Logo
Explore Help
Sign In
ydeng/gameservicewarden
1
0
Fork 0
You've already forked gameservicewarden
Code Issues Pull Requests Packages Projects Releases Wiki Activity
gameservicewarden/tests/GameServiceWarden.Core.Tests/Modules/Games
History
Harrison Deng 35a2765559 Changed logging system to be event based.
Implemented LRUCache for instantiating services without starting.

Service state changed back to enumerator.

Namespace refactoring.
2021-04-19 01:34:45 -05:00
..
FakePersistence.cs
Changed logging system to be event based.
2021-04-19 01:34:45 -05:00
FakeService.cs
Changed logging system to be event based.
2021-04-19 01:34:45 -05:00
FakeServiceConfigurable.cs
Implemented IPC system with minimal testing.
2021-04-08 21:36:08 -05:00
FakeServiceManagerMonitor.cs
Changed logging system to be event based.
2021-04-19 01:34:45 -05:00
FakeServiceModule.cs
Changed logging system to be event based.
2021-04-19 01:34:45 -05:00
ServiceDescriptorTest.cs
Changed logging system to be event based.
2021-04-19 01:34:45 -05:00
ServiceManagerTest.cs
Changed logging system to be event based.
2021-04-19 01:34:45 -05:00
Powered by Gitea Version: 1.23.3 Page: 52ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API