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9387611b19
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Start of transition to OTK
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2019-11-24 00:17:21 -05:00 |
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c04f2f1b78
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Cleaned dependencies and project up. I don't actually know.
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2019-11-23 21:47:21 -05:00 |
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08f45bcfd4
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Moved the ScreenSystem to under UI namespace.
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2019-06-01 15:36:31 -05:00 |
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cc0099ee7d
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Removed AssemblyInfo.cs (for now).
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2019-05-31 01:28:38 -05:00 |
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d923a28afb
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Transitioned to .Net Standard and use of VSCode.
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2019-05-31 00:57:03 -05:00 |
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3e5b838abe
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Many refactors and minor changes. idk.
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2019-04-08 23:58:27 -05:00 |
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2c7f2900a9
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update .csproj
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2019-03-27 02:37:53 -05:00 |
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d7ca521b9b
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Scissoring now works and implemented; Refactoring as well;
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2019-03-27 02:35:20 -05:00 |
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b045033b25
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refactoring; removed configuration setup; added consistent sprite batch; got rid of sprite batch settings; implemented newer setup;
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2019-03-23 19:04:43 -05:00 |
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e3535f5662
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Changed 9p and tatlas' to use a separately loaded texture.
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2019-03-20 19:28:16 -05:00 |
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4add103f94
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Added sprite batch settings to maintain sprite batch begin settings and keep consistency and control over settings. Ninepatch uses this.
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2019-03-10 00:50:03 -06:00 |
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051f3b04b5
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Attempted at fixing 2D camera system.
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2019-02-24 22:44:02 -06:00 |
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3bd3b0f9f6
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Renamed Camera class to Camera3D.
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2019-02-06 00:12:39 -06:00 |
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3c7e6cdefb
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Implemented the changes of the new camera.
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2019-02-06 00:12:08 -06:00 |
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32f9ff11fb
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changes in how skin system works.
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2019-01-29 16:22:14 -06:00 |
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9d84b641db
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refactor.
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2019-01-27 17:39:18 -06:00 |
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6df8386841
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file rename.
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2019-01-21 23:40:14 -06:00 |
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9ba854818a
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improved debug.
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2019-01-21 23:38:50 -06:00 |
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8c54d7e12d
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refactor
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2019-01-21 22:18:22 -06:00 |
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ea6b3cf9e3
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Added setup system. Changed reader and writer for texture atlas and nine patch to have image and serialized data be in same file. Some refactors occurred as well.
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2019-01-21 19:56:51 -06:00 |
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d9884024ef
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refactor
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2019-01-20 21:45:15 -06:00 |
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019b955577
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refactored.
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2019-01-20 01:31:01 -06:00 |
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6fdcdcf923
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refactors and added forgotten semicolon :/
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2019-01-20 01:07:52 -06:00 |
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9392124317
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began work on skin manager with basics done and untested.
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2019-01-15 19:34:59 -06:00 |
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748de59052
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Refactor. again.
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2019-01-15 17:44:15 -06:00 |
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441a4d1a36
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Refactoring
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2019-01-15 17:33:55 -06:00 |
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a62ec1bd38
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Refactors and documentation.
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2019-01-15 17:03:17 -06:00 |
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f5cbd9dbab
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refactors
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2019-01-14 23:38:50 -06:00 |
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40c7772559
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documentation.
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2019-01-14 00:34:35 -06:00 |
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bfdc36a3e2
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Made a rectangle renderer.
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2019-01-12 00:47:17 -06:00 |
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ec62b81a12
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basic primitive batch progress.
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2019-01-11 22:09:42 -06:00 |
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74a9ff74b2
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fixed crash on invalid input followed by -i for texture packer command.
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2019-01-08 15:42:04 -06:00 |
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d2ac5196cb
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Merge branch 'master' of deng-systems:git/RecrownedAthenaeum
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2018-12-23 11:04:50 -06:00 |
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5f525fbb9f
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removed compression step, added ninepatch stuff to pipeline.
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2018-12-23 11:04:11 -06:00 |
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5ec738ae1b
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refactor (moved some files)
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2018-12-14 14:25:14 -06:00 |
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a97cfa0309
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Merge branch 'master' of deng-systems:git/RecrownedAthenaeum
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2018-12-14 00:44:27 -06:00 |
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8ab83b5188
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implemented skin system to ui modules; progress on functional text button.
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2018-12-14 00:43:38 -06:00 |
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068e21b93c
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removed bin folder from project.
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2018-12-12 14:10:04 -06:00 |
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dd768ac751
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began working on skin system.
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2018-12-11 01:12:34 -06:00 |
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b6581cfb47
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cleaned up code and output.
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2018-12-09 00:55:51 -06:00 |
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4136b1ca22
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untested texture atlas pipeline system complete.
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2018-12-05 02:28:09 -06:00 |
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87823b26d6
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preferences now use object as type for serialization and no longer uses marker interface.
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2018-12-05 00:03:00 -06:00 |
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151480eaee
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refactor: removed dash from project name and underscore from namespaces. Began working on pipeline project.
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2018-12-04 19:19:31 -06:00 |
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