Many refactors and minor changes. idk.
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@@ -3,7 +3,7 @@
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namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
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{
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/// <summary>
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/// Definition for a button.
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/// Skin definition for a button.
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/// </summary>
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public class ButtonSkinDefinition : SkinDefinitionData
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{
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@@ -0,0 +1,30 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
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{
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/// <summary>
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/// Skin definition of a scroll module.
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/// </summary>
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public class UIScrollableSkinDefinition : SkinDefinitionData
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{
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/// <summary>
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/// Name of the region that specifies the texture needed.
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/// </summary>
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public string horizontalBar, verticalBar, horizontalBarTrack, verticalBarTrack, background;
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/// <summary>
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/// Instantiates the definition with the minimum requirements.
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/// </summary>
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/// <param name="horizontalBar">Name of the region used by the skin that defines what the horizontal scroll bar looks like.</param>
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/// <param name="verticalBar">Name of the region used by the skin that defines what the vertical scroll bar looks like.</param>
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public UIScrollableSkinDefinition(string horizontalBar, string verticalBar)
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{
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this.horizontalBar = horizontalBar;
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this.verticalBar = verticalBar;
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}
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}
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}
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