using System; namespace SlatedGameToolkit.Framework.Exceptions { /// /// An exception that is thrown when an error occurs on the game framework level that shouldn't have occurred and is definitely considered a bug. /// internal class InternalFrameworkException : FrameworkException { const string ADDITIONAL_MESSAGE = "**This exception is a framework bug!**"; public InternalFrameworkException() : base() { } public InternalFrameworkException(string message) : base(message + ' ' + ADDITIONAL_MESSAGE) { } public InternalFrameworkException(string message, Exception inner) : base(message + ' ' + ADDITIONAL_MESSAGE, inner) { } } }