Commit Graph

208 Commits

Author SHA1 Message Date
ea6b3cf9e3 Added setup system. Changed reader and writer for texture atlas and nine patch to have image and serialized data be in same file. Some refactors occurred as well. 2019-01-21 19:56:51 -06:00
fbf6c5d1aa cleanup; update ninepatch reader to work with pipeline changes made a while back; fixed extension issue for atlas reader. 2019-01-20 23:21:29 -06:00
60bef9a88a Fixed writers. 2019-01-20 23:17:53 -06:00
13cc2666d3 updated writers to accomodate for previous refactor. 2019-01-20 21:48:24 -06:00
d9884024ef refactor 2019-01-20 21:45:15 -06:00
54ebaa0fff added default path modifier. 2019-01-20 21:31:20 -06:00
5f4e870656 refactor and documentation 2019-01-20 21:10:52 -06:00
15defa37db refactor and added polling for the threading. 2019-01-20 19:15:50 -06:00
1ae2b0cf8d Async added for skin manager. 2019-01-20 18:05:40 -06:00
019b955577 refactored. 2019-01-20 01:31:01 -06:00
ea8f96d877 Progress on skin system, added skin stack. 2019-01-20 01:08:38 -06:00
6fdcdcf923 refactors and added forgotten semicolon :/ 2019-01-20 01:07:52 -06:00
9392124317 began work on skin manager with basics done and untested. 2019-01-15 19:34:59 -06:00
a27df5a287 refactors. 2019-01-15 19:34:47 -06:00
203f251df6 Removed font section. 2019-01-15 19:34:02 -06:00
cc0203f111 Exposes function to generate regions from data and texture. 2019-01-15 19:33:22 -06:00
823b210c75 Missed two... visual studios was being weird with autocompleting imports to some cached dll? idk. fixed now though. 2019-01-15 17:54:58 -06:00
3cb1a5913d forgot to add/change the imports after refactor. so here it is. 2019-01-15 17:49:38 -06:00
748de59052 Refactor. again. 2019-01-15 17:44:15 -06:00
441a4d1a36 Refactoring 2019-01-15 17:33:55 -06:00
a62ec1bd38 Refactors and documentation. 2019-01-15 17:03:17 -06:00
f5cbd9dbab refactors 2019-01-14 23:38:50 -06:00
f4dcc9b5a7 began working on being able to save skins. 2019-01-14 23:38:20 -06:00
30c96f1fff implemented proper disposal 2019-01-14 21:06:00 -06:00
2a2a7cba49 Done basic documentation. Further expansion may be needed. Maybe. But only maybe. 2019-01-14 20:00:11 -06:00
b019b7cf10 Even more documentation. 2019-01-14 01:26:46 -06:00
40c7772559 documentation. 2019-01-14 00:34:35 -06:00
32c2f25196 documentation 2019-01-13 23:23:03 -06:00
4ac011f3cf fixed up pipeline extension process because monogame is weird. 2019-01-13 22:05:34 -06:00
0b812f45fe removed extension for region names + refactor 2019-01-13 17:12:37 -06:00
7116eb0437 more descriptive display name + set default processors. 2019-01-13 17:09:27 -06:00
9df8503f08 removed all unused imports. 2019-01-13 14:22:53 -06:00
e0caaef061 folder refactor. 2019-01-13 14:07:57 -06:00
570fe7d7ba Performed basic tests and fixed 9patch and texturepacker. 2019-01-13 13:55:08 -06:00
9ab70fd291 ninepatch command argument -o is now optional. 2019-01-13 00:23:44 -06:00
122826248d Optimized. 2019-01-13 00:16:49 -06:00
8c6702e014 minor change to help string 2019-01-13 00:15:25 -06:00
477f827c1a Added requirement boolean for arguments as well as implemented. 2019-01-13 00:13:57 -06:00
1070deb193 Naming change. 2019-01-13 00:12:55 -06:00
edd2e94a6a minor change for the dispose exception for disposables. 2019-01-12 23:40:52 -06:00
bfdc36a3e2 Made a rectangle renderer. 2019-01-12 00:47:17 -06:00
bb0e20d039 Added disposed checks, as well as safeties for strip primitives. 2019-01-12 00:46:57 -06:00
c9991f08c5 Primitive batch now works with strips. 2019-01-11 23:11:45 -06:00
ec62b81a12 basic primitive batch progress. 2019-01-11 22:09:42 -06:00
74a9ff74b2 fixed crash on invalid input followed by -i for texture packer command. 2019-01-08 15:42:04 -06:00
442ec92d32 minor fix for texture packer command. 2019-01-08 14:58:57 -06:00
5e9d64e181 added check for valid input for texture nine patch command. 2019-01-04 12:23:42 -06:00
c62361da2f Added basic interactive mode to texture packer command. 2018-12-29 01:10:40 -06:00
d154f1f749 Added path validity check and catch. 2018-12-29 01:10:25 -06:00
5c3e060d14 Switched to stream writer. 2018-12-29 01:09:49 -06:00