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						72a8cc9206
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							Finished an untested version of RectTextures.cs.
						
						
						
						
						
						
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						2020-02-20 16:04:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d91c325035
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							Removed legacy ninepatch and texture atlas.
						
						
						
						
						
						
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						2020-02-20 16:03:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						46e072b9f4
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							Removed legacy UI modules, screen and skin system.
						
						
						
						
						
						
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						2020-02-20 16:03:18 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b9105e7179
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							Removed setting binding to 0 since order of operations may cause issues.
						
						
						
						
						
						
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						2020-02-20 14:50:00 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4f7c7dccb1
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							Finished untested texture data.
						
						
						
						
						
						
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						2020-02-20 14:49:36 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						260bbeb9cb
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							Drawable interface for new rendering structure.
						
						
						
						
						
						
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						2020-02-20 04:18:50 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						171c27ab80
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							New batching structure base files.
						
						
						
						
						
						
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						2020-02-20 04:17:39 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7512f66cdb
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							Removed state tracking from vertex attributes because GL can only bind with one at a time.
						
						
						
						
						
						
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						2020-02-20 00:30:10 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						289799a6af
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							Started work on the ElementBufferHandle.
						
						
						
						
						
						
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						2020-02-17 02:31:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e58af8ce56
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							VertexAttributesHandle doc updated; Made texture coordinates non-normal.
						
						
						
						
						
						
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						2020-02-17 02:30:50 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0cee4c3ffe
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							Renamed and added an utility function to get basic attributes.
						
						
						
						
						
						
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						2020-02-17 02:28:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						115608b2a5
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							Removed state tracking for VertexBufferHandle due to potential overlapping states.
						
						
						
						
						
						
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						2020-02-17 02:27:14 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1a256eb664
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							Added texture and color support to default shaders.
						
						
						
						
						
						
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						2020-02-17 02:26:12 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c62ec58c8f
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							Added an easy way to get attribute location for shaders.
						
						
						
						
						
						
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						2020-02-17 02:25:13 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						60fa54ccf9
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							Removed code from when still using Monogame.
						
						
						
						
						
						
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						2020-02-17 00:35:14 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						dee5f96ea7
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							Files renamed to RecrownedGTK.
						
						
						
						
						
						
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						2020-02-16 21:44:21 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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