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53000e6a6c
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Fading now works.
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2019-04-15 20:25:36 -05:00 |
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3e5b838abe
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Many refactors and minor changes. idk.
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2019-04-08 23:58:27 -05:00 |
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d7ca521b9b
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Scissoring now works and implemented; Refactoring as well;
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2019-03-27 02:35:20 -05:00 |
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b045033b25
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refactoring; removed configuration setup; added consistent sprite batch; got rid of sprite batch settings; implemented newer setup;
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2019-03-23 19:04:43 -05:00 |
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e3535f5662
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Changed 9p and tatlas' to use a separately loaded texture.
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2019-03-20 19:28:16 -05:00 |
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4add103f94
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Added sprite batch settings to maintain sprite batch begin settings and keep consistency and control over settings. Ninepatch uses this.
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2019-03-10 00:50:03 -06:00 |
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ce2f402153
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Added check for invalid parameters.
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2019-03-09 00:54:41 -06:00 |
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7b130f39ea
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Ninepatch boundaries are now on the outside of the given bounds.
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2019-03-05 21:36:57 -06:00 |
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78417186d1
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Another fix for 9 patch.
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2019-03-04 18:22:34 -06:00 |
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668090cd5d
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fixed up 9 patch stuff.
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2019-03-04 18:18:43 -06:00 |
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e1e2bbb3d7
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Began trying to fix primitive batch. Added a default camera to the configuration.
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2019-01-30 07:46:58 -06:00 |
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ff2e0b479f
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Added a function to check for the existence of a region.
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2019-01-29 15:55:56 -06:00 |
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9ba854818a
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improved debug.
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2019-01-21 23:38:50 -06:00 |
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8c54d7e12d
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refactor
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2019-01-21 22:18:22 -06:00 |
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ea6b3cf9e3
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Added setup system. Changed reader and writer for texture atlas and nine patch to have image and serialized data be in same file. Some refactors occurred as well.
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2019-01-21 19:56:51 -06:00 |
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ea8f96d877
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Progress on skin system, added skin stack.
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2019-01-20 01:08:38 -06:00 |
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a27df5a287
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refactors.
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2019-01-15 19:34:47 -06:00 |
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441a4d1a36
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Refactoring
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2019-01-15 17:33:55 -06:00 |
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