Renamed library main class and added all endpoint objects to it.
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.vscode/settings.json
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.vscode/settings.json
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{
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"cSpell.words": [
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"Minecraft"
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]
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}
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CFCoreAPI/CFCore.cs
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CFCoreAPI/CFCore.cs
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using System.Net.Http;
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using CFCoreAPI.Endpoints.Categories;
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using CFCoreAPI.Endpoints.Files;
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using CFCoreAPI.Endpoints.Fingerprints;
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using CFCoreAPI.Endpoints.Games;
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using CFCoreAPI.Endpoints.Minecraft;
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using CFCoreAPI.Endpoints.Mods;
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namespace CFCoreAPI
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{
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public class CFCore
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{
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private readonly string _apiKey;
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public HttpClient HttpClient { get; private set; }
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public CFCore(string key)
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{
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this._apiKey = key;
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this.HttpClient = new HttpClient();
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this.HttpClient.BaseAddress = new Uri("https://api.curseforge.com");
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this.HttpClient.DefaultRequestHeaders.Add("x-api-key", _apiKey);
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this._gamesAPI = new Lazy<GamesAPI>(() => new GamesAPI(HttpClient));
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this._categoriesAPI = new Lazy<CategoriesAPI>(() => new CategoriesAPI(HttpClient));
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this._modsAPI = new Lazy<ModsAPI>(() => new ModsAPI(HttpClient));
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this._filesAPI = new Lazy<FilesAPI>(() => new FilesAPI(HttpClient));
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this._fingerprintAPI = new Lazy<FingerprintsAPI>(() => new FingerprintsAPI(HttpClient));
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this._minecraftAPI = new Lazy<MinecraftAPI>(() => new MinecraftAPI(HttpClient));
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}
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private Lazy<GamesAPI> _gamesAPI;
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public GamesAPI Games => this._gamesAPI.Value;
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private Lazy<CategoriesAPI> _categoriesAPI;
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public CategoriesAPI Categories => this._categoriesAPI.Value;
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private Lazy<ModsAPI> _modsAPI;
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public ModsAPI Mods => this._modsAPI.Value;
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private Lazy<FilesAPI> _filesAPI;
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public FilesAPI Files => this._filesAPI.Value;
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private Lazy<FingerprintsAPI> _fingerprintAPI;
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public FingerprintsAPI Fingerprints => this._fingerprintAPI.Value;
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private Lazy<MinecraftAPI> _minecraftAPI;
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public MinecraftAPI Minecraft => this._minecraftAPI.Value;
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}
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}
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@ -1,28 +0,0 @@
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using System.Net.Http;
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using CFCoreAPI.Endpoints.Files;
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using CFCoreAPI.Endpoints.Games;
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namespace CFCoreAPI
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{
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public class CFCoreAPI
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{
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private readonly string _apiKey;
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public HttpClient HttpClient { get; private set; }
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public CFCoreAPI(string key)
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{
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this._apiKey = key;
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this.HttpClient = new HttpClient();
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this.HttpClient.BaseAddress = new Uri("https://api.curseforge.com");
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this.HttpClient.DefaultRequestHeaders.Add("x-api-key", _apiKey);
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this._gamesAPI = new Lazy<GamesAPI>(() => new GamesAPI(HttpClient));
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this._filesAPI = new Lazy<FilesAPI>(() => new FilesAPI(HttpClient));
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}
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private Lazy<GamesAPI> _gamesAPI;
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public GamesAPI GamesAPI => this._gamesAPI.Value;
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private Lazy<FilesAPI> _filesAPI;
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public FilesAPI FilesAPI => this._filesAPI.Value;
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}
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}
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