Files
slatedgtk/src/SlatedGameToolkit.Framework/Graphics/Render/Shaders/IShadeable.cs

11 lines
253 B
C#

using System;
using SlatedGameToolkit.Framework.Graphics.OpenGL;
namespace SlatedGameToolkit.Framework.Graphics.Render.Shaders
{
public interface IShadeable : IDisposable
{
GLContext GLContext {get;}
uint Handle { get; }
}
}