17 lines
343 B
C#
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2018-10-30 18:29:54 -05:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RhythmBullet.Zer01HD.Utilities.ContentSystem
{
class NormalContentResolver : IContentPathModifier
{
public string Modify(string assetName)
{
return assetName;
}
}
}