32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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namespace SlatedGameToolkit.Framework.Utilities
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{
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public static class EmbeddedResUtils
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{
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public static string ReadEmbeddedResourceText(string name) {
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string res;
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using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(string.Format("SlatedGameToolkit.Framework.Resources.{0}", name)))
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{
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using (StreamReader reader = new StreamReader(stream)) {
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res = reader.ReadToEnd();
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}
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}
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return res;
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}
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public static byte[] ReadEmbeddedResourceData(string name) {
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byte[] res;
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using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(string.Format("SlatedGameToolkit.Framework.Resources.{0}", name)))
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{
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byte[] buffer = new byte[stream.Length];
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stream.Read(buffer, 0, buffer.Length);
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res = buffer;
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}
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return res;
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}
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}
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} |