using System; using System.Runtime.InteropServices; using System.Security; using System.Diagnostics.CodeAnalysis; namespace SlatedGameToolkit.Framework.Graphics.OpenGL { public delegate IntPtr GetProcAddressHandler(string funcName); public delegate void DebugProc(int source, int type, uint id, int severity, IntPtr length, byte[] message, IntPtr userParam); public delegate void DebugProcAMD(uint id, int category, int severity, IntPtr length, byte[] message, IntPtr userParam); public delegate void VulkanDebugProcNV(); [Flags] public enum AttribMask : uint { CurrentBit = 0x00000001, PointBit = 0x00000002, LineBit = 0x00000004, PolygonBit = 0x00000008, PolygonStippleBit = 0x00000010, PixelModeBit = 0x00000020, LightingBit = 0x00000040, FogBit = 0x00000080, DepthBufferBit = 0x00000100, AccumBufferBit = 0x00000200, StencilBufferBit = 0x00000400, ViewportBit = 0x00000800, TransformBit = 0x00001000, EnableBit = 0x00002000, ColorBufferBit = 0x00004000, HintBit = 0x00008000, EvalBit = 0x00010000, ListBit = 0x00020000, TextureBit = 0x00040000, ScissorBit = 0x00080000, MultisampleBit = 0x20000000, MultisampleBitARB = 0x20000000, MultisampleBitEXT = 0x20000000, MultisampleBit3DFX = 0x20000000, AllAttribBits = 0xFFFFFFFF } [Flags] public enum BufferStorageMask : uint { DynamicStorageBit = 0x0100, DynamicStorageBitEXT = 0x0100, ClientStorageBit = 0x0200, ClientStorageBitEXT = 0x0200, SparseStorageBitARB = 0x0400, LgpuSeparateStorageBitNvx = 0x0800, PerGpuStorageBitNV = 0x0800, ExternalStorageBitNvx = 0x2000 } [Flags] public enum ClearBufferMask : uint { ColorBufferBit = 0x00004000, DepthBufferBit = 0x00000100, AccumBufferBit = 0x00000200, StencilBufferBit = 0x00000400, } [Flags] public enum ClientAttribMask : uint { ClientPixelStoreBit = 0x00000001, ClientVertexArrayBit = 0x00000002, ClientAllAttribBits = 0xFFFFFFFF } [Flags] public enum ContextFlagMask : uint { ContextFlagForwardCompatibleBit = 0x00000001, ContextFlagDebugBit = 0x00000002, ContextFlagDebugBitKhr = 0x00000002, ContextFlagRobustAccessBit = 0x00000004, ContextFlagRobustAccessBitARB = 0x00000004, ContextFlagNoErrorBit = 0x00000008, ContextFlagNoErrorBitKhr = 0x00000008, ContextFlagProtectedContentBitEXT = 0x00000010 } [Flags] public enum ContextProfileMask : uint { ContextCoreProfileBit = 0x00000001, ContextCompatibilityProfileBit = 0x00000002 } [Flags] public enum MapBufferAccessMask : uint { MapReadBit = 0x0001, MapReadBitEXT = 0x0001, MapWriteBit = 0x0002, MapWriteBitEXT = 0x0002, MapInvalidateRangeBit = 0x0004, MapInvalidateRangeBitEXT = 0x0004, MapInvalidateBufferBit = 0x0008, MapInvalidateBufferBitEXT = 0x0008, MapFlushExplicitBit = 0x0010, MapFlushExplicitBitEXT = 0x0010, MapUnsynchronizedBit = 0x0020, MapUnsynchronizedBitEXT = 0x0020, MapPersistentBit = 0x0040, MapPersistentBitEXT = 0x0040, MapCoherentBit = 0x0080, MapCoherentBitEXT = 0x0080 } [Flags] public enum MemoryBarrierMask : uint { VertexAttribArrayBarrierBit = 0x00000001, VertexAttribArrayBarrierBitEXT = 0x00000001, ElementArrayBarrierBit = 0x00000002, ElementArrayBarrierBitEXT = 0x00000002, UniformBarrierBit = 0x00000004, UniformBarrierBitEXT = 0x00000004, TextureFetchBarrierBit = 0x00000008, TextureFetchBarrierBitEXT = 0x00000008, ShaderGlobalAccessBarrierBitNV = 0x00000010, ShaderImageAccessBarrierBit = 0x00000020, ShaderImageAccessBarrierBitEXT = 0x00000020, CommandBarrierBit = 0x00000040, CommandBarrierBitEXT = 0x00000040, PixelBufferBarrierBit = 0x00000080, PixelBufferBarrierBitEXT = 0x00000080, TextureUpdateBarrierBit = 0x00000100, TextureUpdateBarrierBitEXT = 0x00000100, BufferUpdateBarrierBit = 0x00000200, BufferUpdateBarrierBitEXT = 0x00000200, FramebufferBarrierBit = 0x00000400, FramebufferBarrierBitEXT = 0x00000400, TransformFeedbackBarrierBit = 0x00000800, TransformFeedbackBarrierBitEXT = 0x00000800, AtomicCounterBarrierBit = 0x00001000, AtomicCounterBarrierBitEXT = 0x00001000, ShaderStorageBarrierBit = 0x00002000, ClientMappedBufferBarrierBit = 0x00004000, ClientMappedBufferBarrierBitEXT = 0x00004000, QueryBufferBarrierBit = 0x00008000, AllBarrierBits = 0xFFFFFFFF, AllBarrierBitsEXT = 0xFFFFFFFF } [Flags] public enum OcclusionQueryEventMaskAMD : uint { QueryDepthPassEventBitAMD = 0x00000001, QueryDepthFailEventBitAMD = 0x00000002, QueryStencilFailEventBitAMD = 0x00000004, QueryDepthBoundsFailEventBitAMD = 0x00000008, QueryAllEventBitsAMD = 0xFFFFFFFF } [Flags] public enum SyncObjectMask : uint { SyncFlushCommandsBit = 0x00000001, SyncFlushCommandsBitAPPLE = 0x00000001 } [Flags] public enum UseProgramStageMask : uint { VertexShaderBit = 0x00000001, VertexShaderBitEXT = 0x00000001, FragmentShaderBit = 0x00000002, FragmentShaderBitEXT = 0x00000002, GeometryShaderBit = 0x00000004, GeometryShaderBitEXT = 0x00000004, GeometryShaderBitOES = 0x00000004, TessControlShaderBit = 0x00000008, TessControlShaderBitEXT = 0x00000008, TessControlShaderBitOES = 0x00000008, TessEvaluationShaderBit = 0x00000010, TessEvaluationShaderBitEXT = 0x00000010, TessEvaluationShaderBitOES = 0x00000010, ComputeShaderBit = 0x00000020, MeshShaderBitNV = 0x00000040, TaskShaderBitNV = 0x00000080, AllShaderBits = 0xFFFFFFFF, AllShaderBitsEXT = 0xFFFFFFFF } [Flags] public enum TextureStorageMaskAMD : uint { TextureStorageSparseBitAMD = 0x00000001 } [Flags] public enum FragmentShaderDestMaskATI : uint { RedBitATI = 0x00000001, GreenBitATI = 0x00000002, BlueBitATI = 0x00000004 } [Flags] public enum FragmentShaderDestModMaskATI : uint { TwoXBitATI = 0x00000001, FourXBitATI = 0x00000002, EightXBitATI = 0x00000004, HalfBitATI = 0x00000008, QuarterBitATI = 0x00000010, EighthBitATI = 0x00000020, SaturateBitATI = 0x00000040 } [Flags] public enum FragmentShaderColorModMaskATI : uint { CompBitATI = 0x00000002, NegateBitATI = 0x00000004, BiasBitATI = 0x00000008 } [Flags] public enum TraceMaskMESA : uint { TraceOperationsBitMESA = 0x0001, TracePrimitivesBitMESA = 0x0002, TraceArraysBitMESA = 0x0004, TraceTexturesBitMESA = 0x0008, TracePixelsBitMESA = 0x0010, TraceErrorsBitMESA = 0x0020, TraceAllBitsMESA = 0xFFFF } [Flags] public enum PathRenderingMaskNV : uint { BoldBitNV = 0x01, ItalicBitNV = 0x02, GlyphWidthBitNV = 0x01, GlyphHeightBitNV = 0x02, GlyphHorizontalBearingXBitNV = 0x04, GlyphHorizontalBearingYBitNV = 0x08, GlyphHorizontalBearingAdvanceBitNV = 0x10, GlyphVerticalBearingXBitNV = 0x20, GlyphVerticalBearingYBitNV = 0x40, GlyphVerticalBearingAdvanceBitNV = 0x80, GlyphHasKerningBitNV = 0x100, FontXMinBoundsBitNV = 0x00010000, FontYMinBoundsBitNV = 0x00020000, FontXMaxBoundsBitNV = 0x00040000, FontYMaxBoundsBitNV = 0x00080000, FontUnitsPerEmBitNV = 0x00100000, FontAscenderBitNV = 0x00200000, FontDescenderBitNV = 0x00400000, FontHeightBitNV = 0x00800000, FontMaxAdvanceWidthBitNV = 0x01000000, FontMaxAdvanceHeightBitNV = 0x02000000, FontUnderlinePositionBitNV = 0x04000000, FontUnderlineThicknessBitNV = 0x08000000, FontHasKerningBitNV = 0x10000000, FontNumGlyphIndicesBitNV = 0x20000000 } [Flags] public enum PerformanceQueryCapsMaskINTEL : uint { PerfquerySingleContextINTEL = 0x00000000, PerfqueryGlobalContextINTEL = 0x00000001 } [Flags] public enum VertexHintsMaskPGI : uint { Vertex23BitPGI = 0x00000004, Vertex4BitPGI = 0x00000008, Color3BitPGI = 0x00010000, Color4BitPGI = 0x00020000, EdgeflagBitPGI = 0x00040000, IndexBitPGI = 0x00080000, MatAmbientBitPGI = 0x00100000, MatAmbientAndDiffuseBitPGI = 0x00200000, MatDiffuseBitPGI = 0x00400000, MatEmissionBitPGI = 0x00800000, MatColorIndexesBitPGI = 0x01000000, MatShininessBitPGI = 0x02000000, MatSpecularBitPGI = 0x04000000, NormalBitPGI = 0x08000000, Texcoord1BitPGI = 0x10000000, Texcoord2BitPGI = 0x20000000, Texcoord3BitPGI = 0x40000000, Texcoord4BitPGI = 0x80000000 } [Flags] public enum BufferBitQCOM : uint { ColorBufferBit0QCOM = 0x00000001, ColorBufferBit1QCOM = 0x00000002, ColorBufferBit2QCOM = 0x00000004, ColorBufferBit3QCOM = 0x00000008, ColorBufferBit4QCOM = 0x00000010, ColorBufferBit5QCOM = 0x00000020, ColorBufferBit6QCOM = 0x00000040, ColorBufferBit7QCOM = 0x00000080, DepthBufferBit0QCOM = 0x00000100, DepthBufferBit1QCOM = 0x00000200, DepthBufferBit2QCOM = 0x00000400, DepthBufferBit3QCOM = 0x00000800, DepthBufferBit4QCOM = 0x00001000, DepthBufferBit5QCOM = 0x00002000, DepthBufferBit6QCOM = 0x00004000, DepthBufferBit7QCOM = 0x00008000, StencilBufferBit0QCOM = 0x00010000, StencilBufferBit1QCOM = 0x00020000, StencilBufferBit2QCOM = 0x00040000, StencilBufferBit3QCOM = 0x00080000, StencilBufferBit4QCOM = 0x00100000, StencilBufferBit5QCOM = 0x00200000, StencilBufferBit6QCOM = 0x00400000, StencilBufferBit7QCOM = 0x00800000, MultisampleBufferBit0QCOM = 0x01000000, MultisampleBufferBit1QCOM = 0x02000000, MultisampleBufferBit2QCOM = 0x04000000, MultisampleBufferBit3QCOM = 0x08000000, MultisampleBufferBit4QCOM = 0x10000000, MultisampleBufferBit5QCOM = 0x20000000, MultisampleBufferBit6QCOM = 0x40000000, MultisampleBufferBit7QCOM = 0x80000000 } [Flags] public enum FoveationConfigBitQCOM : uint { FoveationEnableBitQCOM = 0x00000001, FoveationScaledBinMethodBitQCOM = 0x00000002, FoveationSubsampledLayoutMethodBitQCOM = 0x00000004 } [Flags] public enum FfdMaskSGIX : uint { TextureDeformationBitSGIX = 0x00000001, GeometryDeformationBitSGIX = 0x00000002 } public enum CommandOpcodesNV { TerminateSequenceCommandNV = 0x0000, NopCommandNV = 0x0001, DrawElementsCommandNV = 0x0002, DrawArraysCommandNV = 0x0003, DrawElementsStripCommandNV = 0x0004, DrawArraysStripCommandNV = 0x0005, DrawElementsInstancedCommandNV = 0x0006, DrawArraysInstancedCommandNV = 0x0007, ElementAddressCommandNV = 0x0008, AttributeAddressCommandNV = 0x0009, UniformAddressCommandNV = 0x000A, BlendColorCommandNV = 0x000B, StencilRefCommandNV = 0x000C, LineWidthCommandNV = 0x000D, PolygonOffsetCommandNV = 0x000E, AlphaRefCommandNV = 0x000F, ViewportCommandNV = 0x0010, ScissorCommandNV = 0x0011, FrontFaceCommandNV = 0x0012 } public enum MapTextureFormatINTEL { LayoutDefaultINTEL = 0, LayoutLinearINTEL = 1, LayoutLinearCpuCachedINTEL = 2 } public enum PathRenderingTokenNV { ClosePathNV = 0x00, MoveToNV = 0x02, RelativeMoveToNV = 0x03, LineToNV = 0x04, RelativeLineToNV = 0x05, HorizontalLineToNV = 0x06, RelativeHorizontalLineToNV = 0x07, VerticalLineToNV = 0x08, RelativeVerticalLineToNV = 0x09, QuadraticCurveToNV = 0x0A, RelativeQuadraticCurveToNV = 0x0B, CubicCurveToNV = 0x0C, RelativeCubicCurveToNV = 0x0D, SmoothQuadraticCurveToNV = 0x0E, RelativeSmoothQuadraticCurveToNV = 0x0F, SmoothCubicCurveToNV = 0x10, RelativeSmoothCubicCurveToNV = 0x11, SmallCcwArcToNV = 0x12, RelativeSmallCcwArcToNV = 0x13, SmallCwArcToNV = 0x14, RelativeSmallCwArcToNV = 0x15, LargeCcwArcToNV = 0x16, RelativeLargeCcwArcToNV = 0x17, LargeCwArcToNV = 0x18, RelativeLargeCwArcToNV = 0x19, ConicCurveToNV = 0x1A, RelativeConicCurveToNV = 0x1B, SharedEdgeNV = 0xC0, RoundedRectNV = 0xE8, RelativeRoundedRectNV = 0xE9, RoundedRect2NV = 0xEA, RelativeRoundedRect2NV = 0xEB, RoundedRect4NV = 0xEC, RelativeRoundedRect4NV = 0xED, RoundedRect8NV = 0xEE, RelativeRoundedRect8NV = 0xEF, RestartPathNV = 0xF0, DupFirstCubicCurveToNV = 0xF2, DupLastCubicCurveToNV = 0xF4, RectNV = 0xF6, RelativeRectNV = 0xF7, CircularCcwArcToNV = 0xF8, CircularCwArcToNV = 0xFA, CircularTangentArcToNV = 0xFC, ArcToNV = 0xFE, RelativeArcToNV = 0xFF } public enum TransformFeedbackTokenNV { NextBufferNV = -2, SkipComponents4NV = -3, SkipComponents3NV = -4, SkipComponents2NV = -5, SkipComponents1NV = -6 } public enum TriangleListSUN { RestartSUN = 0x0001, ReplaceMiddleSUN = 0x0002, ReplaceOldestSUN = 0x0003 } public enum RegisterCombinerPname { Combine = 0x8570, CombineARB = 0x8570, CombineEXT = 0x8570, CombineRgb = 0x8571, CombineRgbARB = 0x8571, CombineRgbEXT = 0x8571, CombineAlpha = 0x8572, CombineAlphaARB = 0x8572, CombineAlphaEXT = 0x8572, RgbScale = 0x8573, RgbScaleARB = 0x8573, RgbScaleEXT = 0x8573, AddSigned = 0x8574, AddSignedARB = 0x8574, AddSignedEXT = 0x8574, Interpolate = 0x8575, InterpolateARB = 0x8575, InterpolateEXT = 0x8575, Constant = 0x8576, ConstantARB = 0x8576, ConstantEXT = 0x8576, ConstantNV = 0x8576, PrimaryColor = 0x8577, PrimaryColorARB = 0x8577, PrimaryColorEXT = 0x8577, Previous = 0x8578, PreviousARB = 0x8578, PreviousEXT = 0x8578, Source0Rgb = 0x8580, Source0RgbARB = 0x8580, Source0RgbEXT = 0x8580, Src0Rgb = 0x8580, Source1Rgb = 0x8581, Source1RgbARB = 0x8581, Source1RgbEXT = 0x8581, Src1Rgb = 0x8581, Source2Rgb = 0x8582, Source2RgbARB = 0x8582, Source2RgbEXT = 0x8582, Src2Rgb = 0x8582, Source3RgbNV = 0x8583, Source0Alpha = 0x8588, Source0AlphaARB = 0x8588, Source0AlphaEXT = 0x8588, Src0Alpha = 0x8588, Source1Alpha = 0x8589, Source1AlphaARB = 0x8589, Source1AlphaEXT = 0x8589, Src1Alpha = 0x8589, Src1AlphaEXT = 0x8589, Source2Alpha = 0x858A, Source2AlphaARB = 0x858A, Source2AlphaEXT = 0x858A, Src2Alpha = 0x858A, Source3AlphaNV = 0x858B, Operand0Rgb = 0x8590, Operand0RgbARB = 0x8590, Operand0RgbEXT = 0x8590, Operand1Rgb = 0x8591, Operand1RgbARB = 0x8591, Operand1RgbEXT = 0x8591, Operand2Rgb = 0x8592, Operand2RgbARB = 0x8592, Operand2RgbEXT = 0x8592, Operand3RgbNV = 0x8593, Operand0Alpha = 0x8598, Operand0AlphaARB = 0x8598, Operand0AlphaEXT = 0x8598, Operand1Alpha = 0x8599, Operand1AlphaARB = 0x8599, Operand1AlphaEXT = 0x8599, Operand2Alpha = 0x859A, Operand2AlphaARB = 0x859A, Operand2AlphaEXT = 0x859A, Operand3AlphaNV = 0x859B } public enum ShaderType { FragmentShader = 0x8B30, FragmentShaderARB = 0x8B30, VertexShader = 0x8B31, VertexShaderARB = 0x8B31 } public enum ContainerType { ProgramObjectARB = 0x8B40, ProgramObjectEXT = 0x8B40 } public enum AttributeType { FloatVec2 = 0x8B50, FloatVec2ARB = 0x8B50, FloatVec3 = 0x8B51, FloatVec3ARB = 0x8B51, FloatVec4 = 0x8B52, FloatVec4ARB = 0x8B52, IntVec2 = 0x8B53, IntVec2ARB = 0x8B53, IntVec3 = 0x8B54, IntVec3ARB = 0x8B54, IntVec4 = 0x8B55, IntVec4ARB = 0x8B55, Bool = 0x8B56, BoolARB = 0x8B56, BoolVec2 = 0x8B57, BoolVec2ARB = 0x8B57, BoolVec3 = 0x8B58, BoolVec3ARB = 0x8B58, BoolVec4 = 0x8B59, BoolVec4ARB = 0x8B59, FloatMat2 = 0x8B5A, FloatMat2ARB = 0x8B5A, FloatMat3 = 0x8B5B, FloatMat3ARB = 0x8B5B, FloatMat4 = 0x8B5C, FloatMat4ARB = 0x8B5C, Sampler1D = 0x8B5D, Sampler1DARB = 0x8B5D, Sampler2D = 0x8B5E, Sampler2DARB = 0x8B5E, Sampler3D = 0x8B5F, Sampler3DARB = 0x8B5F, Sampler3DOES = 0x8B5F, SamplerCube = 0x8B60, SamplerCubeARB = 0x8B60, Sampler1DShadow = 0x8B61, Sampler1DShadowARB = 0x8B61, Sampler2DShadow = 0x8B62, Sampler2DShadowARB = 0x8B62, Sampler2DShadowEXT = 0x8B62, Sampler2DRect = 0x8B63, Sampler2DRectARB = 0x8B63, Sampler2DRectShadow = 0x8B64, Sampler2DRectShadowARB = 0x8B64, FloatMat2x3 = 0x8B65, FloatMat2x3NV = 0x8B65, FloatMat2x4 = 0x8B66, FloatMat2x4NV = 0x8B66, FloatMat3x2 = 0x8B67, FloatMat3x2NV = 0x8B67, FloatMat3x4 = 0x8B68, FloatMat3x4NV = 0x8B68, FloatMat4x2 = 0x8B69, FloatMat4x2NV = 0x8B69, FloatMat4x3 = 0x8B6A, FloatMat4x3NV = 0x8B6A } public enum AccumOp { Accum = 0x0100, Load = 0x0101, Return = 0x0102, Mult = 0x0103, Add = 0x0104, } public enum AlphaFunction { Always = 0x0207, Equal = 0x0202, Gequal = 0x0206, Greater = 0x0204, Lequal = 0x0203, Less = 0x0201, Never = 0x0200, Notequal = 0x0205, } public enum BlendEquationModeEXT { AlphaMaxSGIX = 0x8321, AlphaMinSGIX = 0x8320, FuncAdd = 0x8006, FuncAddEXT = 0x8006, FuncReverseSubtract = 0x800B, FuncReverseSubtractEXT = 0x800B, FuncSubtract = 0x800A, FuncSubtractEXT = 0x800A, Max = 0x8008, MaxEXT = 0x8008, Min = 0x8007, MinEXT = 0x8007, } public enum Boolean { False = 0, True = 1, } public enum BufferTargetARB { ArrayBuffer = 0x8892, AtomicCounterBuffer = 0x92C0, CopyReadBuffer = 0x8F36, CopyWriteBuffer = 0x8F37, DispatchIndirectBuffer = 0x90EE, DrawIndirectBuffer = 0x8F3F, ElementArrayBuffer = 0x8893, PixelPackBuffer = 0x88EB, PixelUnpackBuffer = 0x88EC, QueryBuffer = 0x9192, ShaderStorageBuffer = 0x90D2, TextureBuffer = 0x8C2A, TransformFeedbackBuffer = 0x8C8E, UniformBuffer = 0x8A11, ParameterBuffer = 0x80EE, } public enum BufferUsageARB { StreamDraw = 0x88E0, StreamRead = 0x88E1, StreamCopy = 0x88E2, StaticDraw = 0x88E4, StaticRead = 0x88E5, StaticCopy = 0x88E6, DynamicDraw = 0x88E8, DynamicRead = 0x88E9, DynamicCopy = 0x88EA, } public enum BufferAccessARB { ReadOnly = 0x88B8, WriteOnly = 0x88B9, ReadWrite = 0x88BA, } public enum ClipPlaneName { ClipDistance0 = 0x3000, ClipDistance1 = 0x3001, ClipDistance2 = 0x3002, ClipDistance3 = 0x3003, ClipDistance4 = 0x3004, ClipDistance5 = 0x3005, ClipDistance6 = 0x3006, ClipDistance7 = 0x3007, ClipPlane0 = 0x3000, ClipPlane1 = 0x3001, ClipPlane2 = 0x3002, ClipPlane3 = 0x3003, ClipPlane4 = 0x3004, ClipPlane5 = 0x3005, } public enum ColorMaterialFace { Back = 0x0405, Front = 0x0404, FrontAndBack = 0x0408, } public enum ColorMaterialParameter { Ambient = 0x1200, AmbientAndDiffuse = 0x1602, Diffuse = 0x1201, Emission = 0x1600, Specular = 0x1202, } public enum ColorPointerType { Byte = 0x1400, Double = 0x140A, Float = 0x1406, Int = 0x1404, Short = 0x1402, UnsignedByte = 0x1401, UnsignedInt = 0x1405, UnsignedShort = 0x1403, } public enum ColorTableParameterPNameSGI { ColorTableBias = 0x80D7, ColorTableBiasSGI = 0x80D7, ColorTableScale = 0x80D6, ColorTableScaleSGI = 0x80D6, } public enum ColorTableTargetSGI { ColorTable = 0x80D0, ColorTableSGI = 0x80D0, PostColorMatrixColorTable = 0x80D2, PostColorMatrixColorTableSGI = 0x80D2, PostConvolutionColorTable = 0x80D1, PostConvolutionColorTableSGI = 0x80D1, ProxyColorTable = 0x80D3, ProxyColorTableSGI = 0x80D3, ProxyPostColorMatrixColorTable = 0x80D5, ProxyPostColorMatrixColorTableSGI = 0x80D5, ProxyPostConvolutionColorTable = 0x80D4, ProxyPostConvolutionColorTableSGI = 0x80D4, ProxyTextureColorTableSGI = 0x80BD, TextureColorTableSGI = 0x80BC, } public enum ConvolutionBorderModeEXT { Reduce = 0x8016, ReduceEXT = 0x8016, } public enum ConvolutionParameterEXT { ConvolutionBorderMode = 0x8013, ConvolutionBorderModeEXT = 0x8013, ConvolutionFilterBias = 0x8015, ConvolutionFilterBiasEXT = 0x8015, ConvolutionFilterScale = 0x8014, ConvolutionFilterScaleEXT = 0x8014, } public enum ConvolutionTargetEXT { Convolution1D = 0x8010, Convolution1DEXT = 0x8010, Convolution2D = 0x8011, Convolution2DEXT = 0x8011, } public enum CullFaceMode { Back = 0x0405, Front = 0x0404, FrontAndBack = 0x0408, } public enum DataType { } public enum DepthFunction { Always = 0x0207, Equal = 0x0202, Gequal = 0x0206, Greater = 0x0204, Lequal = 0x0203, Less = 0x0201, Never = 0x0200, Notequal = 0x0205, } public enum DrawBufferMode { Aux0 = 0x0409, Aux1 = 0x040A, Aux2 = 0x040B, Aux3 = 0x040C, Back = 0x0405, BackLeft = 0x0402, BackRight = 0x0403, Front = 0x0404, FrontAndBack = 0x0408, FrontLeft = 0x0400, FrontRight = 0x0401, Left = 0x0406, None = 0, NoneOES = 0, Right = 0x0407, } public enum DrawElementsType { UnsignedByte = 0x1401, UnsignedShort = 0x1403, UnsignedInt = 0x1405, } public enum EnableCap { AlphaTest = 0x0BC0, AsyncDrawPixelsSGIX = 0x835D, AsyncHistogramSGIX = 0x832C, AsyncReadPixelsSGIX = 0x835E, AsyncTexImageSGIX = 0x835C, AutoNormal = 0x0D80, Blend = 0x0BE2, CalligraphicFragmentSGIX = 0x8183, ClipPlane0 = 0x3000, ClipPlane1 = 0x3001, ClipPlane2 = 0x3002, ClipPlane3 = 0x3003, ClipPlane4 = 0x3004, ClipPlane5 = 0x3005, ColorArray = 0x8076, ColorLogicOp = 0x0BF2, ColorMaterial = 0x0B57, ColorTableSGI = 0x80D0, Convolution1DEXT = 0x8010, Convolution2DEXT = 0x8011, CullFace = 0x0B44, DebugOutput = 0x92E0, DebugOutputSynchronous = 0x8242, DepthClamp = 0x864F, DepthTest = 0x0B71, Dither = 0x0BD0, EdgeFlagArray = 0x8079, Fog = 0x0B60, FogOffsetSGIX = 0x8198, FragmentColorMaterialSGIX = 0x8401, FragmentLight0SGIX = 0x840C, FragmentLight1SGIX = 0x840D, FragmentLight2SGIX = 0x840E, FragmentLight3SGIX = 0x840F, FragmentLight4SGIX = 0x8410, FragmentLight5SGIX = 0x8411, FragmentLight6SGIX = 0x8412, FragmentLight7SGIX = 0x8413, FragmentLightingSGIX = 0x8400, FramebufferSrgb = 0x8DB9, FramezoomSGIX = 0x818B, HistogramEXT = 0x8024, IndexArray = 0x8077, IndexLogicOp = 0x0BF1, InterlaceSGIX = 0x8094, IrInstrument1SGIX = 0x817F, Light0 = 0x4000, Light1 = 0x4001, Light2 = 0x4002, Light3 = 0x4003, Light4 = 0x4004, Light5 = 0x4005, Light6 = 0x4006, Light7 = 0x4007, Lighting = 0x0B50, LineSmooth = 0x0B20, LineStipple = 0x0B24, Map1Color4 = 0x0D90, Map1Index = 0x0D91, Map1Normal = 0x0D92, Map1TextureCoord1 = 0x0D93, Map1TextureCoord2 = 0x0D94, Map1TextureCoord3 = 0x0D95, Map1TextureCoord4 = 0x0D96, Map1Vertex3 = 0x0D97, Map1Vertex4 = 0x0D98, Map2Color4 = 0x0DB0, Map2Index = 0x0DB1, Map2Normal = 0x0DB2, Map2TextureCoord1 = 0x0DB3, Map2TextureCoord2 = 0x0DB4, Map2TextureCoord3 = 0x0DB5, Map2TextureCoord4 = 0x0DB6, Map2Vertex3 = 0x0DB7, Map2Vertex4 = 0x0DB8, MinmaxEXT = 0x802E, Multisample = 0x809D, MultisampleSgis = 0x809D, Normalize = 0x0BA1, NormalArray = 0x8075, PixelTextureSgis = 0x8353, PixelTexGenSGIX = 0x8139, PointSmooth = 0x0B10, PolygonOffsetFill = 0x8037, PolygonOffsetLine = 0x2A02, PolygonOffsetPoint = 0x2A01, PolygonSmooth = 0x0B41, PolygonStipple = 0x0B42, PostColorMatrixColorTableSGI = 0x80D2, PostConvolutionColorTableSGI = 0x80D1, PrimitiveRestart = 0x8F9D, PrimitiveRestartFixedIndex = 0x8D69, ProgramPointSize = 0x8642, RasterizerDiscard = 0x8C89, ReferencePlaneSGIX = 0x817D, RescaleNormalEXT = 0x803A, SampleAlphaToCoverage = 0x809E, SampleAlphaToMaskSgis = 0x809E, SampleAlphaToOne = 0x809F, SampleAlphaToOneSgis = 0x809F, SampleCoverage = 0x80A0, SampleMask = 0x8E51, SampleMaskSgis = 0x80A0, SampleShading = 0x8C36, ScissorTest = 0x0C11, Separable2DEXT = 0x8012, SharedTexturePaletteEXT = 0x81FB, SpriteSGIX = 0x8148, StencilTest = 0x0B90, Texture1D = 0x0DE0, Texture2D = 0x0DE1, Texture3DEXT = 0x806F, Texture4dSgis = 0x8134, TextureColorTableSGI = 0x80BC, TextureCoordArray = 0x8078, TextureCubeMapSeamless = 0x884F, TextureGenQ = 0x0C63, TextureGenR = 0x0C62, TextureGenS = 0x0C60, TextureGenT = 0x0C61, VertexArray = 0x8074, } public enum ErrorCode { InvalidEnum = 0x0500, InvalidFramebufferOperation = 0x0506, InvalidFramebufferOperationEXT = 0x0506, InvalidFramebufferOperationOES = 0x0506, InvalidOperation = 0x0502, InvalidValue = 0x0501, NoError = 0, OutOfMemory = 0x0505, StackOverflow = 0x0503, StackUnderflow = 0x0504, TableTooLarge = 0x8031, TableTooLargeEXT = 0x8031, TextureTooLargeEXT = 0x8065, } public enum ExternalHandleType { HandleTypeOpaqueFdEXT = 0x9586, HandleTypeOpaqueWin32EXT = 0x9587, HandleTypeOpaqueWin32KmtEXT = 0x9588, HandleTypeD3d12TilepoolEXT = 0x9589, HandleTypeD3d12ResourceEXT = 0x958A, HandleTypeD3d11ImageEXT = 0x958B, HandleTypeD3d11ImageKmtEXT = 0x958C, HandleTypeD3d12FenceEXT = 0x9594, } public enum FeedbackType { Feedback2D = 0x0600, Feedback3D = 0x0601, Feedback3DColor = 0x0602, Feedback3DColorTexture = 0x0603, Feedback4dColorTexture = 0x0604, } public enum FeedBackToken { BitmapToken = 0x0704, CopyPixelToken = 0x0706, DrawPixelToken = 0x0705, LineResetToken = 0x0707, LineToken = 0x0702, PassThroughToken = 0x0700, PointToken = 0x0701, PolygonToken = 0x0703, } public enum FfdTargetSGIX { GeometryDeformationSGIX = 0x8194, TextureDeformationSGIX = 0x8195, } public enum FogCoordinatePointerType { Float = 0x1406, Double = 0x140A, } public enum FogMode { Exp = 0x0800, Exp2 = 0x0801, FogFuncSgis = 0x812A, Linear = 0x2601, } public enum FogParameter { FogColor = 0x0B66, FogDensity = 0x0B62, FogEnd = 0x0B64, FogIndex = 0x0B61, FogMode = 0x0B65, FogOffsetValueSGIX = 0x8199, FogStart = 0x0B63, } public enum FogPointerTypeEXT { Float = 0x1406, Double = 0x140A, } public enum FogPointerTypeIBM { Float = 0x1406, Double = 0x140A, } public enum FragmentLightModelParameterSGIX { FragmentLightModelAmbientSGIX = 0x840A, FragmentLightModelLocalViewerSGIX = 0x8408, FragmentLightModelNormalInterpolationSGIX = 0x840B, FragmentLightModelTwoSideSGIX = 0x8409, } public enum FramebufferFetchNoncoherent { FramebufferFetchNoncoherentQCOM = 0x96A2, } public enum FrontFaceDirection { Ccw = 0x0901, Cw = 0x0900, } public enum GetColorTableParameterPNameSGI { ColorTableAlphaSizeSGI = 0x80DD, ColorTableBiasSGI = 0x80D7, ColorTableBlueSizeSGI = 0x80DC, ColorTableFormatSGI = 0x80D8, ColorTableGreenSizeSGI = 0x80DB, ColorTableIntensitySizeSGI = 0x80DF, ColorTableLuminanceSizeSGI = 0x80DE, ColorTableRedSizeSGI = 0x80DA, ColorTableScaleSGI = 0x80D6, ColorTableWidthSGI = 0x80D9, ColorTableBias = 0x80D7, ColorTableScale = 0x80D6, ColorTableFormat = 0x80D8, ColorTableWidth = 0x80D9, ColorTableRedSize = 0x80DA, ColorTableGreenSize = 0x80DB, ColorTableBlueSize = 0x80DC, ColorTableAlphaSize = 0x80DD, ColorTableLuminanceSize = 0x80DE, ColorTableIntensitySize = 0x80DF, } public enum GetConvolutionParameter { ConvolutionBorderModeEXT = 0x8013, ConvolutionFilterBiasEXT = 0x8015, ConvolutionFilterScaleEXT = 0x8014, ConvolutionFormatEXT = 0x8017, ConvolutionHeightEXT = 0x8019, ConvolutionWidthEXT = 0x8018, MaxConvolutionHeightEXT = 0x801B, MaxConvolutionWidthEXT = 0x801A, ConvolutionBorderMode = 0x8013, ConvolutionBorderColor = 0x8154, ConvolutionFilterScale = 0x8014, ConvolutionFilterBias = 0x8015, ConvolutionFormat = 0x8017, ConvolutionWidth = 0x8018, ConvolutionHeight = 0x8019, MaxConvolutionWidth = 0x801A, MaxConvolutionHeight = 0x801B, } public enum GetHistogramParameterPNameEXT { HistogramAlphaSizeEXT = 0x802B, HistogramBlueSizeEXT = 0x802A, HistogramFormatEXT = 0x8027, HistogramGreenSizeEXT = 0x8029, HistogramLuminanceSizeEXT = 0x802C, HistogramRedSizeEXT = 0x8028, HistogramSinkEXT = 0x802D, HistogramWidthEXT = 0x8026, HistogramWidth = 0x8026, HistogramFormat = 0x8027, HistogramRedSize = 0x8028, HistogramGreenSize = 0x8029, HistogramBlueSize = 0x802A, HistogramAlphaSize = 0x802B, HistogramLuminanceSize = 0x802C, HistogramSink = 0x802D, } public enum GetMapQuery { Coeff = 0x0A00, Domain = 0x0A02, Order = 0x0A01, } public enum GetMinmaxParameterPNameEXT { MinmaxFormat = 0x802F, MinmaxFormatEXT = 0x802F, MinmaxSink = 0x8030, MinmaxSinkEXT = 0x8030, } public enum GetPixelMap { PixelMapAToA = 0x0C79, PixelMapBToB = 0x0C78, PixelMapGToG = 0x0C77, PixelMapIToA = 0x0C75, PixelMapIToB = 0x0C74, PixelMapIToG = 0x0C73, PixelMapIToI = 0x0C70, PixelMapIToR = 0x0C72, PixelMapRToR = 0x0C76, PixelMapSToS = 0x0C71, } public enum GetPName { AccumAlphaBits = 0x0D5B, AccumBlueBits = 0x0D5A, AccumClearValue = 0x0B80, AccumGreenBits = 0x0D59, AccumRedBits = 0x0D58, ActiveTexture = 0x84E0, AliasedLineWidthRange = 0x846E, AliasedPointSizeRange = 0x846D, AlphaBias = 0x0D1D, AlphaBits = 0x0D55, AlphaScale = 0x0D1C, AlphaTest = 0x0BC0, AlphaTestFunc = 0x0BC1, AlphaTestFuncQCOM = 0x0BC1, AlphaTestQCOM = 0x0BC0, AlphaTestRef = 0x0BC2, AlphaTestRefQCOM = 0x0BC2, ArrayBufferBinding = 0x8894, AsyncDrawPixelsSGIX = 0x835D, AsyncHistogramSGIX = 0x832C, AsyncMarkerSGIX = 0x8329, AsyncReadPixelsSGIX = 0x835E, AsyncTexImageSGIX = 0x835C, AttribStackDepth = 0x0BB0, AutoNormal = 0x0D80, AuxBuffers = 0x0C00, Blend = 0x0BE2, BlendColor = 0x8005, BlendColorEXT = 0x8005, BlendDst = 0x0BE0, BlendDstAlpha = 0x80CA, BlendDstRgb = 0x80C8, BlendEquationAlpha = 0x883D, BlendEquationEXT = 0x8009, BlendEquationRgb = 0x8009, BlendSrc = 0x0BE1, BlendSrcAlpha = 0x80CB, BlendSrcRgb = 0x80C9, BlueBias = 0x0D1B, BlueBits = 0x0D54, BlueScale = 0x0D1A, CalligraphicFragmentSGIX = 0x8183, ClientAttribStackDepth = 0x0BB1, ClipPlane0 = 0x3000, ClipPlane1 = 0x3001, ClipPlane2 = 0x3002, ClipPlane3 = 0x3003, ClipPlane4 = 0x3004, ClipPlane5 = 0x3005, ColorArray = 0x8076, ColorArrayCountEXT = 0x8084, ColorArraySize = 0x8081, ColorArrayStride = 0x8083, ColorArrayType = 0x8082, ColorClearValue = 0x0C22, ColorLogicOp = 0x0BF2, ColorMaterial = 0x0B57, ColorMaterialFace = 0x0B55, ColorMaterialParameter = 0x0B56, ColorMatrixSGI = 0x80B1, ColorMatrixStackDepthSGI = 0x80B2, ColorTableSGI = 0x80D0, ColorWritemask = 0x0C23, CompressedTextureFormats = 0x86A3, ContextFlags = 0x821E, Convolution1DEXT = 0x8010, Convolution2DEXT = 0x8011, ConvolutionHintSGIX = 0x8316, CullFace = 0x0B44, CullFaceMode = 0x0B45, CurrentColor = 0x0B00, CurrentIndex = 0x0B01, CurrentNormal = 0x0B02, CurrentProgram = 0x8B8D, CurrentRasterColor = 0x0B04, CurrentRasterDistance = 0x0B09, CurrentRasterIndex = 0x0B05, CurrentRasterPosition = 0x0B07, CurrentRasterPositionValid = 0x0B08, CurrentRasterTextureCoords = 0x0B06, CurrentTextureCoords = 0x0B03, DebugGroupStackDepth = 0x826D, DeformationsMaskSGIX = 0x8196, DepthBias = 0x0D1F, DepthBits = 0x0D56, DepthClearValue = 0x0B73, DepthFunc = 0x0B74, DepthRange = 0x0B70, DepthScale = 0x0D1E, DepthTest = 0x0B71, DepthWritemask = 0x0B72, DetailTexture2DBindingSgis = 0x8096, DeviceLuidEXT = 0x9599, DeviceNodeMaskEXT = 0x959A, DeviceUuidEXT = 0x9597, DispatchIndirectBufferBinding = 0x90EF, DistanceAttenuationSgis = 0x8129, Dither = 0x0BD0, Doublebuffer = 0x0C32, DrawBuffer = 0x0C01, DrawBufferEXT = 0x0C01, DrawFramebufferBinding = 0x8CA6, DriverUuidEXT = 0x9598, EdgeFlag = 0x0B43, EdgeFlagArray = 0x8079, EdgeFlagArrayCountEXT = 0x808D, EdgeFlagArrayStride = 0x808C, ElementArrayBufferBinding = 0x8895, FeedbackBufferSize = 0x0DF1, FeedbackBufferType = 0x0DF2, Fog = 0x0B60, FogColor = 0x0B66, FogDensity = 0x0B62, FogEnd = 0x0B64, FogFuncPointsSgis = 0x812B, FogHint = 0x0C54, FogIndex = 0x0B61, FogMode = 0x0B65, FogOffsetSGIX = 0x8198, FogOffsetValueSGIX = 0x8199, FogStart = 0x0B63, FragmentColorMaterialFaceSGIX = 0x8402, FragmentColorMaterialParameterSGIX = 0x8403, FragmentColorMaterialSGIX = 0x8401, FragmentLight0SGIX = 0x840C, FragmentLightingSGIX = 0x8400, FragmentLightModelAmbientSGIX = 0x840A, FragmentLightModelLocalViewerSGIX = 0x8408, FragmentLightModelNormalInterpolationSGIX = 0x840B, FragmentLightModelTwoSideSGIX = 0x8409, FragmentShaderDerivativeHint = 0x8B8B, FramezoomFactorSGIX = 0x818C, FramezoomSGIX = 0x818B, FrontFace = 0x0B46, GenerateMipmapHintSgis = 0x8192, GreenBias = 0x0D19, GreenBits = 0x0D53, GreenScale = 0x0D18, HistogramEXT = 0x8024, ImplementationColorReadFormat = 0x8B9B, ImplementationColorReadType = 0x8B9A, IndexArray = 0x8077, IndexArrayCountEXT = 0x8087, IndexArrayStride = 0x8086, IndexArrayType = 0x8085, IndexBits = 0x0D51, IndexClearValue = 0x0C20, IndexLogicOp = 0x0BF1, IndexMode = 0x0C30, IndexOffset = 0x0D13, IndexShift = 0x0D12, IndexWritemask = 0x0C21, InstrumentMeasurementsSGIX = 0x8181, InterlaceSGIX = 0x8094, IrInstrument1SGIX = 0x817F, LayerProvokingVertex = 0x825E, Light0 = 0x4000, Light1 = 0x4001, Light2 = 0x4002, Light3 = 0x4003, Light4 = 0x4004, Light5 = 0x4005, Light6 = 0x4006, Light7 = 0x4007, Lighting = 0x0B50, LightEnvModeSGIX = 0x8407, LightModelAmbient = 0x0B53, LightModelColorControl = 0x81F8, LightModelLocalViewer = 0x0B51, LightModelTwoSide = 0x0B52, LineSmooth = 0x0B20, LineSmoothHint = 0x0C52, LineStipple = 0x0B24, LineStipplePattern = 0x0B25, LineStippleRepeat = 0x0B26, LineWidth = 0x0B21, LineWidthGranularity = 0x0B23, LineWidthRange = 0x0B22, ListBase = 0x0B32, ListIndex = 0x0B33, ListMode = 0x0B30, LogicOp = 0x0BF1, LogicOpMode = 0x0BF0, MajorVersion = 0x821B, Map1Color4 = 0x0D90, Map1GridDomain = 0x0DD0, Map1GridSegments = 0x0DD1, Map1Index = 0x0D91, Map1Normal = 0x0D92, Map1TextureCoord1 = 0x0D93, Map1TextureCoord2 = 0x0D94, Map1TextureCoord3 = 0x0D95, Map1TextureCoord4 = 0x0D96, Map1Vertex3 = 0x0D97, Map1Vertex4 = 0x0D98, Map2Color4 = 0x0DB0, Map2GridDomain = 0x0DD2, Map2GridSegments = 0x0DD3, Map2Index = 0x0DB1, Map2Normal = 0x0DB2, Map2TextureCoord1 = 0x0DB3, Map2TextureCoord2 = 0x0DB4, Map2TextureCoord3 = 0x0DB5, Map2TextureCoord4 = 0x0DB6, Map2Vertex3 = 0x0DB7, Map2Vertex4 = 0x0DB8, MapColor = 0x0D10, MapStencil = 0x0D11, MatrixMode = 0x0BA0, Max3DTextureSize = 0x8073, Max3DTextureSizeEXT = 0x8073, Max4dTextureSizeSgis = 0x8138, MaxActiveLightsSGIX = 0x8405, MaxArrayTextureLayers = 0x88FF, MaxAsyncDrawPixelsSGIX = 0x8360, MaxAsyncHistogramSGIX = 0x832D, MaxAsyncReadPixelsSGIX = 0x8361, MaxAsyncTexImageSGIX = 0x835F, MaxAttribStackDepth = 0x0D35, MaxClientAttribStackDepth = 0x0D3B, MaxClipmapDepthSGIX = 0x8177, MaxClipmapVirtualDepthSGIX = 0x8178, MaxClipDistances = 0x0D32, MaxClipPlanes = 0x0D32, MaxColorMatrixStackDepthSGI = 0x80B3, MaxColorTextureSamples = 0x910E, MaxCombinedAtomicCounters = 0x92D7, MaxCombinedComputeUniformComponents = 0x8266, MaxCombinedFragmentUniformComponents = 0x8A33, MaxCombinedGeometryUniformComponents = 0x8A32, MaxCombinedShaderStorageBlocks = 0x90DC, MaxCombinedTextureImageUnits = 0x8B4D, MaxCombinedUniformBlocks = 0x8A2E, MaxCombinedVertexUniformComponents = 0x8A31, MaxComputeAtomicCounters = 0x8265, MaxComputeAtomicCounterBuffers = 0x8264, MaxComputeShaderStorageBlocks = 0x90DB, MaxComputeTextureImageUnits = 0x91BC, MaxComputeUniformBlocks = 0x91BB, MaxComputeUniformComponents = 0x8263, MaxComputeWorkGroupCount = 0x91BE, MaxComputeWorkGroupInvocations = 0x90EB, MaxComputeWorkGroupSize = 0x91BF, MaxCubeMapTextureSize = 0x851C, MaxDebugGroupStackDepth = 0x826C, MaxDepthTextureSamples = 0x910F, MaxDrawBuffers = 0x8824, MaxDualSourceDrawBuffers = 0x88FC, MaxElementsIndices = 0x80E9, MaxElementsVertices = 0x80E8, MaxElementIndex = 0x8D6B, MaxEvalOrder = 0x0D30, MaxFogFuncPointsSgis = 0x812C, MaxFragmentAtomicCounters = 0x92D6, MaxFragmentInputComponents = 0x9125, MaxFragmentLightsSGIX = 0x8404, MaxFragmentShaderStorageBlocks = 0x90DA, MaxFragmentUniformBlocks = 0x8A2D, MaxFragmentUniformComponents = 0x8B49, MaxFragmentUniformVectors = 0x8DFD, MaxFramebufferHeight = 0x9316, MaxFramebufferLayers = 0x9317, MaxFramebufferSamples = 0x9318, MaxFramebufferWidth = 0x9315, MaxFramezoomFactorSGIX = 0x818D, MaxGeometryAtomicCounters = 0x92D5, MaxGeometryInputComponents = 0x9123, MaxGeometryOutputComponents = 0x9124, MaxGeometryShaderStorageBlocks = 0x90D7, MaxGeometryTextureImageUnits = 0x8C29, MaxGeometryUniformBlocks = 0x8A2C, MaxGeometryUniformComponents = 0x8DDF, MaxIntegerSamples = 0x9110, MaxLabelLength = 0x82E8, MaxLights = 0x0D31, MaxListNesting = 0x0B31, MaxModelviewStackDepth = 0x0D36, MaxNameStackDepth = 0x0D37, MaxPixelMapTable = 0x0D34, MaxProgramTexelOffset = 0x8905, MaxProjectionStackDepth = 0x0D38, MaxRectangleTextureSize = 0x84F8, MaxRenderbufferSize = 0x84E8, MaxSampleMaskWords = 0x8E59, MaxServerWaitTimeout = 0x9111, MaxShaderStorageBufferBindings = 0x90DD, MaxTessControlAtomicCounters = 0x92D3, MaxTessControlShaderStorageBlocks = 0x90D8, MaxTessEvaluationAtomicCounters = 0x92D4, MaxTessEvaluationShaderStorageBlocks = 0x90D9, MaxTextureBufferSize = 0x8C2B, MaxTextureImageUnits = 0x8872, MaxTextureLodBias = 0x84FD, MaxTextureSize = 0x0D33, MaxTextureStackDepth = 0x0D39, MaxUniformBlockSize = 0x8A30, MaxUniformBufferBindings = 0x8A2F, MaxUniformLocations = 0x826E, MaxVaryingComponents = 0x8B4B, MaxVaryingFloats = 0x8B4B, MaxVaryingVectors = 0x8DFC, MaxVertexAtomicCounters = 0x92D2, MaxVertexAttribs = 0x8869, MaxVertexAttribBindings = 0x82DA, MaxVertexAttribRelativeOffset = 0x82D9, MaxVertexOutputComponents = 0x9122, MaxVertexShaderStorageBlocks = 0x90D6, MaxVertexTextureImageUnits = 0x8B4C, MaxVertexUniformBlocks = 0x8A2B, MaxVertexUniformComponents = 0x8B4A, MaxVertexUniformVectors = 0x8DFB, MaxViewports = 0x825B, MaxViewportDims = 0x0D3A, MinmaxEXT = 0x802E, MinorVersion = 0x821C, MinMapBufferAlignment = 0x90BC, MinProgramTexelOffset = 0x8904, Modelview0MatrixEXT = 0x0BA6, Modelview0StackDepthEXT = 0x0BA3, ModelviewMatrix = 0x0BA6, ModelviewStackDepth = 0x0BA3, MultisampleSgis = 0x809D, NameStackDepth = 0x0D70, Normalize = 0x0BA1, NormalArray = 0x8075, NormalArrayCountEXT = 0x8080, NormalArrayStride = 0x807F, NormalArrayType = 0x807E, NumCompressedTextureFormats = 0x86A2, NumDeviceUuidsEXT = 0x9596, NumExtensions = 0x821D, NumProgramBinaryFormats = 0x87FE, NumShaderBinaryFormats = 0x8DF9, PackAlignment = 0x0D05, PackCmykHintEXT = 0x800E, PackImageDepthSgis = 0x8131, PackImageHeight = 0x806C, PackImageHeightEXT = 0x806C, PackLsbFirst = 0x0D01, PackResampleSGIX = 0x842E, PackRowLength = 0x0D02, PackSkipImages = 0x806B, PackSkipImagesEXT = 0x806B, PackSkipPixels = 0x0D04, PackSkipRows = 0x0D03, PackSkipVolumesSgis = 0x8130, PackSubsampleRateSGIX = 0x85A0, PackSwapBytes = 0x0D00, PerspectiveCorrectionHint = 0x0C50, PixelMapAToASize = 0x0CB9, PixelMapBToBSize = 0x0CB8, PixelMapGToGSize = 0x0CB7, PixelMapIToASize = 0x0CB5, PixelMapIToBSize = 0x0CB4, PixelMapIToGSize = 0x0CB3, PixelMapIToISize = 0x0CB0, PixelMapIToRSize = 0x0CB2, PixelMapRToRSize = 0x0CB6, PixelMapSToSSize = 0x0CB1, PixelPackBufferBinding = 0x88ED, PixelTextureSgis = 0x8353, PixelTexGenModeSGIX = 0x832B, PixelTexGenSGIX = 0x8139, PixelTileBestAlignmentSGIX = 0x813E, PixelTileCacheIncrementSGIX = 0x813F, PixelTileCacheSizeSGIX = 0x8145, PixelTileGridDepthSGIX = 0x8144, PixelTileGridHeightSGIX = 0x8143, PixelTileGridWidthSGIX = 0x8142, PixelTileHeightSGIX = 0x8141, PixelTileWidthSGIX = 0x8140, PixelUnpackBufferBinding = 0x88EF, PointFadeThresholdSize = 0x8128, PointFadeThresholdSizeSgis = 0x8128, PointSize = 0x0B11, PointSizeGranularity = 0x0B13, PointSizeMaxSgis = 0x8127, PointSizeMinSgis = 0x8126, PointSizeRange = 0x0B12, PointSmooth = 0x0B10, PointSmoothHint = 0x0C51, PolygonMode = 0x0B40, PolygonOffsetBiasEXT = 0x8039, PolygonOffsetFactor = 0x8038, PolygonOffsetFill = 0x8037, PolygonOffsetLine = 0x2A02, PolygonOffsetPoint = 0x2A01, PolygonOffsetUnits = 0x2A00, PolygonSmooth = 0x0B41, PolygonSmoothHint = 0x0C53, PolygonStipple = 0x0B42, PostColorMatrixAlphaBiasSGI = 0x80BB, PostColorMatrixAlphaScaleSGI = 0x80B7, PostColorMatrixBlueBiasSGI = 0x80BA, PostColorMatrixBlueScaleSGI = 0x80B6, PostColorMatrixColorTableSGI = 0x80D2, PostColorMatrixGreenBiasSGI = 0x80B9, PostColorMatrixGreenScaleSGI = 0x80B5, PostColorMatrixRedBiasSGI = 0x80B8, PostColorMatrixRedScaleSGI = 0x80B4, PostConvolutionAlphaBiasEXT = 0x8023, PostConvolutionAlphaScaleEXT = 0x801F, PostConvolutionBlueBiasEXT = 0x8022, PostConvolutionBlueScaleEXT = 0x801E, PostConvolutionColorTableSGI = 0x80D1, PostConvolutionGreenBiasEXT = 0x8021, PostConvolutionGreenScaleEXT = 0x801D, PostConvolutionRedBiasEXT = 0x8020, PostConvolutionRedScaleEXT = 0x801C, PostTextureFilterBiasRangeSGIX = 0x817B, PostTextureFilterScaleRangeSGIX = 0x817C, PrimitiveRestartIndex = 0x8F9E, ProgramBinaryFormats = 0x87FF, ProgramPipelineBinding = 0x825A, ProgramPointSize = 0x8642, ProjectionMatrix = 0x0BA7, ProjectionStackDepth = 0x0BA4, ProvokingVertex = 0x8E4F, ReadBuffer = 0x0C02, ReadBufferEXT = 0x0C02, ReadBufferNV = 0x0C02, ReadFramebufferBinding = 0x8CAA, RedBias = 0x0D15, RedBits = 0x0D52, RedScale = 0x0D14, ReferencePlaneEquationSGIX = 0x817E, ReferencePlaneSGIX = 0x817D, RenderbufferBinding = 0x8CA7, RenderMode = 0x0C40, RescaleNormalEXT = 0x803A, RgbaMode = 0x0C31, SamplerBinding = 0x8919, Samples = 0x80A9, SamplesSgis = 0x80A9, SampleAlphaToMaskSgis = 0x809E, SampleAlphaToOneSgis = 0x809F, SampleBuffers = 0x80A8, SampleBuffersSgis = 0x80A8, SampleCoverageInvert = 0x80AB, SampleCoverageValue = 0x80AA, SampleMaskInvertSgis = 0x80AB, SampleMaskSgis = 0x80A0, SampleMaskValueSgis = 0x80AA, SamplePatternSgis = 0x80AC, ScissorBox = 0x0C10, ScissorTest = 0x0C11, SelectionBufferSize = 0x0DF4, Separable2DEXT = 0x8012, ShaderCompiler = 0x8DFA, ShaderStorageBufferBinding = 0x90D3, ShaderStorageBufferOffsetAlignment = 0x90DF, ShaderStorageBufferSize = 0x90D5, ShaderStorageBufferStart = 0x90D4, ShadeModel = 0x0B54, SharedTexturePaletteEXT = 0x81FB, SmoothLineWidthGranularity = 0x0B23, SmoothLineWidthRange = 0x0B22, SmoothPointSizeGranularity = 0x0B13, SmoothPointSizeRange = 0x0B12, SpriteAxisSGIX = 0x814A, SpriteModeSGIX = 0x8149, SpriteSGIX = 0x8148, SpriteTranslationSGIX = 0x814B, StencilBackFail = 0x8801, StencilBackFunc = 0x8800, StencilBackPassDepthFail = 0x8802, StencilBackPassDepthPass = 0x8803, StencilBackRef = 0x8CA3, StencilBackValueMask = 0x8CA4, StencilBackWritemask = 0x8CA5, StencilBits = 0x0D57, StencilClearValue = 0x0B91, StencilFail = 0x0B94, StencilFunc = 0x0B92, StencilPassDepthFail = 0x0B95, StencilPassDepthPass = 0x0B96, StencilRef = 0x0B97, StencilTest = 0x0B90, StencilValueMask = 0x0B93, StencilWritemask = 0x0B98, Stereo = 0x0C33, SubpixelBits = 0x0D50, Texture1D = 0x0DE0, Texture2D = 0x0DE1, Texture3DBindingEXT = 0x806A, Texture3DEXT = 0x806F, Texture4dBindingSgis = 0x814F, Texture4dSgis = 0x8134, TextureBinding1D = 0x8068, TextureBinding1DArray = 0x8C1C, TextureBinding2D = 0x8069, TextureBinding2DArray = 0x8C1D, TextureBinding2DMultisample = 0x9104, TextureBinding2DMultisampleArray = 0x9105, TextureBinding3D = 0x806A, TextureBindingBuffer = 0x8C2C, TextureBindingCubeMap = 0x8514, TextureBindingRectangle = 0x84F6, TextureBufferOffsetAlignment = 0x919F, TextureColorTableSGI = 0x80BC, TextureCompressionHint = 0x84EF, TextureCoordArray = 0x8078, TextureCoordArrayCountEXT = 0x808B, TextureCoordArraySize = 0x8088, TextureCoordArrayStride = 0x808A, TextureCoordArrayType = 0x8089, TextureGenQ = 0x0C63, TextureGenR = 0x0C62, TextureGenS = 0x0C60, TextureGenT = 0x0C61, TextureMatrix = 0x0BA8, TextureStackDepth = 0x0BA5, Timestamp = 0x8E28, TransformFeedbackBufferBinding = 0x8C8F, TransformFeedbackBufferSize = 0x8C85, TransformFeedbackBufferStart = 0x8C84, UniformBufferBinding = 0x8A28, UniformBufferOffsetAlignment = 0x8A34, UniformBufferSize = 0x8A2A, UniformBufferStart = 0x8A29, UnpackAlignment = 0x0CF5, UnpackCmykHintEXT = 0x800F, UnpackImageDepthSgis = 0x8133, UnpackImageHeight = 0x806E, UnpackImageHeightEXT = 0x806E, UnpackLsbFirst = 0x0CF1, UnpackResampleSGIX = 0x842F, UnpackRowLength = 0x0CF2, UnpackSkipImages = 0x806D, UnpackSkipImagesEXT = 0x806D, UnpackSkipPixels = 0x0CF4, UnpackSkipRows = 0x0CF3, UnpackSkipVolumesSgis = 0x8132, UnpackSubsampleRateSGIX = 0x85A1, UnpackSwapBytes = 0x0CF0, VertexArray = 0x8074, VertexArrayBinding = 0x85B5, VertexArrayCountEXT = 0x807D, VertexArraySize = 0x807A, VertexArrayStride = 0x807C, VertexArrayType = 0x807B, VertexBindingDivisor = 0x82D6, VertexBindingOffset = 0x82D7, VertexBindingStride = 0x82D8, VertexPreclipHintSGIX = 0x83EF, VertexPreclipSGIX = 0x83EE, Viewport = 0x0BA2, ViewportBoundsRange = 0x825D, ViewportIndexProvokingVertex = 0x825F, ViewportSubpixelBits = 0x825C, ZoomX = 0x0D16, ZoomY = 0x0D17, } public enum GetPointervPName { ColorArrayPointer = 0x8090, ColorArrayPointerEXT = 0x8090, EdgeFlagArrayPointer = 0x8093, EdgeFlagArrayPointerEXT = 0x8093, FeedbackBufferPointer = 0x0DF0, IndexArrayPointer = 0x8091, IndexArrayPointerEXT = 0x8091, InstrumentBufferPointerSGIX = 0x8180, NormalArrayPointer = 0x808F, NormalArrayPointerEXT = 0x808F, SelectionBufferPointer = 0x0DF3, TextureCoordArrayPointer = 0x8092, TextureCoordArrayPointerEXT = 0x8092, VertexArrayPointer = 0x808E, VertexArrayPointerEXT = 0x808E, DebugCallbackFunction = 0x8244, DebugCallbackUserParam = 0x8245, } public enum GetTextureParameter { DetailTextureFuncPointsSgis = 0x809C, DetailTextureLevelSgis = 0x809A, DetailTextureModeSgis = 0x809B, DualTextureSelectSgis = 0x8124, GenerateMipmapSgis = 0x8191, PostTextureFilterBiasSGIX = 0x8179, PostTextureFilterScaleSGIX = 0x817A, QuadTextureSelectSgis = 0x8125, ShadowAmbientSGIX = 0x80BF, SharpenTextureFuncPointsSgis = 0x80B0, Texture4dsizeSgis = 0x8136, TextureAlphaSize = 0x805F, TextureBaseLevelSgis = 0x813C, TextureBlueSize = 0x805E, TextureBorder = 0x1005, TextureBorderColor = 0x1004, TextureBorderColorNV = 0x1004, TextureClipmapCenterSGIX = 0x8171, TextureClipmapDepthSGIX = 0x8176, TextureClipmapFrameSGIX = 0x8172, TextureClipmapLodOffsetSGIX = 0x8175, TextureClipmapOffsetSGIX = 0x8173, TextureClipmapVirtualDepthSGIX = 0x8174, TextureCompareOperatorSGIX = 0x819B, TextureCompareSGIX = 0x819A, TextureComponents = 0x1003, TextureDepthEXT = 0x8071, TextureFilter4SizeSgis = 0x8147, TextureGequalRSGIX = 0x819D, TextureGreenSize = 0x805D, TextureHeight = 0x1001, TextureIntensitySize = 0x8061, TextureInternalFormat = 0x1003, TextureLequalRSGIX = 0x819C, TextureLodBiasRSGIX = 0x8190, TextureLodBiasSSGIX = 0x818E, TextureLodBiasTSGIX = 0x818F, TextureLuminanceSize = 0x8060, TextureMagFilter = 0x2800, TextureMaxClampRSGIX = 0x836B, TextureMaxClampSSGIX = 0x8369, TextureMaxClampTSGIX = 0x836A, TextureMaxLevelSgis = 0x813D, TextureMaxLodSgis = 0x813B, TextureMinFilter = 0x2801, TextureMinLodSgis = 0x813A, TexturePriority = 0x8066, TextureRedSize = 0x805C, TextureResident = 0x8067, TextureWidth = 0x1000, TextureWrapQSgis = 0x8137, TextureWrapREXT = 0x8072, TextureWrapS = 0x2802, TextureWrapT = 0x2803, } public enum HintMode { DontCare = 0x1100, Fastest = 0x1101, Nicest = 0x1102, } public enum HintTarget { AllowDrawFrgHintPGI = 0x1A210, AllowDrawMemHintPGI = 0x1A211, AllowDrawObjHintPGI = 0x1A20E, AllowDrawWinHintPGI = 0x1A20F, AlwaysFastHintPGI = 0x1A20C, AlwaysSoftHintPGI = 0x1A20D, BackNormalsHintPGI = 0x1A223, BinningControlHintQCOM = 0x8FB0, ClipFarHintPGI = 0x1A221, ClipNearHintPGI = 0x1A220, ClipVolumeClippingHintEXT = 0x80F0, ConserveMemoryHintPGI = 0x1A1FD, ConvolutionHintSGIX = 0x8316, FogHint = 0x0C54, FragmentShaderDerivativeHint = 0x8B8B, FragmentShaderDerivativeHintARB = 0x8B8B, FragmentShaderDerivativeHintOES = 0x8B8B, FullStippleHintPGI = 0x1A219, GenerateMipmapHint = 0x8192, GenerateMipmapHintSgis = 0x8192, LineQualityHintSGIX = 0x835B, LineSmoothHint = 0x0C52, MaterialSideHintPGI = 0x1A22C, MaxVertexHintPGI = 0x1A22D, MultisampleFilterHintNV = 0x8534, NativeGraphicsBeginHintPGI = 0x1A203, NativeGraphicsEndHintPGI = 0x1A204, PackCmykHintEXT = 0x800E, PerspectiveCorrectionHint = 0x0C50, PhongHintWin = 0x80EB, PointSmoothHint = 0x0C51, PolygonSmoothHint = 0x0C53, PreferDoublebufferHintPGI = 0x1A1F8, ProgramBinaryRetrievableHint = 0x8257, ReclaimMemoryHintPGI = 0x1A1FE, ScalebiasHintSGIX = 0x8322, StrictDepthfuncHintPGI = 0x1A216, StrictLightingHintPGI = 0x1A217, StrictScissorHintPGI = 0x1A218, TextureCompressionHint = 0x84EF, TextureCompressionHintARB = 0x84EF, TextureMultiBufferHintSGIX = 0x812E, TextureStorageHintAPPLE = 0x85BC, TransformHintAPPLE = 0x85B1, UnpackCmykHintEXT = 0x800F, VertexArrayStorageHintAPPLE = 0x851F, VertexConsistentHintPGI = 0x1A22B, VertexDataHintPGI = 0x1A22A, VertexPreclipHintSGIX = 0x83EF, VertexPreclipSGIX = 0x83EE, WideLineHintPGI = 0x1A222, } public enum HistogramTargetEXT { Histogram = 0x8024, HistogramEXT = 0x8024, ProxyHistogram = 0x8025, ProxyHistogramEXT = 0x8025, } public enum IndexPointerType { Double = 0x140A, Float = 0x1406, Int = 0x1404, Short = 0x1402, } public enum InterleavedArrayFormat { C3fV3f = 0x2A24, C4fN3fV3f = 0x2A26, C4ubV2f = 0x2A22, C4ubV3f = 0x2A23, N3fV3f = 0x2A25, T2fC3fV3f = 0x2A2A, T2fC4fN3fV3f = 0x2A2C, T2fC4ubV3f = 0x2A29, T2fN3fV3f = 0x2A2B, T2fV3f = 0x2A27, T4fC4fN3fV4f = 0x2A2D, T4fV4f = 0x2A28, V2f = 0x2A20, V3f = 0x2A21, } public enum LightEnvModeSGIX { Add = 0x0104, Modulate = 0x2100, Replace = 0x1E01, } public enum LightEnvParameterSGIX { LightEnvModeSGIX = 0x8407, } public enum LightModelColorControl { SeparateSpecularColor = 0x81FA, SeparateSpecularColorEXT = 0x81FA, SingleColor = 0x81F9, SingleColorEXT = 0x81F9, } public enum LightModelParameter { LightModelAmbient = 0x0B53, LightModelColorControl = 0x81F8, LightModelColorControlEXT = 0x81F8, LightModelLocalViewer = 0x0B51, LightModelTwoSide = 0x0B52, } public enum LightName { FragmentLight0SGIX = 0x840C, FragmentLight1SGIX = 0x840D, FragmentLight2SGIX = 0x840E, FragmentLight3SGIX = 0x840F, FragmentLight4SGIX = 0x8410, FragmentLight5SGIX = 0x8411, FragmentLight6SGIX = 0x8412, FragmentLight7SGIX = 0x8413, Light0 = 0x4000, Light1 = 0x4001, Light2 = 0x4002, Light3 = 0x4003, Light4 = 0x4004, Light5 = 0x4005, Light6 = 0x4006, Light7 = 0x4007, } public enum LightParameter { Ambient = 0x1200, ConstantAttenuation = 0x1207, Diffuse = 0x1201, LinearAttenuation = 0x1208, Position = 0x1203, QuadraticAttenuation = 0x1209, Specular = 0x1202, SpotCutoff = 0x1206, SpotDirection = 0x1204, SpotExponent = 0x1205, } public enum ListMode { Compile = 0x1300, CompileAndExecute = 0x1301, } public enum ListNameType { Type2Bytes = 0x1407, Type3Bytes = 0x1408, Type4Bytes = 0x1409, Byte = 0x1400, Float = 0x1406, Int = 0x1404, Short = 0x1402, UnsignedByte = 0x1401, UnsignedInt = 0x1405, UnsignedShort = 0x1403, } public enum ListParameterName { ListPrioritySGIX = 0x8182, } public enum LogicOp { And = 0x1501, AndInverted = 0x1504, AndReverse = 0x1502, Clear = 0x1500, Copy = 0x1503, CopyInverted = 0x150C, Equiv = 0x1509, Invert = 0x150A, Nand = 0x150E, Noop = 0x1505, Nor = 0x1508, Or = 0x1507, OrInverted = 0x150D, OrReverse = 0x150B, Set = 0x150F, Xor = 0x1506, } public enum MapTarget { GeometryDeformationSGIX = 0x8194, Map1Color4 = 0x0D90, Map1Index = 0x0D91, Map1Normal = 0x0D92, Map1TextureCoord1 = 0x0D93, Map1TextureCoord2 = 0x0D94, Map1TextureCoord3 = 0x0D95, Map1TextureCoord4 = 0x0D96, Map1Vertex3 = 0x0D97, Map1Vertex4 = 0x0D98, Map2Color4 = 0x0DB0, Map2Index = 0x0DB1, Map2Normal = 0x0DB2, Map2TextureCoord1 = 0x0DB3, Map2TextureCoord2 = 0x0DB4, Map2TextureCoord3 = 0x0DB5, Map2TextureCoord4 = 0x0DB6, Map2Vertex3 = 0x0DB7, Map2Vertex4 = 0x0DB8, TextureDeformationSGIX = 0x8195, } public enum MaterialFace { Back = 0x0405, Front = 0x0404, FrontAndBack = 0x0408, } public enum MaterialParameter { Ambient = 0x1200, AmbientAndDiffuse = 0x1602, ColorIndexes = 0x1603, Diffuse = 0x1201, Emission = 0x1600, Shininess = 0x1601, Specular = 0x1202, } public enum MatrixMode { Modelview = 0x1700, Modelview0EXT = 0x1700, Projection = 0x1701, Texture = 0x1702, } public enum MemoryObjectParameterName { DedicatedMemoryObjectEXT = 0x9581, ProtectedMemoryObjectEXT = 0x959B, } public enum MeshMode1 { Line = 0x1B01, Point = 0x1B00, } public enum MeshMode2 { Fill = 0x1B02, Line = 0x1B01, Point = 0x1B00, } public enum MinmaxTargetEXT { Minmax = 0x802E, MinmaxEXT = 0x802E, } public enum NormalPointerType { Byte = 0x1400, Double = 0x140A, Float = 0x1406, Int = 0x1404, Short = 0x1402, } public enum PixelCopyType { Color = 0x1800, ColorEXT = 0x1800, Depth = 0x1801, DepthEXT = 0x1801, Stencil = 0x1802, StencilEXT = 0x1802, } public enum PixelFormat { AbgrEXT = 0x8000, Alpha = 0x1906, Bgr = 0x80E0, BgrInteger = 0x8D9A, Bgra = 0x80E1, BgraInteger = 0x8D9B, Blue = 0x1905, BlueInteger = 0x8D96, CmykaEXT = 0x800D, CmykEXT = 0x800C, ColorIndex = 0x1900, DepthComponent = 0x1902, DepthStencil = 0x84F9, Green = 0x1904, GreenInteger = 0x8D95, Luminance = 0x1909, LuminanceAlpha = 0x190A, Red = 0x1903, RedEXT = 0x1903, RedInteger = 0x8D94, Rg = 0x8227, RgInteger = 0x8228, Rgb = 0x1907, RgbInteger = 0x8D98, Rgba = 0x1908, RgbaInteger = 0x8D99, StencilIndex = 0x1901, UnsignedInt = 0x1405, UnsignedShort = 0x1403, Ycrcb422SGIX = 0x81BB, Ycrcb444SGIX = 0x81BC, } public enum InternalFormat { Alpha12 = 0x803D, Alpha16 = 0x803E, Alpha4 = 0x803B, Alpha8 = 0x803C, DualAlpha12Sgis = 0x8112, DualAlpha16Sgis = 0x8113, DualAlpha4Sgis = 0x8110, DualAlpha8Sgis = 0x8111, DualIntensity12Sgis = 0x811A, DualIntensity16Sgis = 0x811B, DualIntensity4Sgis = 0x8118, DualIntensity8Sgis = 0x8119, DualLuminance12Sgis = 0x8116, DualLuminance16Sgis = 0x8117, DualLuminance4Sgis = 0x8114, DualLuminance8Sgis = 0x8115, DualLuminanceAlpha4Sgis = 0x811C, DualLuminanceAlpha8Sgis = 0x811D, Intensity = 0x8049, Intensity12 = 0x804C, Intensity16 = 0x804D, Intensity4 = 0x804A, Intensity8 = 0x804B, Luminance12 = 0x8041, Luminance12Alpha12 = 0x8047, Luminance12Alpha4 = 0x8046, Luminance16 = 0x8042, Luminance16Alpha16 = 0x8048, Luminance4 = 0x803F, Luminance4Alpha4 = 0x8043, Luminance6Alpha2 = 0x8044, Luminance8 = 0x8040, Luminance8Alpha8 = 0x8045, QuadAlpha4Sgis = 0x811E, QuadAlpha8Sgis = 0x811F, QuadIntensity4Sgis = 0x8122, QuadIntensity8Sgis = 0x8123, QuadLuminance4Sgis = 0x8120, QuadLuminance8Sgis = 0x8121, Red = 0x1903, RedEXT = 0x1903, R8 = 0x8229, R8EXT = 0x8229, R8Snorm = 0x8F94, R16 = 0x822A, R16EXT = 0x822A, R16Snorm = 0x8F98, R16SnormEXT = 0x8F98, R16f = 0x822D, R16fEXT = 0x822D, R32f = 0x822E, R32fEXT = 0x822E, R8i = 0x8231, R16i = 0x8233, R32i = 0x8235, R8ui = 0x8232, R16ui = 0x8234, R32ui = 0x8236, Rg = 0x8227, Rg8 = 0x822B, Rg8EXT = 0x822B, Rg8Snorm = 0x8F95, Rg16 = 0x822C, Rg16EXT = 0x822C, Rg16Snorm = 0x8F99, Rg16SnormEXT = 0x8F99, Rg16f = 0x822F, Rg16fEXT = 0x822F, Rg32f = 0x8230, Rg32fEXT = 0x8230, Rg8i = 0x8237, Rg16i = 0x8239, Rg32i = 0x823B, Rg8ui = 0x8238, Rg16ui = 0x823A, Rg32ui = 0x823C, Rgb = 0x1907, Rgb2EXT = 0x804E, Rgb4 = 0x804F, Rgb4EXT = 0x804F, Rgb5 = 0x8050, Rgb5EXT = 0x8050, Rgb8 = 0x8051, Rgb8EXT = 0x8051, Rgb8OES = 0x8051, Rgb8Snorm = 0x8F96, Rgb10 = 0x8052, Rgb10EXT = 0x8052, Rgb12 = 0x8053, Rgb12EXT = 0x8053, Rgb16 = 0x8054, Rgb16EXT = 0x8054, Rgb16f = 0x881B, Rgb16fARB = 0x881B, Rgb16fEXT = 0x881B, Rgb16Snorm = 0x8F9A, Rgb16SnormEXT = 0x8F9A, Rgb8i = 0x8D8F, Rgb16i = 0x8D89, Rgb32i = 0x8D83, Rgb8ui = 0x8D7D, Rgb16ui = 0x8D77, Rgb32ui = 0x8D71, Srgb = 0x8C40, SrgbEXT = 0x8C40, SrgbAlpha = 0x8C42, SrgbAlphaEXT = 0x8C42, Srgb8 = 0x8C41, Srgb8EXT = 0x8C41, Srgb8NV = 0x8C41, Srgb8Alpha8 = 0x8C43, Srgb8Alpha8EXT = 0x8C43, R3G3B2 = 0x2A10, R11fG11fB10f = 0x8C3A, R11fG11fB10fAPPLE = 0x8C3A, R11fG11fB10fEXT = 0x8C3A, Rgb9E5 = 0x8C3D, Rgb9E5APPLE = 0x8C3D, Rgb9E5EXT = 0x8C3D, Rgba = 0x1908, Rgba4 = 0x8056, Rgba4EXT = 0x8056, Rgba4OES = 0x8056, Rgb5A1 = 0x8057, Rgb5A1EXT = 0x8057, Rgb5A1OES = 0x8057, Rgba8 = 0x8058, Rgba8EXT = 0x8058, Rgba8OES = 0x8058, Rgba8Snorm = 0x8F97, Rgb10A2 = 0x8059, Rgb10A2EXT = 0x8059, Rgba12 = 0x805A, Rgba12EXT = 0x805A, Rgba16 = 0x805B, Rgba16EXT = 0x805B, Rgba16f = 0x881A, Rgba16fARB = 0x881A, Rgba16fEXT = 0x881A, Rgba32f = 0x8814, Rgba32fARB = 0x8814, Rgba32fEXT = 0x8814, Rgba8i = 0x8D8E, Rgba16i = 0x8D88, Rgba32i = 0x8D82, Rgba8ui = 0x8D7C, Rgba16ui = 0x8D76, Rgba32ui = 0x8D70, Rgb10A2ui = 0x906F, DepthComponent = 0x1902, DepthComponent16 = 0x81A5, DepthComponent16ARB = 0x81A5, DepthComponent16OES = 0x81A5, DepthComponent16SGIX = 0x81A5, DepthComponent24ARB = 0x81A6, DepthComponent24OES = 0x81A6, DepthComponent24SGIX = 0x81A6, DepthComponent32ARB = 0x81A7, DepthComponent32OES = 0x81A7, DepthComponent32SGIX = 0x81A7, DepthComponent32f = 0x8CAC, DepthComponent32fNV = 0x8DAB, DepthStencil = 0x84F9, DepthStencilEXT = 0x84F9, DepthStencilMESA = 0x8750, DepthStencilNV = 0x84F9, DepthStencilOES = 0x84F9, Depth24Stencil8 = 0x88F0, Depth24Stencil8EXT = 0x88F0, Depth24Stencil8OES = 0x88F0, Depth32fStencil8 = 0x8CAD, Depth32fStencil8NV = 0x8DAC, CompressedRed = 0x8225, CompressedRg = 0x8226, CompressedRgb = 0x84ED, CompressedRgba = 0x84EE, CompressedSrgb = 0x8C48, CompressedSrgbAlpha = 0x8C49, CompressedRedRgtc1 = 0x8DBB, CompressedRedRgtc1EXT = 0x8DBB, CompressedSignedRedRgtc1 = 0x8DBC, CompressedSignedRedRgtc1EXT = 0x8DBC, CompressedR11Eac = 0x9270, CompressedSignedR11Eac = 0x9271, CompressedRgRgtc2 = 0x8DBD, CompressedSignedRgRgtc2 = 0x8DBE, CompressedRgbaBptcUnorm = 0x8E8C, CompressedSrgbAlphaBptcUnorm = 0x8E8D, CompressedRgbBptcSignedFloat = 0x8E8E, CompressedRgbBptcUnsignedFloat = 0x8E8F, CompressedRgb8Etc2 = 0x9274, CompressedSrgb8Etc2 = 0x9275, CompressedRgb8PunchthroughAlpha1Etc2 = 0x9276, CompressedSrgb8PunchthroughAlpha1Etc2 = 0x9277, CompressedRgba8Etc2Eac = 0x9278, CompressedSrgb8Alpha8Etc2Eac = 0x9279, CompressedRg11Eac = 0x9272, CompressedSignedRg11Eac = 0x9273, CompressedRgbS3tcDxt1EXT = 0x83F0, CompressedSrgbS3tcDxt1EXT = 0x8C4C, CompressedRgbaS3tcDxt1EXT = 0x83F1, CompressedSrgbAlphaS3tcDxt1EXT = 0x8C4D, CompressedRgbaS3tcDxt3EXT = 0x83F2, CompressedSrgbAlphaS3tcDxt3EXT = 0x8C4E, CompressedRgbaS3tcDxt5EXT = 0x83F3, CompressedSrgbAlphaS3tcDxt5EXT = 0x8C4F, } public enum PixelMap { PixelMapAToA = 0x0C79, PixelMapBToB = 0x0C78, PixelMapGToG = 0x0C77, PixelMapIToA = 0x0C75, PixelMapIToB = 0x0C74, PixelMapIToG = 0x0C73, PixelMapIToI = 0x0C70, PixelMapIToR = 0x0C72, PixelMapRToR = 0x0C76, PixelMapSToS = 0x0C71, } public enum PixelStoreParameter { PackAlignment = 0x0D05, PackImageDepthSgis = 0x8131, PackImageHeight = 0x806C, PackImageHeightEXT = 0x806C, PackLsbFirst = 0x0D01, PackResampleOML = 0x8984, PackResampleSGIX = 0x842E, PackRowLength = 0x0D02, PackSkipImages = 0x806B, PackSkipImagesEXT = 0x806B, PackSkipPixels = 0x0D04, PackSkipRows = 0x0D03, PackSkipVolumesSgis = 0x8130, PackSubsampleRateSGIX = 0x85A0, PackSwapBytes = 0x0D00, PixelTileCacheSizeSGIX = 0x8145, PixelTileGridDepthSGIX = 0x8144, PixelTileGridHeightSGIX = 0x8143, PixelTileGridWidthSGIX = 0x8142, PixelTileHeightSGIX = 0x8141, PixelTileWidthSGIX = 0x8140, UnpackAlignment = 0x0CF5, UnpackImageDepthSgis = 0x8133, UnpackImageHeight = 0x806E, UnpackImageHeightEXT = 0x806E, UnpackLsbFirst = 0x0CF1, UnpackResampleOML = 0x8985, UnpackResampleSGIX = 0x842F, UnpackRowLength = 0x0CF2, UnpackRowLengthEXT = 0x0CF2, UnpackSkipImages = 0x806D, UnpackSkipImagesEXT = 0x806D, UnpackSkipPixels = 0x0CF4, UnpackSkipPixelsEXT = 0x0CF4, UnpackSkipRows = 0x0CF3, UnpackSkipRowsEXT = 0x0CF3, UnpackSkipVolumesSgis = 0x8132, UnpackSubsampleRateSGIX = 0x85A1, UnpackSwapBytes = 0x0CF0, } public enum PixelStoreResampleMode { ResampleDecimateSGIX = 0x8430, ResampleReplicateSGIX = 0x8433, ResampleZeroFillSGIX = 0x8434, } public enum PixelStoreSubsampleRate { PixelSubsample2424SGIX = 0x85A3, PixelSubsample4242SGIX = 0x85A4, PixelSubsample4444SGIX = 0x85A2, } public enum PixelTexGenMode { Luminance = 0x1909, LuminanceAlpha = 0x190A, None = 0, PixelTexGenAlphaLsSGIX = 0x8189, PixelTexGenAlphaMSSGIX = 0x818A, PixelTexGenAlphaNoReplaceSGIX = 0x8188, PixelTexGenAlphaReplaceSGIX = 0x8187, Rgb = 0x1907, Rgba = 0x1908, } public enum PixelTexGenParameterNameSGIS { PixelFragmentAlphaSourceSgis = 0x8355, PixelFragmentRgbSourceSgis = 0x8354, } public enum PixelTransferParameter { AlphaBias = 0x0D1D, AlphaScale = 0x0D1C, BlueBias = 0x0D1B, BlueScale = 0x0D1A, DepthBias = 0x0D1F, DepthScale = 0x0D1E, GreenBias = 0x0D19, GreenScale = 0x0D18, IndexOffset = 0x0D13, IndexShift = 0x0D12, MapColor = 0x0D10, MapStencil = 0x0D11, PostColorMatrixAlphaBias = 0x80BB, PostColorMatrixAlphaBiasSGI = 0x80BB, PostColorMatrixAlphaScale = 0x80B7, PostColorMatrixAlphaScaleSGI = 0x80B7, PostColorMatrixBlueBias = 0x80BA, PostColorMatrixBlueBiasSGI = 0x80BA, PostColorMatrixBlueScale = 0x80B6, PostColorMatrixBlueScaleSGI = 0x80B6, PostColorMatrixGreenBias = 0x80B9, PostColorMatrixGreenBiasSGI = 0x80B9, PostColorMatrixGreenScale = 0x80B5, PostColorMatrixGreenScaleSGI = 0x80B5, PostColorMatrixRedBias = 0x80B8, PostColorMatrixRedBiasSGI = 0x80B8, PostColorMatrixRedScale = 0x80B4, PostColorMatrixRedScaleSGI = 0x80B4, PostConvolutionAlphaBias = 0x8023, PostConvolutionAlphaBiasEXT = 0x8023, PostConvolutionAlphaScale = 0x801F, PostConvolutionAlphaScaleEXT = 0x801F, PostConvolutionBlueBias = 0x8022, PostConvolutionBlueBiasEXT = 0x8022, PostConvolutionBlueScale = 0x801E, PostConvolutionBlueScaleEXT = 0x801E, PostConvolutionGreenBias = 0x8021, PostConvolutionGreenBiasEXT = 0x8021, PostConvolutionGreenScale = 0x801D, PostConvolutionGreenScaleEXT = 0x801D, PostConvolutionRedBias = 0x8020, PostConvolutionRedBiasEXT = 0x8020, PostConvolutionRedScale = 0x801C, PostConvolutionRedScaleEXT = 0x801C, RedBias = 0x0D15, RedScale = 0x0D14, } public enum PixelType { Bitmap = 0x1A00, Byte = 0x1400, Float = 0x1406, Int = 0x1404, Short = 0x1402, UnsignedByte = 0x1401, UnsignedByte332 = 0x8032, UnsignedByte332EXT = 0x8032, UnsignedInt = 0x1405, UnsignedInt1010102 = 0x8036, UnsignedInt1010102EXT = 0x8036, UnsignedInt8888 = 0x8035, UnsignedInt8888EXT = 0x8035, UnsignedShort = 0x1403, UnsignedShort4444 = 0x8033, UnsignedShort4444EXT = 0x8033, UnsignedShort5551 = 0x8034, UnsignedShort5551EXT = 0x8034, } public enum PointParameterNameSGIS { DistanceAttenuationEXT = 0x8129, DistanceAttenuationSgis = 0x8129, PointDistanceAttenuation = 0x8129, PointDistanceAttenuationARB = 0x8129, PointFadeThresholdSize = 0x8128, PointFadeThresholdSizeARB = 0x8128, PointFadeThresholdSizeEXT = 0x8128, PointFadeThresholdSizeSgis = 0x8128, PointSizeMax = 0x8127, PointSizeMaxARB = 0x8127, PointSizeMaxEXT = 0x8127, PointSizeMaxSgis = 0x8127, PointSizeMin = 0x8126, PointSizeMinARB = 0x8126, PointSizeMinEXT = 0x8126, PointSizeMinSgis = 0x8126, } public enum PolygonMode { Fill = 0x1B02, Line = 0x1B01, Point = 0x1B00, } public enum PrimitiveType { Lines = 0x0001, LinesAdjacency = 0x000A, LinesAdjacencyARB = 0x000A, LinesAdjacencyEXT = 0x000A, LineLoop = 0x0002, LineStrip = 0x0003, LineStripAdjacency = 0x000B, LineStripAdjacencyARB = 0x000B, LineStripAdjacencyEXT = 0x000B, Patches = 0x000E, PatchesEXT = 0x000E, Points = 0x0000, Polygon = 0x0009, Quads = 0x0007, QuadsEXT = 0x0007, QuadStrip = 0x0008, Triangles = 0x0004, TrianglesAdjacency = 0x000C, TrianglesAdjacencyARB = 0x000C, TrianglesAdjacencyEXT = 0x000C, TriangleFan = 0x0006, TriangleStrip = 0x0005, TriangleStripAdjacency = 0x000D, TriangleStripAdjacencyARB = 0x000D, TriangleStripAdjacencyEXT = 0x000D, } public enum ReadBufferMode { Aux0 = 0x0409, Aux1 = 0x040A, Aux2 = 0x040B, Aux3 = 0x040C, Back = 0x0405, BackLeft = 0x0402, BackRight = 0x0403, Front = 0x0404, FrontLeft = 0x0400, FrontRight = 0x0401, Left = 0x0406, Right = 0x0407, } public enum RenderingMode { Feedback = 0x1C01, Render = 0x1C00, Select = 0x1C02, } public enum SamplePatternSGIS { pattern1passEXT = 0x80A1, pattern1passSgis = 0x80A1, pattern2pass0EXT = 0x80A2, pattern2pass0Sgis = 0x80A2, pattern2pass1EXT = 0x80A3, pattern2pass1Sgis = 0x80A3, pattern4pass0EXT = 0x80A4, pattern4pass0Sgis = 0x80A4, pattern4pass1EXT = 0x80A5, pattern4pass1Sgis = 0x80A5, pattern4pass2EXT = 0x80A6, pattern4pass2Sgis = 0x80A6, pattern4pass3EXT = 0x80A7, pattern4pass3Sgis = 0x80A7, } public enum SemaphoreParameterName { D3d12FenceValueEXT = 0x9595, } public enum SeparableTargetEXT { Separable2D = 0x8012, Separable2DEXT = 0x8012, } public enum ShadingModel { Flat = 0x1D00, Smooth = 0x1D01, } public enum StencilFaceDirection { Front = 0x0404, Back = 0x0405, FrontAndBack = 0x0408, } public enum StencilFunction { Always = 0x0207, Equal = 0x0202, Gequal = 0x0206, Greater = 0x0204, Lequal = 0x0203, Less = 0x0201, Never = 0x0200, Notequal = 0x0205, } public enum StencilOp { Decr = 0x1E03, DecrWrap = 0x8508, Incr = 0x1E02, IncrWrap = 0x8507, Invert = 0x150A, Keep = 0x1E00, Replace = 0x1E01, Zero = 0, } public enum StringName { Extensions = 0x1F03, Renderer = 0x1F01, Vendor = 0x1F00, Version = 0x1F02, ShadingLanguageVersion = 0x8B8C, } public enum TexCoordPointerType { Double = 0x140A, Float = 0x1406, Int = 0x1404, Short = 0x1402, } public enum TextureCoordName { S = 0x2000, T = 0x2001, R = 0x2002, Q = 0x2003, } public enum TextureEnvMode { Add = 0x0104, Blend = 0x0BE2, Decal = 0x2101, Modulate = 0x2100, ReplaceEXT = 0x8062, TextureEnvBiasSGIX = 0x80BE, } public enum TextureEnvParameter { TextureEnvColor = 0x2201, TextureEnvMode = 0x2200, } public enum TextureEnvTarget { TextureEnv = 0x2300, } public enum TextureFilterFuncSGIS { Filter4Sgis = 0x8146, } public enum TextureGenMode { EyeDistanceToLineSgis = 0x81F2, EyeDistanceToPointSgis = 0x81F0, EyeLinear = 0x2400, ObjectDistanceToLineSgis = 0x81F3, ObjectDistanceToPointSgis = 0x81F1, ObjectLinear = 0x2401, SphereMap = 0x2402, } public enum TextureGenParameter { EyeLineSgis = 0x81F6, EyePlane = 0x2502, EyePointSgis = 0x81F4, ObjectLineSgis = 0x81F7, ObjectPlane = 0x2501, ObjectPointSgis = 0x81F5, TextureGenMode = 0x2500, } public enum TextureMagFilter { Filter4Sgis = 0x8146, Linear = 0x2601, LinearDetailAlphaSgis = 0x8098, LinearDetailColorSgis = 0x8099, LinearDetailSgis = 0x8097, LinearSharpenAlphaSgis = 0x80AE, LinearSharpenColorSgis = 0x80AF, LinearSharpenSgis = 0x80AD, Nearest = 0x2600, PixelTexGenQCeilingSGIX = 0x8184, PixelTexGenQFloorSGIX = 0x8186, PixelTexGenQRoundSGIX = 0x8185, } public enum TextureMinFilter { Filter4Sgis = 0x8146, Linear = 0x2601, LinearClipmapLinearSGIX = 0x8170, LinearClipmapNearestSGIX = 0x844F, LinearMipmapLinear = 0x2703, LinearMipmapNearest = 0x2701, Nearest = 0x2600, NearestClipmapLinearSGIX = 0x844E, NearestClipmapNearestSGIX = 0x844D, NearestMipmapLinear = 0x2702, NearestMipmapNearest = 0x2700, PixelTexGenQCeilingSGIX = 0x8184, PixelTexGenQFloorSGIX = 0x8186, PixelTexGenQRoundSGIX = 0x8185, } public enum TextureParameterName { DetailTextureLevelSgis = 0x809A, DetailTextureModeSgis = 0x809B, DualTextureSelectSgis = 0x8124, GenerateMipmap = 0x8191, GenerateMipmapSgis = 0x8191, PostTextureFilterBiasSGIX = 0x8179, PostTextureFilterScaleSGIX = 0x817A, QuadTextureSelectSgis = 0x8125, ShadowAmbientSGIX = 0x80BF, TextureBorderColor = 0x1004, TextureClipmapCenterSGIX = 0x8171, TextureClipmapDepthSGIX = 0x8176, TextureClipmapFrameSGIX = 0x8172, TextureClipmapLodOffsetSGIX = 0x8175, TextureClipmapOffsetSGIX = 0x8173, TextureClipmapVirtualDepthSGIX = 0x8174, TextureCompareSGIX = 0x819A, TextureLodBiasRSGIX = 0x8190, TextureLodBiasSSGIX = 0x818E, TextureLodBiasTSGIX = 0x818F, TextureMagFilter = 0x2800, TextureMaxClampRSGIX = 0x836B, TextureMaxClampSSGIX = 0x8369, TextureMaxClampTSGIX = 0x836A, TextureMinFilter = 0x2801, TexturePriority = 0x8066, TexturePriorityEXT = 0x8066, TextureWrapQSgis = 0x8137, TextureWrapR = 0x8072, TextureWrapREXT = 0x8072, TextureWrapROES = 0x8072, TextureWrapS = 0x2802, TextureWrapT = 0x2803, TextureBaseLevel = 0x813C, TextureCompareMode = 0x884C, TextureCompareFunc = 0x884D, TextureLodBias = 0x8501, TextureMinLod = 0x813A, TextureMaxLod = 0x813B, TextureMaxLevel = 0x813D, TextureSwizzleR = 0x8E42, TextureSwizzleG = 0x8E43, TextureSwizzleB = 0x8E44, TextureSwizzleA = 0x8E45, TextureSwizzleRgba = 0x8E46, TextureTilingEXT = 0x9580, DepthStencilTextureMode = 0x90EA, DetailTextureFuncPointsSgis = 0x809C, SharpenTextureFuncPointsSgis = 0x80B0, Texture4dsizeSgis = 0x8136, TextureAlphaSize = 0x805F, TextureBaseLevelSgis = 0x813C, TextureBlueSize = 0x805E, TextureBorder = 0x1005, TextureBorderColorNV = 0x1004, TextureCompareOperatorSGIX = 0x819B, TextureComponents = 0x1003, TextureDepthEXT = 0x8071, TextureFilter4SizeSgis = 0x8147, TextureGequalRSGIX = 0x819D, TextureGreenSize = 0x805D, TextureHeight = 0x1001, TextureIntensitySize = 0x8061, TextureInternalFormat = 0x1003, TextureLequalRSGIX = 0x819C, TextureLuminanceSize = 0x8060, TextureMaxLevelSgis = 0x813D, TextureMaxLodSgis = 0x813B, TextureMinLodSgis = 0x813A, TextureRedSize = 0x805C, TextureResident = 0x8067, TextureWidth = 0x1000, } public enum TextureTarget { DetailTexture2DSgis = 0x8095, ProxyTexture1D = 0x8063, ProxyTexture1DArray = 0x8C19, ProxyTexture1DArrayEXT = 0x8C19, ProxyTexture1DEXT = 0x8063, ProxyTexture2D = 0x8064, ProxyTexture2DArray = 0x8C1B, ProxyTexture2DArrayEXT = 0x8C1B, ProxyTexture2DEXT = 0x8064, ProxyTexture2DMultisample = 0x9101, ProxyTexture2DMultisampleArray = 0x9103, ProxyTexture3D = 0x8070, ProxyTexture3DEXT = 0x8070, ProxyTexture4dSgis = 0x8135, ProxyTextureCubeMap = 0x851B, ProxyTextureCubeMapARB = 0x851B, ProxyTextureCubeMapEXT = 0x851B, ProxyTextureCubeMapArray = 0x900B, ProxyTextureCubeMapArrayARB = 0x900B, ProxyTextureRectangle = 0x84F7, ProxyTextureRectangleARB = 0x84F7, ProxyTextureRectangleNV = 0x84F7, Texture1D = 0x0DE0, Texture2D = 0x0DE1, Texture3D = 0x806F, Texture3DEXT = 0x806F, Texture3DOES = 0x806F, Texture4dSgis = 0x8134, TextureRectangle = 0x84F5, TextureCubeMap = 0x8513, TextureCubeMapPositiveX = 0x8515, TextureCubeMapNegativeX = 0x8516, TextureCubeMapPositiveY = 0x8517, TextureCubeMapNegativeY = 0x8518, TextureCubeMapPositiveZ = 0x8519, TextureCubeMapNegativeZ = 0x851A, TextureCubeMapArray = 0x9009, TextureCubeMapArrayARB = 0x9009, TextureCubeMapArrayEXT = 0x9009, TextureCubeMapArrayOES = 0x9009, Texture1DArray = 0x8C18, Texture2DArray = 0x8C1A, Texture2DMultisample = 0x9100, Texture2DMultisampleArray = 0x9102, } public enum TextureWrapMode { Clamp = 0x2900, ClampToBorder = 0x812D, ClampToBorderARB = 0x812D, ClampToBorderNV = 0x812D, ClampToBorderSgis = 0x812D, ClampToEdge = 0x812F, ClampToEdgeSgis = 0x812F, Repeat = 0x2901, } public enum VertexPointerType { Double = 0x140A, Float = 0x1406, Int = 0x1404, Short = 0x1402, } public enum FramebufferAttachment { MaxColorAttachments = 0x8CDF, MaxColorAttachmentsEXT = 0x8CDF, MaxColorAttachmentsNV = 0x8CDF, ColorAttachment0 = 0x8CE0, ColorAttachment0EXT = 0x8CE0, ColorAttachment0NV = 0x8CE0, ColorAttachment0OES = 0x8CE0, ColorAttachment1 = 0x8CE1, ColorAttachment1EXT = 0x8CE1, ColorAttachment1NV = 0x8CE1, ColorAttachment2 = 0x8CE2, ColorAttachment2EXT = 0x8CE2, ColorAttachment2NV = 0x8CE2, ColorAttachment3 = 0x8CE3, ColorAttachment3EXT = 0x8CE3, ColorAttachment3NV = 0x8CE3, ColorAttachment4 = 0x8CE4, ColorAttachment4EXT = 0x8CE4, ColorAttachment4NV = 0x8CE4, ColorAttachment5 = 0x8CE5, ColorAttachment5EXT = 0x8CE5, ColorAttachment5NV = 0x8CE5, ColorAttachment6 = 0x8CE6, ColorAttachment6EXT = 0x8CE6, ColorAttachment6NV = 0x8CE6, ColorAttachment7 = 0x8CE7, ColorAttachment7EXT = 0x8CE7, ColorAttachment7NV = 0x8CE7, ColorAttachment8 = 0x8CE8, ColorAttachment8EXT = 0x8CE8, ColorAttachment8NV = 0x8CE8, ColorAttachment9 = 0x8CE9, ColorAttachment9EXT = 0x8CE9, ColorAttachment9NV = 0x8CE9, ColorAttachment10 = 0x8CEA, ColorAttachment10EXT = 0x8CEA, ColorAttachment10NV = 0x8CEA, ColorAttachment11 = 0x8CEB, ColorAttachment11EXT = 0x8CEB, ColorAttachment11NV = 0x8CEB, ColorAttachment12 = 0x8CEC, ColorAttachment12EXT = 0x8CEC, ColorAttachment12NV = 0x8CEC, ColorAttachment13 = 0x8CED, ColorAttachment13EXT = 0x8CED, ColorAttachment13NV = 0x8CED, ColorAttachment14 = 0x8CEE, ColorAttachment14EXT = 0x8CEE, ColorAttachment14NV = 0x8CEE, ColorAttachment15 = 0x8CEF, ColorAttachment15EXT = 0x8CEF, ColorAttachment15NV = 0x8CEF, ColorAttachment16 = 0x8CF0, ColorAttachment17 = 0x8CF1, ColorAttachment18 = 0x8CF2, ColorAttachment19 = 0x8CF3, ColorAttachment20 = 0x8CF4, ColorAttachment21 = 0x8CF5, ColorAttachment22 = 0x8CF6, ColorAttachment23 = 0x8CF7, ColorAttachment24 = 0x8CF8, ColorAttachment25 = 0x8CF9, ColorAttachment26 = 0x8CFA, ColorAttachment27 = 0x8CFB, ColorAttachment28 = 0x8CFC, ColorAttachment29 = 0x8CFD, ColorAttachment30 = 0x8CFE, ColorAttachment31 = 0x8CFF, DepthAttachment = 0x8D00, DepthStencilAttachment = 0x821A, DepthAttachmentEXT = 0x8D00, DepthAttachmentOES = 0x8D00, } public enum RenderbufferTarget { Renderbuffer = 0x8D41, } public enum FramebufferTarget { Framebuffer = 0x8D40, DrawFramebuffer = 0x8CA9, ReadFramebuffer = 0x8CA8, } public enum TextureUnit { Texture0 = 0x84C0, Texture1 = 0x84C1, Texture2 = 0x84C2, Texture3 = 0x84C3, Texture4 = 0x84C4, Texture5 = 0x84C5, Texture6 = 0x84C6, Texture7 = 0x84C7, Texture8 = 0x84C8, Texture9 = 0x84C9, Texture10 = 0x84CA, Texture11 = 0x84CB, Texture12 = 0x84CC, Texture13 = 0x84CD, Texture14 = 0x84CE, Texture15 = 0x84CF, Texture16 = 0x84D0, Texture17 = 0x84D1, Texture18 = 0x84D2, Texture19 = 0x84D3, Texture20 = 0x84D4, Texture21 = 0x84D5, Texture22 = 0x84D6, Texture23 = 0x84D7, Texture24 = 0x84D8, Texture25 = 0x84D9, Texture26 = 0x84DA, Texture27 = 0x84DB, Texture28 = 0x84DC, Texture29 = 0x84DD, Texture30 = 0x84DE, Texture31 = 0x84DF, } public enum TypeEnum { QueryWait = 0x8E13, QueryNoWait = 0x8E14, QueryByRegionWait = 0x8E15, QueryByRegionNoWait = 0x8E16, } public enum FragmentOpATI { MovATI = 0x8961, AddATI = 0x8963, MulATI = 0x8964, SubATI = 0x8965, Dot3ATI = 0x8966, Dot4ATI = 0x8967, MadATI = 0x8968, LerpATI = 0x8969, CndATI = 0x896A, Cnd0ATI = 0x896B, Dot2AddATI = 0x896C, } public enum FramebufferStatus { FramebufferComplete = 0x8CD5, FramebufferUndefined = 0x8219, FramebufferIncompleteAttachment = 0x8CD6, FramebufferIncompleteMissingAttachment = 0x8CD7, FramebufferIncompleteDrawBuffer = 0x8CDB, FramebufferIncompleteReadBuffer = 0x8CDC, FramebufferUnsupported = 0x8CDD, FramebufferIncompleteMultisample = 0x8D56, FramebufferIncompleteLayerTargets = 0x8DA8, } public enum GraphicsResetStatus { NoError = 0, GuiltyContextReset = 0x8253, InnocentContextReset = 0x8254, UnknownContextReset = 0x8255, } public enum SyncStatus { AlreadySignaled = 0x911A, TimeoutExpired = 0x911B, ConditionSatisfied = 0x911C, WaitFailed = 0x911D, } public enum QueryTarget { SamplesPassed = 0x8914, AnySamplesPassed = 0x8C2F, AnySamplesPassedConservative = 0x8D6A, PrimitivesGenerated = 0x8C87, TransformFeedbackPrimitivesWritten = 0x8C88, TimeElapsed = 0x88BF, } public enum QueryCounterTarget { Timestamp = 0x8E28, } public enum ConvolutionTarget { Convolution1D = 0x8010, Convolution2D = 0x8011, } public enum PathFillMode { Invert = 0x150A, CountUpNV = 0x9088, CountDownNV = 0x9089, PathFillModeNV = 0x9080, } public enum ColorTableTarget { ColorTable = 0x80D0, PostConvolutionColorTable = 0x80D1, PostColorMatrixColorTable = 0x80D2, } public enum VertexBufferObjectParameter { BufferAccess = 0x88BB, BufferAccessFlags = 0x911F, BufferImmutableStorage = 0x821F, BufferMapped = 0x88BC, BufferMapLength = 0x9120, BufferMapOffset = 0x9121, BufferSize = 0x8764, BufferStorageFlags = 0x8220, BufferUsage = 0x8765, } public enum RenderbufferParameterName { RenderbufferWidth = 0x8D42, RenderbufferHeight = 0x8D43, RenderbufferInternalFormat = 0x8D44, RenderbufferSamples = 0x8CAB, RenderbufferRedSize = 0x8D50, RenderbufferGreenSize = 0x8D51, RenderbufferBlueSize = 0x8D52, RenderbufferAlphaSize = 0x8D53, RenderbufferDepthSize = 0x8D54, RenderbufferStencilSize = 0x8D55, } public enum VertexBufferObjectUsage { StreamDraw = 0x88E0, StreamRead = 0x88E1, StreamCopy = 0x88E2, StaticDraw = 0x88E4, StaticRead = 0x88E5, StaticCopy = 0x88E6, DynamicDraw = 0x88E8, DynamicRead = 0x88E9, DynamicCopy = 0x88EA, } public enum FramebufferParameterName { FramebufferDefaultWidth = 0x9310, FramebufferDefaultHeight = 0x9311, FramebufferDefaultLayers = 0x9312, FramebufferDefaultSamples = 0x9313, FramebufferDefaultFixedSampleLocations = 0x9314, } public enum ProgramParameterPName { ProgramBinaryRetrievableHint = 0x8257, ProgramSeparable = 0x8258, } public enum BlendingFactor { Zero = 0, One = 1, SrcColor = 0x0300, OneMinusSrcColor = 0x0301, DstColor = 0x0306, OneMinusDstColor = 0x0307, SrcAlpha = 0x0302, OneMinusSrcAlpha = 0x0303, DstAlpha = 0x0304, OneMinusDstAlpha = 0x0305, ConstantColor = 0x8001, OneMinusConstantColor = 0x8002, ConstantAlpha = 0x8003, OneMinusConstantAlpha = 0x8004, SrcAlphaSaturate = 0x0308, Src1Color = 0x88F9, OneMinusSrc1Color = 0x88FA, Src1Alpha = 0x8589, OneMinusSrc1Alpha = 0x88FB, } public enum BindTransformFeedbackTarget { TransformFeedback = 0x8E22, } public enum BlitFramebufferFilter { Nearest = 0x2600, Linear = 0x2601, } public enum BufferStorageTarget { ArrayBuffer = 0x8892, AtomicCounterBuffer = 0x92C0, CopyReadBuffer = 0x8F36, CopyWriteBuffer = 0x8F37, DispatchIndirectBuffer = 0x90EE, DrawIndirectBuffer = 0x8F3F, ElementArrayBuffer = 0x8893, PixelPackBuffer = 0x88EB, PixelUnpackBuffer = 0x88EC, QueryBuffer = 0x9192, ShaderStorageBuffer = 0x90D2, TextureBuffer = 0x8C2A, TransformFeedbackBuffer = 0x8C8E, UniformBuffer = 0x8A11, } public enum CheckFramebufferStatusTarget { DrawFramebuffer = 0x8CA9, ReadFramebuffer = 0x8CA8, Framebuffer = 0x8D40, } public enum Buffer { Color = 0x1800, Depth = 0x1801, Stencil = 0x1802, } public enum ClipControlOrigin { LowerLeft = 0x8CA1, UpperLeft = 0x8CA2, } public enum ClipControlDepth { NegativeOneToOne = 0x935E, ZeroToOne = 0x935F, } public enum CopyBufferSubDataTarget { ArrayBuffer = 0x8892, AtomicCounterBuffer = 0x92C0, CopyReadBuffer = 0x8F36, CopyWriteBuffer = 0x8F37, DispatchIndirectBuffer = 0x90EE, DrawIndirectBuffer = 0x8F3F, ElementArrayBuffer = 0x8893, PixelPackBuffer = 0x88EB, PixelUnpackBuffer = 0x88EC, QueryBuffer = 0x9192, ShaderStorageBuffer = 0x90D2, TextureBuffer = 0x8C2A, TransformFeedbackBuffer = 0x8C8E, UniformBuffer = 0x8A11, } public enum DebugSource { DebugSourceApi = 0x8246, DebugSourceWindowSystem = 0x8247, DebugSourceShaderCompiler = 0x8248, DebugSourceThirdParty = 0x8249, DebugSourceApplication = 0x824A, DebugSourceOther = 0x824B, DontCare = 0x1100, } public enum DebugType { DebugTypeError = 0x824C, DebugTypeDeprecatedBehavior = 0x824D, DebugTypeUndefinedBehavior = 0x824E, DebugTypePortability = 0x824F, DebugTypePerformance = 0x8250, DebugTypeMarker = 0x8268, DebugTypePushGroup = 0x8269, DebugTypePopGroup = 0x826A, DebugTypeOther = 0x8251, DontCare = 0x1100, } public enum DebugSeverity { DebugSeverityLow = 0x9148, DebugSeverityMedium = 0x9147, DebugSeverityHigh = 0x9146, DebugSeverityNotification = 0x826B, DontCare = 0x1100, } public enum SyncCondition { SyncGpuCommandsComplete = 0x9117, } public enum FogPName { FogMode = 0x0B65, FogDensity = 0x0B62, FogStart = 0x0B63, FogEnd = 0x0B64, FogIndex = 0x0B61, FogCoordSrc = 0x8450, } public enum AtomicCounterBufferPName { AtomicCounterBufferBinding = 0x92C1, AtomicCounterBufferDataSize = 0x92C4, AtomicCounterBufferActiveAtomicCounters = 0x92C5, AtomicCounterBufferActiveAtomicCounterIndices = 0x92C6, AtomicCounterBufferReferencedByVertexShader = 0x92C7, AtomicCounterBufferReferencedByTessControlShader = 0x92C8, AtomicCounterBufferReferencedByTessEvaluationShader = 0x92C9, AtomicCounterBufferReferencedByGeometryShader = 0x92CA, AtomicCounterBufferReferencedByFragmentShader = 0x92CB, AtomicCounterBufferReferencedByComputeShader = 0x90ED, } public enum UniformBlockPName { UniformBlockBinding = 0x8A3F, UniformBlockDataSize = 0x8A40, UniformBlockNameLength = 0x8A41, UniformBlockActiveUniforms = 0x8A42, UniformBlockActiveUniformIndices = 0x8A43, UniformBlockReferencedByVertexShader = 0x8A44, UniformBlockReferencedByTessControlShader = 0x84F0, UniformBlockReferencedByTessEvaluationShader = 0x84F1, UniformBlockReferencedByGeometryShader = 0x8A45, UniformBlockReferencedByFragmentShader = 0x8A46, UniformBlockReferencedByComputeShader = 0x90EC, } public enum UniformPName { UniformType = 0x8A37, UniformSize = 0x8A38, UniformNameLength = 0x8A39, UniformBlockIndex = 0x8A3A, UniformOffset = 0x8A3B, UniformArrayStride = 0x8A3C, UniformMatrixStride = 0x8A3D, UniformIsRowMajor = 0x8A3E, UniformAtomicCounterBufferIndex = 0x92DA, } public enum SamplerParameterName { TextureWrapS = 0x2802, TextureWrapT = 0x2803, TextureWrapR = 0x8072, TextureMinFilter = 0x2801, TextureMagFilter = 0x2800, TextureBorderColor = 0x1004, TextureMinLod = 0x813A, TextureMaxLod = 0x813B, TextureCompareMode = 0x884C, TextureCompareFunc = 0x884D, } public enum VertexProvokingMode { FirstVertexConvention = 0x8E4D, LastVertexConvention = 0x8E4E, } public enum PatchParameterName { PatchVertices = 0x8E72, PatchDefaultOuterLevel = 0x8E74, PatchDefaultInnerLevel = 0x8E73, } public enum ObjectIdentifier { Buffer = 0x82E0, Shader = 0x82E1, Program = 0x82E2, VertexArray = 0x8074, Query = 0x82E3, ProgramPipeline = 0x82E4, TransformFeedback = 0x8E22, Sampler = 0x82E6, Texture = 0x1702, Renderbuffer = 0x8D41, Framebuffer = 0x8D40, } public enum ColorBuffer { None = 0, FrontLeft = 0x0400, FrontRight = 0x0401, BackLeft = 0x0402, BackRight = 0x0403, Front = 0x0404, Back = 0x0405, Left = 0x0406, Right = 0x0407, FrontAndBack = 0x0408, ColorAttachment0 = 0x8CE0, ColorAttachment1 = 0x8CE1, ColorAttachment2 = 0x8CE2, ColorAttachment3 = 0x8CE3, ColorAttachment4 = 0x8CE4, ColorAttachment5 = 0x8CE5, ColorAttachment6 = 0x8CE6, ColorAttachment7 = 0x8CE7, ColorAttachment8 = 0x8CE8, ColorAttachment9 = 0x8CE9, ColorAttachment10 = 0x8CEA, ColorAttachment11 = 0x8CEB, ColorAttachment12 = 0x8CEC, ColorAttachment13 = 0x8CED, ColorAttachment14 = 0x8CEE, ColorAttachment15 = 0x8CEF, ColorAttachment16 = 0x8CF0, ColorAttachment17 = 0x8CF1, ColorAttachment18 = 0x8CF2, ColorAttachment19 = 0x8CF3, ColorAttachment20 = 0x8CF4, ColorAttachment21 = 0x8CF5, ColorAttachment22 = 0x8CF6, ColorAttachment23 = 0x8CF7, ColorAttachment24 = 0x8CF8, ColorAttachment25 = 0x8CF9, ColorAttachment26 = 0x8CFA, ColorAttachment27 = 0x8CFB, ColorAttachment28 = 0x8CFC, ColorAttachment29 = 0x8CFD, ColorAttachment30 = 0x8CFE, ColorAttachment31 = 0x8CFF, } public enum MapQuery { Coeff = 0x0A00, Order = 0x0A01, Domain = 0x0A02, } public enum VertexArrayPName { VertexAttribArrayEnabled = 0x8622, VertexAttribArraySize = 0x8623, VertexAttribArrayStride = 0x8624, VertexAttribArrayType = 0x8625, VertexAttribArrayNormalized = 0x886A, VertexAttribArrayInteger = 0x88FD, VertexAttribArrayLong = 0x874E, VertexAttribArrayDivisor = 0x88FE, VertexAttribRelativeOffset = 0x82D5, } public enum TransformFeedbackPName { TransformFeedbackBufferBinding = 0x8C8F, TransformFeedbackBufferStart = 0x8C84, TransformFeedbackBufferSize = 0x8C85, TransformFeedbackPaused = 0x8E23, TransformFeedbackActive = 0x8E24, } public enum SyncParameterName { ObjectType = 0x9112, SyncStatus = 0x9114, SyncCondition = 0x9113, SyncFlags = 0x9115, } public enum ShaderParameterName { ShaderType = 0x8B4F, DeleteStatus = 0x8B80, CompileStatus = 0x8B81, InfoLogLength = 0x8B84, ShaderSourceLength = 0x8B88, } public enum QueryObjectParameterName { QueryResultAvailable = 0x8867, QueryResult = 0x8866, QueryResultNoWait = 0x9194, QueryTarget = 0x82EA, } public enum QueryParameterName { CurrentQuery = 0x8865, QueryCounterBits = 0x8864, } public enum ProgramStagePName { ActiveSubroutineUniforms = 0x8DE6, ActiveSubroutineUniformLocations = 0x8E47, ActiveSubroutines = 0x8DE5, ActiveSubroutineUniformMaxLength = 0x8E49, ActiveSubroutineMaxLength = 0x8E48, } public enum PipelineParameterName { ActiveProgram = 0x8259, VertexShader = 0x8B31, TessControlShader = 0x8E88, TessEvaluationShader = 0x8E87, GeometryShader = 0x8DD9, FragmentShader = 0x8B30, InfoLogLength = 0x8B84, } public enum ProgramInterface { Uniform = 0x92E1, UniformBlock = 0x92E2, ProgramInput = 0x92E3, ProgramOutput = 0x92E4, VertexSubroutine = 0x92E8, TessControlSubroutine = 0x92E9, TessEvaluationSubroutine = 0x92EA, GeometrySubroutine = 0x92EB, FragmentSubroutine = 0x92EC, ComputeSubroutine = 0x92ED, VertexSubroutineUniform = 0x92EE, TessControlSubroutineUniform = 0x92EF, TessEvaluationSubroutineUniform = 0x92F0, GeometrySubroutineUniform = 0x92F1, FragmentSubroutineUniform = 0x92F2, ComputeSubroutineUniform = 0x92F3, TransformFeedbackVarying = 0x92F4, TransformFeedbackBuffer = 0x8C8E, BufferVariable = 0x92E5, ShaderStorageBlock = 0x92E6, } public enum VertexAttribEnum { VertexAttribArrayBufferBinding = 0x889F, VertexAttribArrayEnabled = 0x8622, VertexAttribArraySize = 0x8623, VertexAttribArrayStride = 0x8624, VertexAttribArrayType = 0x8625, VertexAttribArrayNormalized = 0x886A, VertexAttribArrayInteger = 0x88FD, VertexAttribArrayDivisor = 0x88FE, CurrentVertexAttrib = 0x8626, } public enum VertexAttribType { Byte = 0x1400, Short = 0x1402, Int = 0x1404, Fixed = 0x140C, Float = 0x1406, HalfFloat = 0x140B, Double = 0x140A, UnsignedByte = 0x1401, UnsignedShort = 0x1403, UnsignedInt = 0x1405, Int2101010Rev = 0x8D9F, UnsignedInt2101010Rev = 0x8368, UnsignedInt10f11f11fRev = 0x8C3B, } public enum InternalFormatPName { NumSampleCounts = 0x9380, Samples = 0x80A9, InternalformatSupported = 0x826F, InternalformatPreferred = 0x8270, InternalformatRedSize = 0x8271, InternalformatGreenSize = 0x8272, InternalformatBlueSize = 0x8273, InternalformatAlphaSize = 0x8274, InternalformatDepthSize = 0x8275, InternalformatStencilSize = 0x8276, InternalformatSharedSize = 0x8277, InternalformatRedType = 0x8278, InternalformatGreenType = 0x8279, InternalformatBlueType = 0x827A, InternalformatAlphaType = 0x827B, InternalformatDepthType = 0x827C, InternalformatStencilType = 0x827D, MaxWidth = 0x827E, MaxHeight = 0x827F, MaxDepth = 0x8280, MaxLayers = 0x8281, ColorComponents = 0x8283, ColorRenderable = 0x8286, DepthRenderable = 0x8287, StencilRenderable = 0x8288, FramebufferRenderable = 0x8289, FramebufferRenderableLayered = 0x828A, FramebufferBlend = 0x828B, ReadPixels = 0x828C, ReadPixelsFormat = 0x828D, ReadPixelsType = 0x828E, TextureImageFormat = 0x828F, TextureImageType = 0x8290, GetTextureImageFormat = 0x8291, GetTextureImageType = 0x8292, Mipmap = 0x8293, GenerateMipmap = 0x8191, AutoGenerateMipmap = 0x8295, ColorEncoding = 0x8296, SrgbRead = 0x8297, SrgbWrite = 0x8298, Filter = 0x829A, VertexTexture = 0x829B, TessControlTexture = 0x829C, TessEvaluationTexture = 0x829D, GeometryTexture = 0x829E, FragmentTexture = 0x829F, ComputeTexture = 0x82A0, TextureShadow = 0x82A1, TextureGather = 0x82A2, TextureGatherShadow = 0x82A3, ShaderImageLoad = 0x82A4, ShaderImageStore = 0x82A5, ShaderImageAtomic = 0x82A6, ImageTexelSize = 0x82A7, ImageCompatibilityClass = 0x82A8, ImagePixelFormat = 0x82A9, ImagePixelType = 0x82AA, ImageFormatCompatibilityType = 0x90C7, SimultaneousTextureAndDepthTest = 0x82AC, SimultaneousTextureAndStencilTest = 0x82AD, SimultaneousTextureAndDepthWrite = 0x82AE, SimultaneousTextureAndStencilWrite = 0x82AF, TextureCompressed = 0x86A1, TextureCompressedBlockWidth = 0x82B1, TextureCompressedBlockHeight = 0x82B2, TextureCompressedBlockSize = 0x82B3, ClearBuffer = 0x82B4, TextureView = 0x82B5, ViewCompatibilityClass = 0x82B6, ClearTexture = 0x9365, } public enum FramebufferAttachmentParameterName { FramebufferAttachmentRedSize = 0x8212, FramebufferAttachmentGreenSize = 0x8213, FramebufferAttachmentBlueSize = 0x8214, FramebufferAttachmentAlphaSize = 0x8215, FramebufferAttachmentDepthSize = 0x8216, FramebufferAttachmentStencilSize = 0x8217, FramebufferAttachmentComponentType = 0x8211, FramebufferAttachmentColorEncoding = 0x8210, FramebufferAttachmentObjectName = 0x8CD1, FramebufferAttachmentTextureLevel = 0x8CD2, FramebufferAttachmentTextureCubeMapFace = 0x8CD3, FramebufferAttachmentLayered = 0x8DA7, FramebufferAttachmentTextureLayer = 0x8CD4, } public enum ProgramInterfacePName { ActiveResources = 0x92F5, MaxNameLength = 0x92F6, MaxNumActiveVariables = 0x92F7, MaxNumCompatibleSubroutines = 0x92F8, } public enum PrecisionType { LowFloat = 0x8DF0, MediumFloat = 0x8DF1, HighFloat = 0x8DF2, LowInt = 0x8DF3, MediumInt = 0x8DF4, HighInt = 0x8DF5, } public enum VertexAttribPointerType { Byte = 0x1400, UnsignedByte = 0x1401, Short = 0x1402, UnsignedShort = 0x1403, Int = 0x1404, UnsignedInt = 0x1405, Float = 0x1406, Double = 0x140A, HalfFloat = 0x140B, Fixed = 0x140C, Int2101010Rev = 0x8D9F, UnsignedInt2101010Rev = 0x8368, UnsignedInt10f11f11fRev = 0x8C3B, } public enum SubroutineParameterName { NumCompatibleSubroutines = 0x8E4A, CompatibleSubroutines = 0x8E4B, UniformSize = 0x8A38, UniformNameLength = 0x8A39, } public enum GetFramebufferParameter { FramebufferDefaultWidth = 0x9310, FramebufferDefaultHeight = 0x9311, FramebufferDefaultLayers = 0x9312, FramebufferDefaultSamples = 0x9313, FramebufferDefaultFixedSampleLocations = 0x9314, Doublebuffer = 0x0C32, ImplementationColorReadFormat = 0x8B9B, ImplementationColorReadType = 0x8B9A, Samples = 0x80A9, SampleBuffers = 0x80A8, Stereo = 0x0C33, } public enum PathStringFormat { PathFormatSvgNV = 0x9070, PathFormatPsNV = 0x9071, } public enum PathFontTarget { StandardFontNameNV = 0x9072, SystemFontNameNV = 0x9073, FileNameNV = 0x9074, } public enum PathHandleMissingGlyphs { SkipMissingGlyphNV = 0x90A9, UseMissingGlyphNV = 0x90AA, } public enum PathParameter { PathStrokeWidthNV = 0x9075, PathInitialEndCapNV = 0x9077, PathTerminalEndCapNV = 0x9078, PathJoinStyleNV = 0x9079, PathMiterLimitNV = 0x907A, PathInitialDashCapNV = 0x907C, PathTerminalDashCapNV = 0x907D, PathDashOffsetNV = 0x907E, PathClientLengthNV = 0x907F, PathDashOffsetResetNV = 0x90B4, PathFillModeNV = 0x9080, PathFillMaskNV = 0x9081, PathFillCoverModeNV = 0x9082, PathStrokeCoverModeNV = 0x9083, PathStrokeMaskNV = 0x9084, PathEndCapsNV = 0x9076, PathDashCapsNV = 0x907B, PathCommandCountNV = 0x909D, PathCoordCountNV = 0x909E, PathDashArrayCountNV = 0x909F, PathComputedLengthNV = 0x90A0, PathObjectBoundingBoxNV = 0x908A, PathFillBoundingBoxNV = 0x90A1, PathStrokeBoundingBoxNV = 0x90A2, } public enum PathColor { PrimaryColor = 0x8577, PrimaryColorNV = 0x852C, SecondaryColorNV = 0x852D, } public enum PathGenMode { None = 0, EyeLinear = 0x2400, ObjectLinear = 0x2401, PathObjectBoundingBoxNV = 0x908A, Constant = 0x8576, } public enum TextureLayout { LayoutGeneralEXT = 0x958D, LayoutColorAttachmentEXT = 0x958E, LayoutDepthStencilAttachmentEXT = 0x958F, LayoutDepthStencilReadOnlyEXT = 0x9590, LayoutShaderReadOnlyEXT = 0x9591, LayoutTransferSrcEXT = 0x9592, LayoutTransferDstEXT = 0x9593, LayoutDepthReadOnlyStencilAttachmentEXT = 0x9530, LayoutDepthAttachmentStencilReadOnlyEXT = 0x9531, } public enum PathTransformType { None = 0, TranslateXNV = 0x908E, TranslateYNV = 0x908F, Translate2DNV = 0x9090, Translate3DNV = 0x9091, Affine2DNV = 0x9092, Affine3DNV = 0x9094, TransposeAffine2DNV = 0x9096, TransposeAffine3DNV = 0x9098, } public enum PathElementType { Utf8NV = 0x909A, Utf16NV = 0x909B, } public enum PathCoverMode { ConvexHullNV = 0x908B, BoundingBoxNV = 0x908D, BoundingBoxOfBoundingBoxesNV = 0x909C, PathFillCoverModeNV = 0x9082, } public enum PathFontStyle { None = 0, BoldBitNV = 0x01, ItalicBitNV = 0x02, } public enum PathMetricMask { GlyphWidthBitNV = 0x01, GlyphHeightBitNV = 0x02, GlyphHorizontalBearingXBitNV = 0x04, GlyphHorizontalBearingYBitNV = 0x08, GlyphHorizontalBearingAdvanceBitNV = 0x10, GlyphVerticalBearingXBitNV = 0x20, GlyphVerticalBearingYBitNV = 0x40, GlyphVerticalBearingAdvanceBitNV = 0x80, GlyphHasKerningBitNV = 0x100, FontXMinBoundsBitNV = 0x00010000, FontYMinBoundsBitNV = 0x00020000, FontXMaxBoundsBitNV = 0x00040000, FontYMaxBoundsBitNV = 0x00080000, FontUnitsPerEmBitNV = 0x00100000, FontAscenderBitNV = 0x00200000, FontDescenderBitNV = 0x00400000, FontHeightBitNV = 0x00800000, FontMaxAdvanceWidthBitNV = 0x01000000, FontMaxAdvanceHeightBitNV = 0x02000000, FontUnderlinePositionBitNV = 0x04000000, FontUnderlineThicknessBitNV = 0x08000000, FontHasKerningBitNV = 0x10000000, FontNumGlyphIndicesBitNV = 0x20000000, } public enum PathListMode { AccumAdjacentPairsNV = 0x90AD, AdjacentPairsNV = 0x90AE, FirstToRestNV = 0x90AF, } public enum ProgramPropertyARB { DeleteStatus = 0x8B80, LinkStatus = 0x8B82, ValidateStatus = 0x8B83, InfoLogLength = 0x8B84, AttachedShaders = 0x8B85, ActiveAtomicCounterBuffers = 0x92D9, ActiveAttributes = 0x8B89, ActiveAttributeMaxLength = 0x8B8A, ActiveUniforms = 0x8B86, ActiveUniformBlocks = 0x8A36, ActiveUniformBlockMaxNameLength = 0x8A35, ActiveUniformMaxLength = 0x8B87, ComputeWorkGroupSize = 0x8267, ProgramBinaryLength = 0x8741, TransformFeedbackBufferMode = 0x8C7F, TransformFeedbackVaryings = 0x8C83, TransformFeedbackVaryingMaxLength = 0x8C76, GeometryVerticesOut = 0x8916, GeometryInputType = 0x8917, GeometryOutputType = 0x8918, } }