gmtk-gj-2020/States/Gameplay/SpawnInfo.cs

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namespace SkinnerBox.States.Gameplay
{
public struct SpawnInfo
{
public float timeElapsed;
public int period;
public int perSpawn;
public float batchLocation;
public float distanceBetween;
public float speed;
public SpawnInfo(int period, int perSpawn, float location, float speed, float distance) {
timeElapsed = 0;
this.period = period;
this.perSpawn = perSpawn;
this.batchLocation = location;
this.distanceBetween = distance;
this.speed = speed;
}
}
}