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5e85eb5de1
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Cleaned up code and added some parameter checks.
Removed some unused code fragments from older plans.
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2020-05-29 00:01:05 -05:00 |
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51cfc84cc7
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More progress on shader implementation.
Changed engine OpenGL version to 4.1.
Added OpenGL program pipeline handles.
Added fragment shaders.
Some class name changes.
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2020-05-28 23:22:44 -05:00 |
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93937a8b34
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Refactoring.
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2020-05-28 10:20:54 -05:00 |
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fb9bbdd123
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Added more OpenGL delegates, and restructured game manager.
Largely untested.
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2020-05-28 10:19:38 -05:00 |
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af7c1b37f9
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Improved window and input handling.
Window now has some events.
Keyboard and mouse implemented.
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2020-05-27 20:24:02 -05:00 |
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a013c476e7
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Began working on a graphical playground for testing.
Improved SDL exception class.
Engine code changes.
General progress.
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2020-05-27 00:20:41 -05:00 |
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