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635ed9fb7d
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Cleaned up asset loading system, and made progress on game engine structure.
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2020-05-18 16:44:59 -05:00 |
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8e2510903f
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Removed unnessecary attribute.
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2020-04-17 22:29:01 -05:00 |
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01b900f368
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Basic structure for game engine and state system.
Untested.
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2020-04-17 22:12:57 -05:00 |
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326378bfd1
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Insignificant doc change to preferences.
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2020-04-17 22:12:37 -05:00 |
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e2bfd952f5
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Updated imports.
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2020-04-17 22:11:41 -05:00 |
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d50ede989c
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Asset loading structure complete.
Loads information from loader.
information creates useable.
Minor folder restructuring.
Untested.
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2020-04-17 22:11:16 -05:00 |
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9c19b21ffb
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Removed PNG loader from the TextureData.
In support of new loading pipeline.
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2020-04-17 22:07:38 -05:00 |
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20f67886bc
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Minor .gitignore change. Also begun work on skeleton for game manager.
Skeleton for basic game manager.
updated .gitignore.
Untracking workspace metadata.
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2020-04-17 01:26:07 -05:00 |
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8d78993400
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Fixed typo in ConsoleProgram.cs filename.
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2020-04-16 00:32:03 -05:00 |
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04f9aab10b
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Added documentation.
Added more documentation.
Corrected doc.
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2020-04-04 18:24:25 -05:00 |
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d541961007
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Low level batch finished but untested.
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2020-03-03 13:24:55 -05:00 |
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de76a9acbf
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Changed order for clarity.
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2020-03-01 18:11:19 -05:00 |
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583988c333
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Added enabling for all attributes and removed irresponsible default. Untested.
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2020-03-01 18:11:19 -05:00 |
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5b44fee033
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Buffers now automatically bind when adding to them. Buffer is untested.
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2020-03-01 18:11:06 -05:00 |
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f891abf84e
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Added a few more test cases to the rectangle tests.
Mostly because I was bored and recently learnt of using [TestCase()] in NUnit.
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2020-02-29 18:01:56 -05:00 |
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19163aaa12
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Removed useless imports.
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2020-02-29 17:45:15 -05:00 |
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ec03e0d647
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Fixing tests to accomodate for interesting XML behavior.
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2020-02-29 17:40:05 -05:00 |
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72d080c04c
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Unit testing for the new preference system.
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2020-02-29 17:15:49 -05:00 |
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278031ad7d
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New preference persistence solution.
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2020-02-29 17:15:33 -05:00 |
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41c4594904
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Relative path change to use tested project directory.
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2020-02-29 14:22:22 -05:00 |
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9e1b4bc3e6
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Added .xml extension to results as well as fix relative path issues.
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2020-02-29 14:19:21 -05:00 |
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08ef6a3a51
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Trying new method of organizing tests so path's are system independent.
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2020-02-29 14:14:35 -05:00 |
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04cb27d596
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Attempt at making test system independent.
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2020-02-29 04:48:07 -05:00 |
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cea1d98bc7
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Tests for the engine commands.
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2020-02-29 04:48:07 -05:00 |
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fae6a006b1
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Tests for both the command engine.
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2020-02-29 04:48:07 -05:00 |
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951476a2e6
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Minor documentation change as well as parameter check.
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2020-02-29 04:48:07 -05:00 |
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efd81fe00f
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Deleted template unit test.
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2020-02-29 04:48:07 -05:00 |
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3085416efd
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Changed what and when exceptions are thrown.
These changes were made to better fit the new structure. Parameter checks were added and the type thrown was changed as well.
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2020-02-29 04:48:07 -05:00 |
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de7a11a530
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Attempt to output both tests to one xml.
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2020-02-29 04:48:07 -05:00 |
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b8ec36b15b
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Fixed test script.
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2020-02-29 04:48:07 -05:00 |
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719ae11cb0
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Changed code to be compliant to .Net Framework 4.8.
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2020-02-29 04:48:07 -05:00 |
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c5f281c5e0
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Changed Tools to .Net Framework.
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2020-02-29 04:47:12 -05:00 |
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a882147f33
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Changing to .Net Framework for now.
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2020-02-29 01:38:56 -05:00 |
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21de6177f4
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Attempting dotnet core tests.
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2020-02-24 04:05:51 -05:00 |
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321f8ecf79
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Separated builds and tests.
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2020-02-24 03:48:54 -05:00 |
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029932910d
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Added parameter check to EngineCommand.cs
makes sure all invoke strings don't contain spaces. Scope change makes sure to not break parameter rules.
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2020-02-24 03:05:14 -05:00 |
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92f302875f
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Added parameter check to Process method in CommandEngine.cs.
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2020-02-24 03:04:45 -05:00 |
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fa74bc9ae5
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Switched to dependency injection for console use.
Created interfaces for input and output for better structure and easier testing.
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2020-02-23 20:51:39 -05:00 |
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72a1ba903b
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Changing CI to have build and testing in separate scripts.
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2020-02-23 18:50:21 -05:00 |
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c3152ac888
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Changed RGTK test back to .NET Framework.
OpenTK assembly isn't properly restored with RGTK when otherwise.
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2020-02-23 16:48:35 -05:00 |
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515fac38a6
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Updated Newtonsoft.Json and changed tests to be .NET Core.
Mostly attempting to get rid of a small warning.
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2020-02-23 16:44:53 -05:00 |
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de68e62eb4
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Changed accessibility modifiers in light of new structure.
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2020-02-23 16:21:23 -05:00 |
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48cf2b80ca
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VSCode launch stuff.
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2020-02-23 16:21:20 -05:00 |
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8ef52891d8
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Added RGTK.Tools to dependencies.
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2020-02-23 16:19:10 -05:00 |
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ca55ca7208
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Refactoring.
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2020-02-23 16:17:10 -05:00 |
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45e62f8058
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Fixed file lock issue and (finally) renamed assets folder.
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2020-02-23 15:10:53 -05:00 |
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92d9988166
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renamed assets folder and added space to organize vert.
mostly actually to trigger git to rename the folder...
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2020-02-23 14:53:47 -05:00 |
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07bfc8ab43
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update test according to file rename.
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2020-02-23 14:50:52 -05:00 |
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670bfb4453
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Created a solutions file.
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2020-02-23 14:50:21 -05:00 |
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c4dd6f035d
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Updated Tools accordingly to new pipeline structure.
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2020-02-23 14:50:01 -05:00 |
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