recrownedathenaeum/RecrownedAthenaeum
2019-03-10 00:50:03 -06:00
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ContentReaders Attempted at fixing 2D camera system. 2019-02-24 22:44:02 -06:00
ContentSystem changed content manager controller's generic type to allow for any object instead of IDisposable only. 2019-01-27 17:12:16 -06:00
Data changes in how skin system works. 2019-01-29 16:22:14 -06:00
Input Even more documentation. 2019-01-14 01:26:46 -06:00
ParticleSystem removed all unused imports. 2019-01-13 14:22:53 -06:00
Persistence Even more documentation. 2019-01-14 01:26:46 -06:00
Properties removed all unused imports. 2019-01-13 14:22:53 -06:00
Render Added sprite batch settings to maintain sprite batch begin settings and keep consistency and control over settings. Ninepatch uses this. 2019-03-10 00:50:03 -06:00
ScreenSystem Added sprite batch settings to maintain sprite batch begin settings and keep consistency and control over settings. Ninepatch uses this. 2019-03-10 00:50:03 -06:00
SpecialTypes Added sprite batch settings to maintain sprite batch begin settings and keep consistency and control over settings. Ninepatch uses this. 2019-03-10 00:50:03 -06:00
UI Variable name refactor. 2019-03-10 00:49:25 -06:00
View Added basic world scale variable. 2019-03-10 00:46:28 -06:00
Configuration.cs Added sprite batch settings to maintain sprite batch begin settings and keep consistency and control over settings. Ninepatch uses this. 2019-03-10 00:50:03 -06:00
packages.config refactor (moved some files) 2018-12-14 14:25:14 -06:00
RecrownedAthenaeum.csproj Added sprite batch settings to maintain sprite batch begin settings and keep consistency and control over settings. Ninepatch uses this. 2019-03-10 00:50:03 -06:00