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91e005ea00
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Progress on scroll panel.
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2019-04-11 00:51:26 -05:00 |
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3e5b838abe
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Many refactors and minor changes. idk.
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2019-04-08 23:58:27 -05:00 |
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d7ca521b9b
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Scissoring now works and implemented; Refactoring as well;
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2019-03-27 02:35:20 -05:00 |
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b045033b25
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refactoring; removed configuration setup; added consistent sprite batch; got rid of sprite batch settings; implemented newer setup;
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2019-03-23 19:04:43 -05:00 |
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e3535f5662
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Changed 9p and tatlas' to use a separately loaded texture.
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2019-03-20 19:28:16 -05:00 |
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04ec3cd793
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Variable name refactor.
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2019-03-10 00:49:25 -06:00 |
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c59252dbbf
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Added better system for beginning sprite batches for easier consistency.
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2019-03-09 02:03:05 -06:00 |
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ed11d31100
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Modules made more useable by improving or fixing some of the drawing position logic. Variable names refactored as well.
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2019-03-09 00:57:29 -06:00 |
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775e04fffa
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Refactor.
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2019-03-08 13:41:03 -06:00 |
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2d73d204e1
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Updated text button to use new centering setup. Also minor refactor.
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2019-03-08 10:17:37 -06:00 |
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5ffdc3a9d6
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Added UI automatic centering.
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2019-03-08 10:14:51 -06:00 |
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ebe22fa9dc
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Added better exception throwing for missing regions for skins by adding a required option for regions.
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2019-03-07 23:43:25 -06:00 |
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238cdbde71
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Removed built in debugger due to issue with spritebatch and requireing it to restart the batch. May be replaced with a better solution later.
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2019-03-05 23:05:39 -06:00 |
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e19f6be719
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Clean up and progress on buttons.
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2019-03-05 21:42:28 -06:00 |
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d346f7c729
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Added centering function.
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2019-03-05 21:41:31 -06:00 |
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8bd6ba6dc8
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Implemented spritebatch's method of handling the origin.
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2019-03-01 23:27:44 -06:00 |
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f311cc38f3
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Added offset to be used instead of origin in spritebatch does things I don't want it to do. Also added a project to more easily test this library.
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2019-03-01 23:27:07 -06:00 |
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051f3b04b5
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Attempted at fixing 2D camera system.
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2019-02-24 22:44:02 -06:00 |
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de93e35b07
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implemented rectangle renderer changes.
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2019-02-11 23:27:51 -06:00 |
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3c7e6cdefb
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Implemented the changes of the new camera.
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2019-02-06 00:12:08 -06:00 |
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e1e2bbb3d7
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Began trying to fix primitive batch. Added a default camera to the configuration.
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2019-01-30 07:46:58 -06:00 |
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52d5220a30
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implemented previous skin changes.
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2019-01-29 16:23:25 -06:00 |
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e356a82190
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using heirarchy for definitions implemented.
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2019-01-29 16:00:13 -06:00 |
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8ea9ae3921
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attempt at fixing skin system as well as improved convenience.
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2019-01-28 19:43:41 -06:00 |
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501da58cb7
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Changed use of Skin to ISkin.
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2019-01-27 18:14:10 -06:00 |
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fa8a8f169c
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Added convenience function for UI modules that centers the origin relative to the bounds.
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2019-01-27 18:06:55 -06:00 |
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66b2fb9c5c
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event now passes the button that sent the event.
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2019-01-27 17:59:55 -06:00 |
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9d84b641db
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refactor.
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2019-01-27 17:39:18 -06:00 |
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ea8f96d877
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Progress on skin system, added skin stack.
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2019-01-20 01:08:38 -06:00 |
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441a4d1a36
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Refactoring
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2019-01-15 17:33:55 -06:00 |
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2a2a7cba49
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Done basic documentation. Further expansion may be needed. Maybe. But only maybe.
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2019-01-14 20:00:11 -06:00 |
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b019b7cf10
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Even more documentation.
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2019-01-14 01:26:46 -06:00 |
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40c7772559
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documentation.
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2019-01-14 00:34:35 -06:00 |
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32c2f25196
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documentation
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2019-01-13 23:23:03 -06:00 |
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9df8503f08
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removed all unused imports.
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2019-01-13 14:22:53 -06:00 |
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ec62b81a12
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basic primitive batch progress.
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2019-01-11 22:09:42 -06:00 |
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8ab83b5188
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implemented skin system to ui modules; progress on functional text button.
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2018-12-14 00:43:38 -06:00 |
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4fd37b6675
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implemented the special drawable interface.
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2018-12-14 00:42:51 -06:00 |
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f3bfba0045
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refactored naming of ui text from text label to text.
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2018-12-11 01:12:25 -06:00 |
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151480eaee
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refactor: removed dash from project name and underscore from namespaces. Began working on pipeline project.
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2018-12-04 19:19:31 -06:00 |
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