rhythmbullet/RhythmBullet/Zer01HD/Game/Preferences/General.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using RhythmBullet.Zer01HD.Utilities;
using RhythmBullet.Zer01HD.Utilities.Persistence;
namespace RhythmBullet.Zer01HD.Game.Preferences
{
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public class General : IPreferences
{
public Resolution Resolution;
public bool Fullscreen;
public float MusicVolume;
public float FXVolume;
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public string MusicDirectory;
public string GameDirectory;
}
}