Fixed issue with camera position on instantiation.
This commit is contained in:
parent
2c7f2900a9
commit
d05554c379
@ -40,8 +40,8 @@ namespace RecrownedAthenaeum.Render
|
|||||||
this.viewWidth = width;
|
this.viewWidth = width;
|
||||||
this.viewHeight = height;
|
this.viewHeight = height;
|
||||||
upDirection = Vector3.Down;
|
upDirection = Vector3.Down;
|
||||||
Apply();
|
|
||||||
ConrnerPosition = new Vector2(0, 0);
|
ConrnerPosition = new Vector2(0, 0);
|
||||||
|
Apply();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
Loading…
Reference in New Issue
Block a user