Renamed library main class and added all endpoint objects to it.

This commit is contained in:
Harrison Deng 2022-05-20 16:48:25 -05:00
parent e4d4134ef2
commit 311026fc3d
3 changed files with 49 additions and 28 deletions

5
.vscode/settings.json vendored Normal file
View File

@ -0,0 +1,5 @@
{
"cSpell.words": [
"Minecraft"
]
}

44
CFCoreAPI/CFCore.cs Normal file
View File

@ -0,0 +1,44 @@
using System.Net.Http;
using CFCoreAPI.Endpoints.Categories;
using CFCoreAPI.Endpoints.Files;
using CFCoreAPI.Endpoints.Fingerprints;
using CFCoreAPI.Endpoints.Games;
using CFCoreAPI.Endpoints.Minecraft;
using CFCoreAPI.Endpoints.Mods;
namespace CFCoreAPI
{
public class CFCore
{
private readonly string _apiKey;
public HttpClient HttpClient { get; private set; }
public CFCore(string key)
{
this._apiKey = key;
this.HttpClient = new HttpClient();
this.HttpClient.BaseAddress = new Uri("https://api.curseforge.com");
this.HttpClient.DefaultRequestHeaders.Add("x-api-key", _apiKey);
this._gamesAPI = new Lazy<GamesAPI>(() => new GamesAPI(HttpClient));
this._categoriesAPI = new Lazy<CategoriesAPI>(() => new CategoriesAPI(HttpClient));
this._modsAPI = new Lazy<ModsAPI>(() => new ModsAPI(HttpClient));
this._filesAPI = new Lazy<FilesAPI>(() => new FilesAPI(HttpClient));
this._fingerprintAPI = new Lazy<FingerprintsAPI>(() => new FingerprintsAPI(HttpClient));
this._minecraftAPI = new Lazy<MinecraftAPI>(() => new MinecraftAPI(HttpClient));
}
private Lazy<GamesAPI> _gamesAPI;
public GamesAPI Games => this._gamesAPI.Value;
private Lazy<CategoriesAPI> _categoriesAPI;
public CategoriesAPI Categories => this._categoriesAPI.Value;
private Lazy<ModsAPI> _modsAPI;
public ModsAPI Mods => this._modsAPI.Value;
private Lazy<FilesAPI> _filesAPI;
public FilesAPI Files => this._filesAPI.Value;
private Lazy<FingerprintsAPI> _fingerprintAPI;
public FingerprintsAPI Fingerprints => this._fingerprintAPI.Value;
private Lazy<MinecraftAPI> _minecraftAPI;
public MinecraftAPI Minecraft => this._minecraftAPI.Value;
}
}

View File

@ -1,28 +0,0 @@
using System.Net.Http;
using CFCoreAPI.Endpoints.Files;
using CFCoreAPI.Endpoints.Games;
namespace CFCoreAPI
{
public class CFCoreAPI
{
private readonly string _apiKey;
public HttpClient HttpClient { get; private set; }
public CFCoreAPI(string key)
{
this._apiKey = key;
this.HttpClient = new HttpClient();
this.HttpClient.BaseAddress = new Uri("https://api.curseforge.com");
this.HttpClient.DefaultRequestHeaders.Add("x-api-key", _apiKey);
this._gamesAPI = new Lazy<GamesAPI>(() => new GamesAPI(HttpClient));
this._filesAPI = new Lazy<FilesAPI>(() => new FilesAPI(HttpClient));
}
private Lazy<GamesAPI> _gamesAPI;
public GamesAPI GamesAPI => this._gamesAPI.Value;
private Lazy<FilesAPI> _filesAPI;
public FilesAPI FilesAPI => this._filesAPI.Value;
}
}