2018-10-30 23:29:54 +00:00
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using Microsoft.Xna.Framework.Input;
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using RhythmBullet.Zer01HD.Utilities.Persistence;
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2018-09-16 06:37:48 +00:00
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2018-11-18 05:27:05 +00:00
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namespace RhythmBullet.Zer01HD.Preferences
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2018-09-16 06:37:48 +00:00
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{
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2018-10-30 23:29:54 +00:00
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public class Controls : Utilities.Persistence.Preferences
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2018-09-16 06:37:48 +00:00
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{
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2018-10-30 23:29:54 +00:00
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public Keys Forward = Keys.Up;
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public Keys Backward = Keys.Down;
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public Keys Left = Keys.Left;
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public Keys Right = Keys.Right;
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public Keys Shoot = Keys.Space;
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2018-09-16 06:37:48 +00:00
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}
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}
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