Fixed issue with camera position on instantiation.

This commit is contained in:
Harrison Deng 2019-03-28 12:09:48 -05:00
parent 2c7f2900a9
commit d05554c379

View File

@ -40,8 +40,8 @@ namespace RecrownedAthenaeum.Render
this.viewWidth = width;
this.viewHeight = height;
upDirection = Vector3.Down;
Apply();
ConrnerPosition = new Vector2(0, 0);
Apply();
}
/// <summary>