17 lines
353 B
C#
17 lines
353 B
C#
using OpenTK.Input;
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namespace RecrownedGTK.Game {
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public interface IState
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{
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bool Shown(GameEngine gameManager);
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void Update(double time);
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void Render(double time);
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void Hidden();
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void WindowSizeUpdate(int width, int height);
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bool CloseRequested();
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IState ChangeState();
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}
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}
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