2018-09-11 00:05:34 -05:00
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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2018-09-12 01:32:05 -05:00
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namespace RhythmBullet.Zer01HD.UI.Page
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2018-09-11 00:05:34 -05:00
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{
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2018-09-12 01:32:05 -05:00
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class Page
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2018-09-11 00:05:34 -05:00
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{
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2018-09-11 13:22:15 -05:00
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private readonly int pageX, pageY;
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2018-09-11 16:26:38 -05:00
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public readonly int xPos, yPos;
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2018-09-11 13:22:15 -05:00
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public Page(int pageX, int pageY)
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2018-09-11 00:05:34 -05:00
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{
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2018-09-11 13:22:15 -05:00
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this.pageX = pageX;
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this.pageY = pageY;
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2018-09-11 16:26:38 -05:00
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}
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2018-09-11 00:05:34 -05:00
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public void Update(GameTime gameTime)
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{
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2018-09-11 16:26:38 -05:00
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2018-09-11 00:05:34 -05:00
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}
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public void Draw(SpriteBatch batch)
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{
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}
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}
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}
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