using System.Numerics; namespace SlatedGameToolkit.Framework.Utilities { public static class MatrixUtils { public static float[] ToColumnMajorArray(this Matrix4x4 mat) { return new float[] { mat.M11, mat.M12, mat.M13, mat.M14, mat.M21, mat.M22, mat.M23, mat.M24, mat.M31, mat.M32, mat.M33, mat.M34, mat.M41, mat.M42, mat.M43, mat.M44 }; } } }