recrownedathenaeum/RecrownedAthenaeum/UI/SkinSystem/MergedSkin.cs

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2.6 KiB
C#
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using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using RecrownedAthenaeum.SpecialTypes;
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using RecrownedAthenaeum.UI.SkinSystem.Definitions;
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namespace RecrownedAthenaeum.UI.SkinSystem
{
internal class MergedSkin : ISkin
{
/// <summary>
/// The skin to try to use first.
/// </summary>
public ISkin mainSkin;
/// <summary>
/// The fallback skin.
/// </summary>
public ISkin alternateSkin;
public Texture2D CursorTexture
{
get
{
try
{
return mainSkin.CursorTexture;
} catch (NullReferenceException)
{
return alternateSkin.CursorTexture;
}
}
}
public void Draw(string regionName, string color, SpriteBatch batch, Rectangle destination, float rotation = 0, Vector2 origin = default(Vector2))
{
try
{
mainSkin.Draw(regionName, color, batch, destination, rotation, origin);
} catch (KeyNotFoundException)
{
alternateSkin.Draw(regionName, color, batch, destination, rotation, origin);
} catch (NullReferenceException)
{
alternateSkin.Draw(regionName, color, batch, destination, rotation, origin);
}
}
public Color GetColor(string name)
{
try
{
return mainSkin.GetColor(name);
} catch (KeyNotFoundException)
{
return alternateSkin.GetColor(name);
}
catch (NullReferenceException)
{
return alternateSkin.GetColor(name);
}
}
public TextureAtlas.Region GetTextureAtlasRegion(string name, bool required = false)
{
try
{
return mainSkin.GetTextureAtlasRegion(name);
}
catch (NullReferenceException)
{
return alternateSkin.GetTextureAtlasRegion(name, required);
}
}
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public T ObtainDefinition<T>(string definitionName = null) where T : SkinDefinitionData
{
try
{
return mainSkin.ObtainDefinition<T>(definitionName);
}
catch (NullReferenceException)
{
return alternateSkin.ObtainDefinition<T>(definitionName);
}
}
}
}