2018-09-12 21:34:44 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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2018-11-21 00:56:41 +00:00
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namespace RhythmBullet.Utilities.ContentSystem
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2018-09-12 21:34:44 +00:00
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{
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2018-11-01 05:05:10 +00:00
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struct LoadableContent
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2018-09-12 21:34:44 +00:00
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{
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internal Type type;
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internal string assetName;
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2018-11-01 05:05:10 +00:00
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internal bool usePathModifier;
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2018-09-12 21:34:44 +00:00
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2018-11-01 05:05:10 +00:00
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public LoadableContent(string assetName, Type type, bool usePathModifier)
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2018-09-12 21:34:44 +00:00
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{
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this.type = type;
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this.assetName = assetName;
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2018-11-01 05:05:10 +00:00
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this.usePathModifier = usePathModifier;
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2018-09-12 21:34:44 +00:00
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}
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}
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}
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