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cf9c27456d
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convenience constructors added for skin serializable.
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2019-01-26 22:11:01 -06:00 |
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6df8386841
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file rename.
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2019-01-21 23:40:14 -06:00 |
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9ba854818a
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improved debug.
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2019-01-21 23:38:50 -06:00 |
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1b54dd2d28
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refactor and moved normal resolver to library (forgot to commit this part last time).
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2019-01-21 23:38:25 -06:00 |
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010c66aa0e
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removed as it should be part of the consumer end of library.
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2019-01-21 23:36:40 -06:00 |
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8c54d7e12d
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refactor
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2019-01-21 22:18:22 -06:00 |
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ea6b3cf9e3
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Added setup system. Changed reader and writer for texture atlas and nine patch to have image and serialized data be in same file. Some refactors occurred as well.
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2019-01-21 19:56:51 -06:00 |
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fbf6c5d1aa
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cleanup; update ninepatch reader to work with pipeline changes made a while back; fixed extension issue for atlas reader.
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2019-01-20 23:21:29 -06:00 |
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60bef9a88a
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Fixed writers.
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2019-01-20 23:17:53 -06:00 |
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13cc2666d3
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updated writers to accomodate for previous refactor.
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2019-01-20 21:48:24 -06:00 |
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d9884024ef
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refactor
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2019-01-20 21:45:15 -06:00 |
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54ebaa0fff
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added default path modifier.
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2019-01-20 21:31:20 -06:00 |
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5f4e870656
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refactor and documentation
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2019-01-20 21:10:52 -06:00 |
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15defa37db
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refactor and added polling for the threading.
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2019-01-20 19:15:50 -06:00 |
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1ae2b0cf8d
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Async added for skin manager.
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2019-01-20 18:05:40 -06:00 |
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019b955577
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refactored.
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2019-01-20 01:31:01 -06:00 |
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ea8f96d877
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Progress on skin system, added skin stack.
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2019-01-20 01:08:38 -06:00 |
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6fdcdcf923
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refactors and added forgotten semicolon :/
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2019-01-20 01:07:52 -06:00 |
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9392124317
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began work on skin manager with basics done and untested.
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2019-01-15 19:34:59 -06:00 |
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a27df5a287
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refactors.
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2019-01-15 19:34:47 -06:00 |
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203f251df6
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Removed font section.
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2019-01-15 19:34:02 -06:00 |
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cc0203f111
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Exposes function to generate regions from data and texture.
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2019-01-15 19:33:22 -06:00 |
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823b210c75
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Missed two... visual studios was being weird with autocompleting imports to some cached dll? idk. fixed now though.
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2019-01-15 17:54:58 -06:00 |
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3cb1a5913d
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forgot to add/change the imports after refactor. so here it is.
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2019-01-15 17:49:38 -06:00 |
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748de59052
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Refactor. again.
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2019-01-15 17:44:15 -06:00 |
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441a4d1a36
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Refactoring
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2019-01-15 17:33:55 -06:00 |
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a62ec1bd38
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Refactors and documentation.
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2019-01-15 17:03:17 -06:00 |
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f5cbd9dbab
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refactors
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2019-01-14 23:38:50 -06:00 |
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f4dcc9b5a7
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began working on being able to save skins.
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2019-01-14 23:38:20 -06:00 |
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30c96f1fff
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implemented proper disposal
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2019-01-14 21:06:00 -06:00 |
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2a2a7cba49
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Done basic documentation. Further expansion may be needed. Maybe. But only maybe.
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2019-01-14 20:00:11 -06:00 |
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b019b7cf10
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Even more documentation.
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2019-01-14 01:26:46 -06:00 |
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40c7772559
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documentation.
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2019-01-14 00:34:35 -06:00 |
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32c2f25196
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documentation
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2019-01-13 23:23:03 -06:00 |
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4ac011f3cf
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fixed up pipeline extension process because monogame is weird.
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2019-01-13 22:05:34 -06:00 |
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0b812f45fe
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removed extension for region names + refactor
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2019-01-13 17:12:37 -06:00 |
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7116eb0437
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more descriptive display name + set default processors.
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2019-01-13 17:09:27 -06:00 |
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9df8503f08
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removed all unused imports.
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2019-01-13 14:22:53 -06:00 |
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e0caaef061
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folder refactor.
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2019-01-13 14:07:57 -06:00 |
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570fe7d7ba
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Performed basic tests and fixed 9patch and texturepacker.
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2019-01-13 13:55:08 -06:00 |
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9ab70fd291
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ninepatch command argument -o is now optional.
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2019-01-13 00:23:44 -06:00 |
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122826248d
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Optimized.
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2019-01-13 00:16:49 -06:00 |
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8c6702e014
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minor change to help string
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2019-01-13 00:15:25 -06:00 |
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477f827c1a
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Added requirement boolean for arguments as well as implemented.
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2019-01-13 00:13:57 -06:00 |
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1070deb193
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Naming change.
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2019-01-13 00:12:55 -06:00 |
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edd2e94a6a
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minor change for the dispose exception for disposables.
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2019-01-12 23:40:52 -06:00 |
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bfdc36a3e2
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Made a rectangle renderer.
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2019-01-12 00:47:17 -06:00 |
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bb0e20d039
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Added disposed checks, as well as safeties for strip primitives.
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2019-01-12 00:46:57 -06:00 |
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c9991f08c5
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Primitive batch now works with strips.
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2019-01-11 23:11:45 -06:00 |
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ec62b81a12
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basic primitive batch progress.
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2019-01-11 22:09:42 -06:00 |
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