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Harrison Deng 35a2765559 Changed logging system to be event based.
Implemented LRUCache for instantiating services without starting.

Service state changed back to enumerator.

Namespace refactoring.
2021-04-19 01:34:45 -05:00
.vscode Refactored naming and directory layout of project. 2020-12-28 00:43:02 -06:00
src Changed logging system to be event based. 2021-04-19 01:34:45 -05:00
tests/GameServiceWarden.Core.Tests Changed logging system to be event based. 2021-04-19 01:34:45 -05:00
.gitignore Initial commit. 2020-12-24 16:24:13 -06:00
build.sh Reduced build.sh verbosity. 2021-04-08 22:01:16 -05:00
README.md Initial commit. 2020-12-24 16:24:13 -06:00
test.sh added --blame argument to test.sh and lowered verbosity. 2021-04-08 23:59:18 -05:00

GameServiceWarden

GameServiceWarden aims to be a modular solution to automated server hosting, and configuration.