Began work on utility function to create a basic 2D shader.
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@ -72,5 +72,9 @@ namespace RecrownedAthenaeum.Graphics.Render.Shader {
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~Shader() {
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~Shader() {
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Dispose(false);
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Dispose(false);
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}
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}
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public static Shader CreateBasic2D() {
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Shader shader = new Shader("Graphics/Render/Shader/default.vert", "Graphics/Render/Shader/default.frag");
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return shader;
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}
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}
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}
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}
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}
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