11 lines
253 B
C#
11 lines
253 B
C#
using System;
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using SlatedGameToolkit.Framework.Graphics.OpenGL;
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namespace SlatedGameToolkit.Framework.Graphics.Render.Shaders
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{
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public interface IShadeable : IDisposable
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{
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GLContext GLContext {get;}
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uint Handle { get; }
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}
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} |