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3e5b838abe
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Many refactors and minor changes. idk.
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2019-04-08 23:58:27 -05:00 |
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d7ca521b9b
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Scissoring now works and implemented; Refactoring as well;
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2019-03-27 02:35:20 -05:00 |
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b045033b25
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refactoring; removed configuration setup; added consistent sprite batch; got rid of sprite batch settings; implemented newer setup;
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2019-03-23 19:04:43 -05:00 |
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e3535f5662
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Changed 9p and tatlas' to use a separately loaded texture.
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2019-03-20 19:28:16 -05:00 |
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04ec3cd793
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Variable name refactor.
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2019-03-10 00:49:25 -06:00 |
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ed11d31100
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Modules made more useable by improving or fixing some of the drawing position logic. Variable names refactored as well.
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2019-03-09 00:57:29 -06:00 |
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775e04fffa
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Refactor.
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2019-03-08 13:41:03 -06:00 |
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5ffdc3a9d6
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Added UI automatic centering.
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2019-03-08 10:14:51 -06:00 |
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238cdbde71
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Removed built in debugger due to issue with spritebatch and requireing it to restart the batch. May be replaced with a better solution later.
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2019-03-05 23:05:39 -06:00 |
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e19f6be719
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Clean up and progress on buttons.
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2019-03-05 21:42:28 -06:00 |
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8bd6ba6dc8
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Implemented spritebatch's method of handling the origin.
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2019-03-01 23:27:44 -06:00 |
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f311cc38f3
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Added offset to be used instead of origin in spritebatch does things I don't want it to do. Also added a project to more easily test this library.
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2019-03-01 23:27:07 -06:00 |
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de93e35b07
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implemented rectangle renderer changes.
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2019-02-11 23:27:51 -06:00 |
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e1e2bbb3d7
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Began trying to fix primitive batch. Added a default camera to the configuration.
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2019-01-30 07:46:58 -06:00 |
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fa8a8f169c
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Added convenience function for UI modules that centers the origin relative to the bounds.
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2019-01-27 18:06:55 -06:00 |
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40c7772559
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documentation.
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2019-01-14 00:34:35 -06:00 |
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32c2f25196
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documentation
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2019-01-13 23:23:03 -06:00 |
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9df8503f08
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removed all unused imports.
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2019-01-13 14:22:53 -06:00 |
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151480eaee
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refactor: removed dash from project name and underscore from namespaces. Began working on pipeline project.
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2018-12-04 19:19:31 -06:00 |
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