fixed the build function
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26a359de46
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b705b2a457
@ -66,19 +66,19 @@ namespace RecrownedAthenaeum.Tools.TextureAtlas
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ImageHandler imageHandler;
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while (imageHandlerQueue.TryDequeue(out imageHandler))
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{
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try
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Node activeNode = null;
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do
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{
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masterNode.InsertImageHandler(imageHandler);
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}
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catch (InvalidOperationException)
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{
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textureLength *= 2;
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if (!AutoCorrectAtlasSize || textureLength > Math.Pow(2, powLimit))
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activeNode = masterNode.InsertImageHandler(imageHandler);
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if (activeNode == null)
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{
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throw new InvalidOperationException("Dimensions of texture goes past limit amount of " + powLimit + " which is " + Math.Pow(2, powLimit) + ". New texture size would be " + textureLength + "x" + textureLength + ".");
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if (!AutoCorrectAtlasSize || (textureLength *= 2) > Math.Pow(2, powLimit))
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{
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throw new InvalidOperationException("Dimensions of texture goes past limit amount of " + powLimit + " which is " + Math.Pow(2, powLimit) + ". New texture size would be " + textureLength + "x" + textureLength + ".");
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}
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}
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Build();
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}
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while (activeNode == null);
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}
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}
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@ -105,8 +105,8 @@ namespace RecrownedAthenaeum.Tools.TextureAtlas
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public Node childA { get { if (a == null) a = new Node(this); return a; } set { value.parent = this; a = value; } }
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public Node childB { get { if (b == null) { b = new Node(this); } return b; } set { value.parent = this; b = value; } }
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public Rectangle region;
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public ImageHandler imageHandler;
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public bool Filled { get { return (imageHandler != null) || (a != null && b != null && a.Filled && b.Filled); } }
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public bool containsImage = false;
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public bool Filled { get { return containsImage || (a != null && b != null && a.Filled && b.Filled); } }
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public Node(Node parent = null)
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{
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@ -114,21 +114,11 @@ namespace RecrownedAthenaeum.Tools.TextureAtlas
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region = parent.region;
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}
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public void SetNodeRegion(int x, int y, int width, int height, ImageHandler imageHandler)
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{
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region.X = x;
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region.Y = y;
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region.Width = width;
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region.Height = height;
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this.imageHandler = imageHandler;
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}
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public void SetNodeRegion(ImageHandler imageHandler)
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{
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SetNodeRegion(imageHandler.x, imageHandler.y, imageHandler.Width, imageHandler.Height, imageHandler);
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}
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/// <summary>
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/// Attempts to insert image within the node. This builds the node to have children if needed.
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/// </summary>
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/// <param name="imageHandler">the image to insert.</param>
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/// <returns>The node the image is placed in.</returns>
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public Node InsertImageHandler(ImageHandler imageHandler)
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{
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if (imageHandler.Width != region.Width)
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@ -176,11 +166,10 @@ namespace RecrownedAthenaeum.Tools.TextureAtlas
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{
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imageHandler.x = region.X;
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imageHandler.y = region.Y;
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this.imageHandler = imageHandler;
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containsImage = true;
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return this;
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}
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throw new ArgumentException();
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return null;
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}
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}
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