.graphics.getHeight()-pauseMenu.getHeight())/2f);
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